Player Matchup

Tiamat
Tiamat
Darknms
Tiamat
Level 160
God Stats
14W - 20L
1,506 SR
Queue Stats
231W - 165L
1,585 Elo+
Party 1
Jing Wei
Jing Wei
F3NYX
Jing Wei
Level 149
God Stats
2W - 5L
1,482 SR
Queue Stats
181W - 137L
1,557 Elo+
Party 1
Athena
Athena
Stanaway
Athena
Level 124
God Stats
18W - 17L
1,460 SR
Queue Stats
81W - 69L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
kzachary
Guan Yu
Level 128
God Stats
6W - 6L
1,485 SR
Queue Stats
498W - 447L
1,565 Elo+
Solo
Bakasura
Bakasura
reecerace
Bakasura
Level 63
God Stats
4W - 2L
1,712 SR
Queue Stats
17W - 17L
1,503 Elo+
Party 1
Team Averages
Level 125
1,529 SR
1,557 Elo+

VS

Team Averages
Level 114
1,609 SR
1,542 Elo+
Nox
Nox
BigJew
Nox
Level 126
God Stats
25W - 26L
1,576 SR
Queue Stats
333W - 324L
1,630 Elo+
Party 2
Skadi
Skadi
BrotherShaw
Skadi
Level 120
God Stats
2W - 0L
1,732 SR
Queue Stats
116W - 99L
1,581 Elo+
Solo
Mercury
Mercury
ChewyyXD
Mercury
Level 102
God Stats
8W - 6L
1,784 SR
Queue Stats
253W - 257L
1,518 Elo+
Party 2
Vamana
Vamana
JOELPOWER
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Vistosa
Cerberus
Level 60
God Stats
3W - 3L
1,451 SR
Queue Stats
96W - 94L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darknms
Tiamat
14
1 / 3 / 0
8,261
459
5,773
6,923
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
F3NYX
Jing Wei
15
1 / 0 / 0
9,445
525
3,229
6,853
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Stanaway
Athena
13
2 / 4 / 5
8,477
471
6,355
12,127
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
kzachary
Guan Yu
14
2 / 2 / 2
8,478
471
7,118
12,125
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
reecerace
Bakasura
15
3 / 3 / 4
8,880
493
5,462
14,239
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
BigJew
Nox
18
8 / 1 / 4
10,955
609
13,967
6,245
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 0 / 0
10,011
556
4,491
6,572
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ChewyyXD
Mercury
14
2 / 3 / 4
8,328
463
3,323
9,943
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
JOELPOWER
Vamana
17
1 / 1 / 2
10,055
559
5,593
10,642
9,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Vistosa
Cerberus
14
0 / 4 / 9
8,661
481
7,439
14,414
10,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
12
12
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nox
BigJew
Nox
8
1
4
10
W
1
0
0
1
W
Mercury
ChewyyXD
Mercury
2
3
4
1.33
L
Tiamat
Darknms
Tiamat
1
3
0
0.33
L
Jing Wei
F3NYX
Jing Wei
1
0
0
1
W
Vamana
JOELPOWER
Vamana
1
1
2
2
L
Athena
Stanaway
Athena
2
4
5
1.13
W
Cerberus
Vistosa
Cerberus
0
4
9
1.13
L
Guan Yu
kzachary
Guan Yu
2
2
2
1.5
L
Bakasura
reecerace
Bakasura
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,937
Damage
34,813
52,267
Taken
47,816
28,162
Mitigated
27,975
15,849
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
BigJew
Nox
13,967
1,639
0
1,686
6,245
2,747
0
1,554
4,528
96,551
0
W
4,491
3,218
0
534
6,572
2,230
2,712
745
5,742
0
79,546
W
Mercury
ChewyyXD
Mercury
3,323
1,671
0
2,547
9,943
3,199
0
2,445
7,030
0
40,643
L
Tiamat
Darknms
Tiamat
5,773
988
0
2,024
6,923
2,840
0
3,823
3,020
50,256
0
L
Jing Wei
F3NYX
Jing Wei
3,229
2,634
0
5,491
6,853
2,119
0
316
6,537
0
69,014
W
Vamana
JOELPOWER
Vamana
5,593
2,081
0
3,567
10,642
9,332
1,583
996
8,667
0
68,162
L
Athena
Stanaway
Athena
6,355
1,065
0
1,540
12,127
6,920
0
6,299
5,758
29,464
0
W
Cerberus
Vistosa
Cerberus
7,439
923
609
3,682
14,414
10,467
372
5,978
7,945
30,985
0
L
Guan Yu
kzachary
Guan Yu
7,118
1,181
822
3,694
12,125
11,045
0
4,724
7,323
0
50,917
L
Bakasura
reecerace
Bakasura
5,462
3,502
0
2,278
14,239
5,238
0
5,817
8,223
0
67,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,541
Gold Earned
48,010
582
Minions Killed
661
0
Camps Cleared
0
1,734,395
Distance Traveled
1,734,569
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,955
609
186
10
0
360,768
7
W
Skadi
10,011
556
153
9
0
341,610
2
W
Mercury
8,328
463
85
5
0
359,594
4
L
Tiamat
8,261
459
120
7
0
336,373
5
L
Jing Wei
9,445
525
165
9
0
300,815
3
W
Vamana
10,055
559
154
9
0
337,439
8
L
Athena
8,477
471
50
3
0
392,027
3
W
Cerberus
8,661
481
83
5
0
335,158
6
L
Guan Yu
8,478
471
107
6
0
305,405
6
L
Bakasura
8,880
493
140
8
0
399,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role