Player Matchup

Horus
Horus
ChieF WigguM171
Horus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,160 Elo+
Party 3
Olorun
Olorun
Deddo kun
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Thor
Thor
Iam5oCrazY
Thor
Level 3
God Stats
0W - 3L
1,237 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Artemis
Artemis
MSG KiTsunE
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,386 Elo+
Solo
King Arthur
King Arthur
RuinerOfFun6695
King Arthur
Level 6
God Stats
0W - 4L
1,285 SR
Queue Stats
2W - 12L
1,160 Elo+
Party 3
Team Averages
Level 6
1,404 SR
1,226 Elo+

VS

Team Averages
Level 17
1,488 SR
1,376 Elo+
Anhur
Anhur
Fayssal-_-TrQl
Anhur
Level 26
God Stats
39W - 23L
1,696 SR
Queue Stats
194W - 153L
1,548 Elo+
Solo
Thanatos
Thanatos
GosMiida
Thanatos
Level 17
God Stats
8W - 10L
1,444 SR
Queue Stats
11W - 18L
1,202 Elo+
Solo
Scylla
Scylla
IsmaelLuzuriaga
Scylla
Level 12
God Stats
39W - 34L
1,560 SR
Queue Stats
112W - 97L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
Susanita_otaku
Hun Batz
Level 23
God Stats
3W - 6L
1,240 SR
Queue Stats
24W - 30L
1,340 Elo+
Party 1
Tiamat
Tiamat
xForte86
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 16 / 0
6,514
310
3,520
18,770
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Deddo kun
Olorun
12
2 / 16 / 1
8,197
390
5,840
22,046
6,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 11 / 2
9,773
465
8,082
17,631
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MSG KiTsunE
Artemis
11
1 / 10 / 1
7,689
366
4,511
12,045
2,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RuinerOfFun6695
King Arthur
12
0 / 12 / 2
7,734
368
1,328
19,470
6,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 5
16,672
794
15,672
13,274
5,942
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
GosMiida
Thanatos
20
5 / 2 / 4
13,334
635
5,311
17,866
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
15 / 3 / 16
12,905
615
14,199
11,395
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
18
22 / 2 / 16
13,843
659
18,562
16,520
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
xForte86
Tiamat
17
4 / 5 / 19
12,071
575
8,287
11,901
7,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
122
9
Kills
62
65
Deaths
12
6
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
16
0
0
L
Olorun
Deddo kun
Olorun
2
16
1
0.16
W
16
0
5
18.5
W
Thanatos
GosMiida
Thanatos
5
2
4
3.5
L
6
11
2
0.64
W
15
3
16
7.67
L
Artemis
MSG KiTsunE
Artemis
1
10
1
0.15
L
King Arthur
RuinerOfFun6695
King Arthur
0
12
2
0.08
W
Hun Batz
22
2
16
15
W
Tiamat
xForte86
Tiamat
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,281
Damage
62,031
89,962
Taken
70,956
28,032
Mitigated
31,044
6,159
Healing
40,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,520
2,106
43
339
18,770
7,086
136
5,800
12,814
0
20,284
L
Olorun
Deddo kun
Olorun
5,840
3,662
377
4,608
22,046
6,127
0
4,899
17,067
44,798
0
W
15,672
12,524
0
10,643
13,274
5,942
8,918
1,901
11,373
0
158,434
W
Thanatos
GosMiida
Thanatos
5,311
890
0
21,918
17,866
7,050
0
1,816
16,050
0
102,127
L
8,082
2,010
0
0
17,631
5,554
708
4,868
12,649
0
30,277
W
14,199
1,062
0
1,703
11,395
4,134
1,383
79
11,316
54,845
0
L
Artemis
MSG KiTsunE
Artemis
4,511
1,732
0
0
12,045
2,711
0
2,854
9,149
0
25,300
L
King Arthur
RuinerOfFun6695
King Arthur
1,328
344
0
792
19,470
6,554
0
3,506
15,797
0
24,872
W
Hun Batz
18,562
6,644
0
3,322
16,520
6,722
3,582
679
15,841
0
81,709
W
Tiamat
xForte86
Tiamat
8,287
2,328
0
3,246
11,901
7,196
1,965
1,920
9,981
37,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
68,825
254
Minions Killed
632
0
Camps Cleared
0
1,541,005
Distance Traveled
2,001,747
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,514
310
22
1
0
304,093
2
L
Olorun
8,197
390
82
4
0
295,907
2
W
Anhur
16,672
794
236
11
0
381,200
10
W
Thanatos
13,334
635
150
7
0
442,219
5
L
Thor
9,773
465
60
3
0
352,879
0
W
Scylla
12,905
615
81
4
0
391,514
0
L
Artemis
7,689
366
49
2
0
244,398
0
L
King Arthur
7,734
368
41
2
0
343,728
0
W
Hun Batz
13,843
659
101
5
0
468,950
1
W
Tiamat
12,071
575
64
3
0
317,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role