Player Matchup

Horus
Horus
AndreaMage
Horus
Level 41
God Stats
2W - 1L
1,826 SR
Queue Stats
70W - 56L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
QMoonie
Ao Kuang
Level 38
God Stats
1W - 3L
1,346 SR
Queue Stats
106W - 125L
1,450 Elo+
Solo
King Arthur
King Arthur
Reeverrb
King Arthur
Level 87
God Stats
5W - 3L
1,544 SR
Queue Stats
22W - 27L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
SpedSpark
Nu Wa
Level 88
God Stats
2W - 8L
1,739 SR
Queue Stats
254W - 211L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Thump3rrr
Danzaburou
Level 48
God Stats
2W - 8L
1,543 SR
Queue Stats
29W - 35L
1,538 Elo+
Party 3
Team Averages
Level 60
1,599 SR
1,481 Elo+

VS

Team Averages
Level 47
1,467 SR
1,458 Elo+
Nemesis
Nemesis
Broekn
Nemesis
Level 48
God Stats
27W - 22L
1,455 SR
Queue Stats
191W - 224L
1,422 Elo+
Solo
Ah Puch
Ah Puch
KingAlistair2019
Ah Puch
Level 32
God Stats
12W - 11L
1,581 SR
Queue Stats
131W - 170L
1,468 Elo+
Party 2
Chiron
Chiron
MrMooCow143
Chiron
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Soulsnake3
Cu Chulainn
Level 61
God Stats
9W - 15L
1,280 SR
Queue Stats
288W - 415L
1,431 Elo+
Party 2
Bacchus
Bacchus
StillNortle
Bacchus
Level 44
God Stats
4W - 7L
1,520 SR
Queue Stats
329W - 444L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 8 / 2
6,563
410
4,281
16,632
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
QMoonie
Ao Kuang
13
4 / 3 / 2
8,561
535
5,495
11,803
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Reeverrb
King Arthur
14
4 / 2 / 3
8,711
544
9,670
16,477
11,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
SpedSpark
Nu Wa
12
0 / 9 / 1
7,214
451
5,675
11,550
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Thump3rrr
Danzaburou
11
2 / 4 / 0
7,470
467
4,038
9,291
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Broekn
Nemesis
13
2 / 3 / 2
8,199
512
5,750
9,227
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 0 / 6
9,833
615
13,851
5,627
2,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
16
12 / 2 / 3
9,734
608
13,349
13,198
4,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Soulsnake3
Cu Chulainn
13
1 / 4 / 1
8,407
525
9,527
13,020
7,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
StillNortle
Bacchus
12
3 / 1 / 6
8,429
527
5,171
11,983
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
26
26
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
0
8
2
0.13
W
Nemesis
Broekn
Nemesis
2
3
2
1
W
8
0
6
11
W
Chiron
12
2
3
6.75
L
Ao Kuang
QMoonie
Ao Kuang
4
3
2
1.67
L
King Arthur
Reeverrb
King Arthur
4
2
3
2.75
W
Cu Chulainn
Soulsnake3
Cu Chulainn
1
4
1
0.38
L
Nu Wa
SpedSpark
Nu Wa
0
9
1
0.06
W
Bacchus
StillNortle
Bacchus
3
1
6
6
L
Danzaburou
Thump3rrr
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,159
Damage
47,648
65,753
Taken
53,055
31,400
Mitigated
26,242
13,257
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,281
2,149
1,328
4,162
16,632
8,863
87
5,791
10,841
0
19,246
W
Nemesis
Broekn
Nemesis
5,750
2,864
0
216
9,227
3,673
260
1,356
7,849
0
57,745
W
13,851
1,338
0
4,330
5,627
2,049
112
1,988
3,441
63,861
0
W
Chiron
13,349
8,097
575
8,798
13,198
4,137
1,430
2,817
10,245
0
65,172
L
Ao Kuang
QMoonie
Ao Kuang
5,495
2,244
0
1,803
11,803
4,021
62
2,600
9,203
40,418
0
L
King Arthur
Reeverrb
King Arthur
9,670
1,185
0
4,173
16,477
11,073
0
2,771
13,307
0
46,366
W
Cu Chulainn
Soulsnake3
Cu Chulainn
9,527
2,058
0
3,194
13,020
7,806
493
2,308
10,678
4,643
42,859
L
Nu Wa
SpedSpark
Nu Wa
5,675
1,018
0
695
11,550
4,311
175
6,596
4,954
47,542
0
W
Bacchus
StillNortle
Bacchus
5,171
1,287
0
2,672
11,983
8,577
308
2,253
9,672
25,897
0
L
Danzaburou
Thump3rrr
Danzaburou
4,038
1,318
0
1,096
9,291
3,132
1,504
2,685
6,606
0
32,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
44,602
348
Minions Killed
443
0
Camps Cleared
0
1,370,766
Distance Traveled
1,503,916
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,563
410
35
2
0
278,578
3
W
Nemesis
8,199
512
96
6
0
322,662
0
W
Ah Puch
9,833
615
123
8
0
270,852
1
W
Chiron
9,734
608
87
5
0
301,931
5
L
Ao Kuang
8,561
535
74
5
0
322,380
1
L
King Arthur
8,711
544
83
5
0
284,185
7
W
Cu Chulainn
8,407
525
101
6
0
303,301
0
L
Nu Wa
7,214
451
88
6
0
220,898
1
W
Bacchus
8,429
527
36
2
0
305,170
3
L
Danzaburou
7,470
467
68
4
0
264,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role