Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dmize1
Ah Muzen Cab
Level 61
God Stats
3W - 1L
1,938 SR
Queue Stats
44W - 32L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Salivaroach
Baron Samedi
Level 109
God Stats
3W - 1L
1,868 SR
Queue Stats
159W - 138L
1,563 Elo+
Party 1
Sobek
Sobek
rejecthumanity
Sobek
Level 97
God Stats
3W - 0L
1,813 SR
Queue Stats
199W - 167L
1,558 Elo+
Party 1
Discordia
Discordia
starlightbroke
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
weenyman
Odin
Level 87
God Stats
10W - 2L
1,746 SR
Queue Stats
116W - 85L
1,550 Elo+
Party 1
Team Averages
Level 96
1,773 SR
1,544 Elo+

VS

Team Averages
Level 112
1,504 SR
1,510 Elo+
Janus
Janus
Atanas Rikard
Janus
Level 127
God Stats
12W - 20L
1,430 SR
Queue Stats
149W - 188L
1,410 Elo+
Solo
Khepri
Khepri
Jack_Napier17
Khepri
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
KingRank
Sun Wukong
Level 122
God Stats
4W - 2L
1,597 SR
Queue Stats
103W - 79L
1,599 Elo+
Solo
Hachiman
Hachiman
jhomas456
Hachiman
Level 109
God Stats
9W - 14L
1,494 SR
Queue Stats
263W - 288L
1,476 Elo+
Solo
Ne Zha
Ne Zha
llDEFORESll
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dmize1
Ah Muzen Cab
19
7 / 4 / 11
11,925
852
15,998
12,093
5,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Salivaroach
Baron Samedi
18
4 / 4 / 19
11,927
852
16,153
14,037
7,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 4 / 23
11,898
850
14,709
22,438
23,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
starlightbroke
Discordia
18
5 / 2 / 10
11,507
822
15,960
6,892
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
18
11 / 2 / 9
12,811
915
20,241
14,013
11,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
10,283
735
14,019
14,037
5,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 9
9,161
654
5,044
26,289
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
KingRank
Sun Wukong
16
3 / 4 / 6
9,248
661
8,347
16,373
12,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hachiman
jhomas456
Hachiman
17
3 / 5 / 5
10,747
768
7,769
17,710
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
17
7 / 7 / 6
12,079
863
14,790
16,898
7,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
28
Kills
15
16
Deaths
28
72
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Ah Muzen Cab
Dmize1
Ah Muzen Cab
7
4
11
3.13
L
0
7
9
0.64
L
Sun Wukong
KingRank
Sun Wukong
3
4
6
1.5
W
Baron Samedi
Salivaroach
Baron Samedi
4
4
19
3.38
L
Hachiman
jhomas456
Hachiman
3
5
5
1.1
L
Ne Zha
7
7
6
1.43
W
1
4
23
3.13
W
Discordia
starlightbroke
Discordia
5
2
10
5
W
Odin
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,061
Damage
49,969
69,473
Taken
91,307
50,153
Mitigated
51,179
25,112
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,019
404
0
1,043
14,037
5,405
0
10,093
3,884
42,733
0
W
Ah Muzen Cab
Dmize1
Ah Muzen Cab
15,998
8,344
0
4,759
12,093
5,229
4,239
2,011
10,082
0
53,290
L
5,044
641
0
5,374
26,289
19,493
0
9,556
16,125
13,103
0
L
Sun Wukong
KingRank
Sun Wukong
8,347
622
278
1,887
16,373
12,232
1
7,586
8,607
0
27,011
W
Baron Samedi
Salivaroach
Baron Samedi
16,153
1,506
4,113
4,757
14,037
7,338
512
5,126
8,911
35,615
0
L
Hachiman
jhomas456
Hachiman
7,769
3,029
0
1,891
17,710
6,647
1
10,647
6,853
0
28,987
L
Ne Zha
14,790
4,166
0
1,064
16,898
7,402
0
8,900
7,589
0
26,689
W
14,709
1,573
0
7,657
22,438
23,362
398
7,137
15,301
27,120
0
W
Discordia
starlightbroke
Discordia
15,960
317
0
466
6,892
2,526
611
1,173
5,719
50,345
0
W
Odin
20,241
5,295
0
3,360
14,013
11,698
2,855
3,766
10,247
0
39,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,068
Gold Earned
51,518
306
Minions Killed
245
10
Camps Cleared
6
1,284,362
Distance Traveled
1,215,030
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,283
735
90
6
1
238,456
2
W
Ah Muzen Cab
11,925
852
86
6
0
234,977
2
L
Khepri
9,161
654
13
1
0
223,723
3
L
Sun Wukong
9,248
661
46
3
3
277,915
2
W
Baron Samedi
11,927
852
52
4
1
239,351
0
L
Hachiman
10,747
768
70
5
1
243,554
5
L
Ne Zha
12,079
863
26
2
1
231,382
0
W
Sobek
11,898
850
29
2
0
269,959
0
W
Discordia
11,507
822
80
6
5
267,594
3
W
Odin
12,811
915
59
4
4
272,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role