Player Matchup

Hachiman
Hachiman
SKYLORD12
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,368 Elo+
Party 1
Hou Yi
Hou Yi
Spac3raid3rs
Hou Yi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,271 Elo+
Party 1
Ares
Ares
YEETSSPAGEETS
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,488 Elo+
Party 1
Team Averages
Level 49
1,500 SR
1,375 Elo+

VS

Team Averages
Level 91
1,534 SR
1,499 Elo+
Horus
Horus
GnEmelee
Horus
Level 104
God Stats
4W - 2L
1,824 SR
Queue Stats
336W - 388L
1,569 Elo+
Party 2
Chernobog
Chernobog
Killer2_The_Boom
Chernobog
Level 64
God Stats
6W - 11L
1,279 SR
Queue Stats
87W - 108L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
XSwordeaterX
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SKYLORD12
Hachiman
10
3 / 6 / 1
7,931
661
10,783
9,174
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
11
0 / 3 / 3
7,584
632
5,186
9,790
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 7 / 2
7,952
663
6,473
17,278
13,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GnEmelee
Horus
12
4 / 0 / 9
9,621
802
7,079
12,431
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
13
5 / 1 / 9
9,517
793
11,217
9,963
3,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
XSwordeaterX
Zhong Kui
12
7 / 4 / 5
9,235
770
11,074
11,299
7,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
16
16
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
GnEmelee
Horus
4
0
9
8.5
W
Chernobog
5
1
9
9.5
L
Hachiman
SKYLORD12
Hachiman
3
6
1
0.58
L
Hou Yi
0
3
3
0.5
W
Zhong Kui
XSwordeaterX
Zhong Kui
7
4
5
2.38
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
29,370
36,242
Taken
33,693
20,535
Mitigated
23,064
2,784
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
GnEmelee
Horus
7,079
3,939
1,163
4,044
12,431
11,721
397
3,028
9,403
0
19,546
W
Chernobog
11,217
5,694
0
2,839
9,963
3,936
2,171
1,430
8,533
0
37,414
L
Hachiman
SKYLORD12
Hachiman
10,783
5,852
0
0
9,174
3,938
0
2,728
6,446
0
23,594
L
Hou Yi
5,186
1,963
0
2,015
9,790
3,197
0
2,051
7,739
0
27,658
W
Zhong Kui
XSwordeaterX
Zhong Kui
11,074
1,907
222
4,456
11,299
7,407
416
2,066
9,233
35,905
0
L
6,473
602
247
522
17,278
13,400
0
6,363
10,915
16,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,467
Gold Earned
28,373
88
Minions Killed
131
0
Camps Cleared
0
590,558
Distance Traveled
664,725
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,621
802
18
2
0
235,271
6
W
Chernobog
9,517
793
60
5
0
232,296
4
L
Hachiman
7,931
661
30
3
0
185,714
2
L
Hou Yi
7,584
632
40
3
0
193,532
3
W
Zhong Kui
9,235
770
53
4
0
197,158
2
L
Ares
7,952
663
18
2
0
211,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role