Player Matchup

Geb
Geb
Boomer6052
Geb
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 172L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
Kmight2004
Gilgamesh
Level 60
God Stats
22W - 14L
1,532 SR
Queue Stats
255W - 300L
1,401 Elo+
Party 3
The Morrigan
The Morrigan
Maple05
The Morrigan
Level 85
God Stats
19W - 20L
1,537 SR
Queue Stats
531W - 534L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
Red914
Cthulhu
Level 85
God Stats
22W - 18L
1,535 SR
Queue Stats
464W - 455L
1,497 Elo+
Party 3
Anhur
Anhur
zaKewn
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 93
1,521 SR
1,447 Elo+

VS

Team Averages
Level 75
1,432 SR
1,408 Elo+
Danzaburou
Danzaburou
ArkAngel33
Danzaburou
Level 106
God Stats
1W - 4L
1,322 SR
Queue Stats
149W - 137L
1,455 Elo+
Solo
Nu Wa
Nu Wa
BirdtheBirdy
Nu Wa
Level 42
God Stats
43W - 42L
1,491 SR
Queue Stats
194W - 220L
1,379 Elo+
Party 2
Aphrodite
Aphrodite
Destroy11S
Aphrodite
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 408L
1,351 Elo+
Party 2
Kuzenbo
Kuzenbo
Dyslexican32
Kuzenbo
Level 109
God Stats
6W - 7L
1,348 SR
Queue Stats
374W - 379L
1,460 Elo+
Solo
Arachne
Arachne
Gooner15
Arachne
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 296L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
9,305
465
5,074
14,938
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kmight2004
Gilgamesh
18
9 / 5 / 6
11,077
554
13,001
15,919
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Maple05
The Morrigan
19
6 / 0 / 5
11,579
579
13,653
7,860
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Red914
Cthulhu
19
4 / 0 / 6
11,585
579
14,440
14,562
14,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
zaKewn
Anhur
15
3 / 5 / 1
9,250
463
7,874
12,843
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArkAngel33
Danzaburou
15
5 / 3 / 4
10,214
511
12,188
17,159
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 1
10,447
522
10,011
7,869
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Destroy11S
Aphrodite
15
3 / 5 / 6
10,466
523
6,954
14,547
8,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Dyslexican32
Kuzenbo
17
2 / 2 / 1
10,567
528
10,738
17,762
18,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Gooner15
Arachne
15
2 / 9 / 4
9,973
499
7,223
20,030
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
22
Kills
13
13
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArkAngel33
Danzaburou
5
3
4
2.33
L
1
3
1
0.5
W
0
3
9
1.5
L
Aphrodite
Destroy11S
Aphrodite
3
5
6
1.2
L
Kuzenbo
Dyslexican32
Kuzenbo
2
2
1
1.25
L
Arachne
Gooner15
Arachne
2
9
4
0.44
W
Gilgamesh
Kmight2004
Gilgamesh
9
5
6
2.4
W
The Morrigan
Maple05
The Morrigan
6
0
5
8.5
W
Cthulhu
Red914
Cthulhu
4
0
6
7
W
Anhur
zaKewn
Anhur
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,042
Damage
47,114
66,122
Taken
77,367
41,483
Mitigated
44,543
19,805
Healing
28,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArkAngel33
Danzaburou
12,188
6,141
0
6,252
17,159
5,432
468
5,037
12,092
0
72,636
L
10,011
2,298
0
1,450
7,869
2,950
683
4,751
3,118
86,489
0
W
5,074
526
0
2,342
14,938
11,837
0
5,884
9,054
30,725
0
L
Aphrodite
Destroy11S
Aphrodite
6,954
1,426
4,091
5,568
14,547
8,534
304
5,310
9,177
36,236
0
L
Kuzenbo
Dyslexican32
Kuzenbo
10,738
4,215
0
5,400
17,762
18,520
48
10,298
6,423
62,552
0
L
Arachne
Gooner15
Arachne
7,223
3,900
0
5,914
20,030
9,107
8
4,062
15,842
0
75,250
W
Gilgamesh
Kmight2004
Gilgamesh
13,001
3,967
0
4,263
15,919
7,962
1,140
5,220
10,549
0
72,511
W
The Morrigan
Maple05
The Morrigan
13,653
2,338
0
4,014
7,860
2,965
73
3,482
4,378
98,363
3,656
W
Cthulhu
Red914
Cthulhu
14,440
2,616
392
5,293
14,562
14,653
0
9,114
4,625
76,865
0
W
Anhur
zaKewn
Anhur
7,874
3,493
0
3,501
12,843
4,066
0
3,030
9,813
0
63,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
51,667
629
Minions Killed
542
0
Camps Cleared
0
1,948,710
Distance Traveled
1,722,357
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,214
511
99
5
0
339,641
2
L
Nu Wa
10,447
522
148
7
0
335,494
12
W
Geb
9,305
465
30
2
0
440,792
5
L
Aphrodite
10,466
523
52
3
0
360,289
6
L
Kuzenbo
10,567
528
118
6
0
323,602
1
L
Arachne
9,973
499
125
6
0
363,331
3
W
Gilgamesh
11,077
554
117
6
0
393,135
4
W
The Morrigan
11,579
579
195
10
0
403,479
8
W
Cthulhu
11,585
579
175
9
0
380,350
1
W
Anhur
9,250
463
112
6
0
330,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role