Player Matchup

Camazotz
Camazotz
Its_Ixbalanque
Camazotz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Sopapomain12
Jormungandr
Level 44
God Stats
18W - 23L
1,477 SR
Queue Stats
39W - 52L
1,414 Elo+
Party 2
Ra
Ra
Sopapoman
Ra
Level 44
God Stats
11W - 13L
1,444 SR
Queue Stats
39W - 52L
1,414 Elo+
Party 2
Team Averages
Level 58
1,474 SR
1,445 Elo+

VS

Team Averages
Level 63
1,426 SR
1,421 Elo+
Fenrir
Fenrir
Arciniegas10
Fenrir
Level 36
God Stats
25W - 28L
1,491 SR
Queue Stats
485W - 645L
1,386 Elo+
Party 1
Baba Yaga
Baba Yaga
XxDarcaoSxX
Baba Yaga
Level 89
God Stats
1W - 2L
1,372 SR
Queue Stats
495W - 566L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nicoferro97
Cu Chulainn
Level 63
God Stats
47W - 54L
1,417 SR
Queue Stats
351W - 451L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
4 / 4 / 0
12,192
642
7,695
19,067
13,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Sopapomain12
Jormungandr
14
0 / 6 / 5
11,038
581
13,664
21,634
15,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 6 / 3
10,643
560
11,912
16,974
9,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 1 / 10
11,760
619
7,680
14,432
7,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baba Yaga
XxDarcaoSxX
Baba Yaga
17
6 / 2 / 9
12,766
672
21,795
14,910
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
nicoferro97
Cu Chulainn
16
7 / 2 / 8
12,575
662
16,508
15,789
12,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
10
8
L
Camazotz
4
4
0
1
L
Jormungandr
Sopapomain12
Jormungandr
0
6
5
0.42
L
0
6
3
0.25
W
Baba Yaga
XxDarcaoSxX
Baba Yaga
6
2
9
5.25
W
Cu Chulainn
nicoferro97
Cu Chulainn
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
45,983
57,675
Taken
45,131
39,035
Mitigated
26,020
18,071
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,680
1,621
0
3,804
14,432
7,736
961
6,471
7,763
0
29,317
L
Camazotz
7,695
2,116
0
7,405
19,067
13,955
88
6,449
12,256
0
45,633
L
Jormungandr
Sopapomain12
Jormungandr
13,664
2,503
1,079
3,603
21,634
15,962
378
8,090
13,108
49,179
0
L
11,912
1,104
1,880
4,104
16,974
9,118
0
6,704
9,846
65,222
0
W
Baba Yaga
XxDarcaoSxX
Baba Yaga
21,795
809
2,003
8,182
14,910
6,072
1,413
8,770
5,721
72,006
0
W
Cu Chulainn
nicoferro97
Cu Chulainn
16,508
1,918
0
3,712
15,789
12,212
776
9,414
5,997
660
56,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
37,101
214
Minions Killed
200
0
Camps Cleared
0
945,624
Distance Traveled
1,128,190
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,760
619
34
2
0
390,890
0
L
Camazotz
12,192
642
58
3
0
316,817
0
L
Jormungandr
11,038
581
55
3
0
312,140
1
L
Ra
10,643
560
101
5
0
316,667
6
W
Baba Yaga
12,766
672
108
6
0
363,034
1
W
Cu Chulainn
12,575
662
58
3
0
374,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role