Player Matchup

Sol
Sol
BeachenBabe
Sol
Level 29
God Stats
36W - 33L
1,484 SR
Queue Stats
122W - 123L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
ElsewhereHere
Baron Samedi
Level 18
God Stats
41W - 34L
1,555 SR
Queue Stats
45W - 45L
1,490 Elo+
Party 2
Apollo
Apollo
Frosticatorous
Apollo
Level 76
God Stats
132W - 101L
1,524 SR
Queue Stats
166W - 124L
1,526 Elo+
Party 2
Mulan
Mulan
Frostilutherous
Mulan
Level 28
God Stats
2W - 2L
1,615 SR
Queue Stats
37W - 31L
1,492 Elo+
Party 2
Loki
Loki
jmoney1137
Loki
Level 19
God Stats
3W - 3L
1,650 SR
Queue Stats
52W - 50L
1,439 Elo+
Party 2
Team Averages
Level 34
1,566 SR
1,506 Elo+

VS

Team Averages
Level 36
1,583 SR
1,587 Elo+
Persephone
Persephone
KeyDevereaux
Persephone
Level 29
God Stats
33W - 23L
1,656 SR
Queue Stats
139W - 139L
1,514 Elo+
Solo
Arachne
Arachne
SOYDEFORTNITE
Arachne
Level 21
God Stats
1W - 2L
1,463 SR
Queue Stats
7W - 10L
1,488 Elo+
Solo
Artemis
Artemis
Sinjected
Artemis
Level 6
God Stats
1W - 1L
1,795 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 1
Bastet
Bastet
ThePhatMatt
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,450 Elo+
Solo
Ymir
Ymir
thesicknessdb
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,962
596
2,672
6,431
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
ElsewhereHere
Baron Samedi
9
2 / 0 / 8
5,778
578
4,209
3,179
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
9 / 0 / 2
6,928
693
4,407
3,282
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 0 / 0
7,017
702
1,850
3,754
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,204
520
1,102
5,348
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KeyDevereaux
Persephone
10
1 / 1 / 1
5,915
592
3,083
3,254
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
6
2 / 1 / 0
4,583
458
1,614
3,616
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Sinjected
Artemis
6
0 / 6 / 0
4,184
418
1,861
4,995
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
10
2 / 1 / 0
5,658
566
3,388
6,564
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 5 / 0
4,074
407
1,018
6,432
3,232
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
5
5
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Baron Samedi
ElsewhereHere
Baron Samedi
2
0
8
6
W
9
0
2
10
W
2
0
0
2
L
Persephone
KeyDevereaux
Persephone
1
1
1
1.5
L
Arachne
2
1
0
2
L
Artemis
Sinjected
Artemis
0
6
0
0
L
Bastet
2
1
0
2
W
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,240
Damage
10,964
21,994
Taken
24,861
7,516
Mitigated
8,693
9,575
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,672
477
0
2,576
6,431
1,879
265
3,083
3,348
33,089
0
W
Baron Samedi
ElsewhereHere
Baron Samedi
4,209
410
159
1,204
3,179
1,408
263
716
2,463
21,764
0
W
4,407
2,538
0
1,819
3,282
1,016
377
302
2,980
0
27,273
W
1,850
847
0
1,665
3,754
2,002
36
0
3,754
0
41,381
L
Persephone
KeyDevereaux
Persephone
3,083
0
0
1,484
3,254
739
0
541
2,713
31,565
0
L
Arachne
1,614
1,032
0
304
3,616
1,164
85
1,674
1,912
0
11,217
L
Artemis
Sinjected
Artemis
1,861
1,105
0
30
4,995
1,605
279
2,066
2,783
0
13,044
L
Bastet
3,388
1,889
0
2,520
6,564
1,953
0
457
6,077
0
33,031
W
1,102
423
0
2,152
5,348
1,211
0
0
5,348
0
23,694
L
1,018
0
0
187
6,432
3,232
0
1,853
4,435
10,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
24,414
334
Minions Killed
204
0
Camps Cleared
0
1,003,289
Distance Traveled
940,757
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,962
596
77
8
0
189,591
0
W
Baron Samedi
5,778
578
33
3
0
207,391
4
W
Apollo
6,928
693
66
7
0
199,326
4
W
Mulan
7,017
702
104
10
0
184,522
0
L
Persephone
5,915
592
68
7
0
208,842
1
L
Arachne
4,583
458
21
2
0
171,110
3
L
Artemis
4,184
418
27
3
0
151,816
1
L
Bastet
5,658
566
74
7
0
228,988
2
W
Loki
5,204
520
54
5
0
222,459
0
L
Ymir
4,074
407
14
1
0
180,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role