Player Matchup

Cthulhu
Cthulhu
GurgiGoBRRRR
Cthulhu
Level 29
God Stats
12W - 13L
1,476 SR
Queue Stats
167W - 208L
1,294 Elo+
Solo
Janus
Janus
Yrxqz
Janus
Level 26
God Stats
28W - 27L
1,574 SR
Queue Stats
136W - 116L
1,481 Elo+
Solo
Pele
Pele
Zevrock
Pele
Level 17
God Stats
14W - 29L
1,415 SR
Queue Stats
142W - 215L
1,465 Elo+
Party 1
Hachiman
Hachiman
dounut679
Hachiman
Level 26
God Stats
16W - 31L
1,436 SR
Queue Stats
176W - 229L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
usesoapalways
Gilgamesh
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,452 Elo+

VS

Team Averages
Level 25
1,675 SR
1,524 Elo+
Olorun
Olorun
Godzillaaaaa
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MerknexPR
Cernunnos
Level 28
God Stats
10W - 1L
1,871 SR
Queue Stats
140W - 78L
1,609 Elo+
Party 2
Bakasura
Bakasura
Proofexy
Bakasura
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 71L
1,564 Elo+
Party 2
Achilles
Achilles
Rubixyeet
Achilles
Level 29
God Stats
9W - 7L
1,764 SR
Queue Stats
161W - 175L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wood445
Kumbhakarna
Level 20
God Stats
2W - 1L
1,742 SR
Queue Stats
62W - 63L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GurgiGoBRRRR
Cthulhu
8
1 / 8 / 1
4,975
415
3,275
14,042
8,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Yrxqz
Janus
11
1 / 2 / 2
6,490
541
4,273
5,595
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Zevrock
Pele
11
3 / 1 / 1
6,760
563
4,840
7,367
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
dounut679
Hachiman
9
1 / 8 / 1
5,391
449
6,901
9,870
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
usesoapalways
Gilgamesh
9
0 / 4 / 1
5,246
437
2,631
7,009
3,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
2 / 1 / 3
6,159
513
2,254
5,135
1,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
MerknexPR
Cernunnos
12
13 / 2 / 5
7,870
656
16,327
8,165
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Proofexy
Bakasura
14
5 / 1 / 0
7,631
636
4,887
8,536
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Achilles
Rubixyeet
Achilles
11
3 / 1 / 0
6,382
532
3,824
7,309
6,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kumbhakarna
Wood445
Kumbhakarna
10
0 / 1 / 15
6,871
573
4,159
8,762
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
23
23
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
1
3
3.5
L
Cthulhu
GurgiGoBRRRR
Cthulhu
1
8
1
0.19
W
Cernunnos
MerknexPR
Cernunnos
13
2
5
7.75
W
Bakasura
Proofexy
Bakasura
5
1
0
5
W
Achilles
Rubixyeet
Achilles
3
1
0
3
W
Kumbhakarna
Wood445
Kumbhakarna
0
1
15
7.5
L
Janus
Yrxqz
Janus
1
2
2
1
L
Pele
Zevrock
Pele
3
1
1
3.5
L
Hachiman
dounut679
Hachiman
1
8
1
0.19
L
Gilgamesh
usesoapalways
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
31,451
43,883
Taken
37,907
19,234
Mitigated
19,775
7,865
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,254
882
248
1,406
5,135
1,415
1,400
2,020
3,115
26,232
0
L
Cthulhu
GurgiGoBRRRR
Cthulhu
3,275
172
234
1,290
14,042
8,151
0
1,867
12,147
14,193
0
W
Cernunnos
MerknexPR
Cernunnos
16,327
8,853
0
2,994
8,165
2,842
842
1,991
6,174
0
50,067
W
Bakasura
Proofexy
Bakasura
4,887
4,340
0
2,817
8,536
3,166
0
1,985
6,551
0
44,858
W
Achilles
Rubixyeet
Achilles
3,824
1,048
0
3,292
7,309
6,470
0
0
7,309
0
26,915
W
Kumbhakarna
Wood445
Kumbhakarna
4,159
287
0
972
8,762
5,882
214
1,552
7,210
17,221
0
L
Janus
Yrxqz
Janus
4,273
157
0
2,045
5,595
1,566
0
846
4,749
36,497
0
L
Pele
Zevrock
Pele
4,840
1,534
0
505
7,367
2,897
0
798
6,412
0
39,298
L
Hachiman
dounut679
Hachiman
6,901
3,932
0
1,707
9,870
2,682
0
2,448
7,359
0
28,395
L
Gilgamesh
usesoapalways
Gilgamesh
2,631
846
0
2,084
7,009
3,938
0
454
6,555
0
17,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
34,913
267
Minions Killed
314
0
Camps Cleared
0
1,044,196
Distance Traveled
1,099,837
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,159
513
56
5
0
214,072
4
L
Cthulhu
4,975
415
20
2
0
200,035
0
W
Cernunnos
7,870
656
68
6
0
200,692
1
W
Bakasura
7,631
636
114
10
0
254,319
0
W
Achilles
6,382
532
44
4
0
224,143
2
W
Kumbhakarna
6,871
573
32
3
0
206,611
3
L
Janus
6,490
541
75
6
0
206,377
5
L
Pele
6,760
563
90
8
0
250,818
0
L
Hachiman
5,391
449
44
4
0
198,459
2
L
Gilgamesh
5,246
437
38
3
0
188,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role