Player Matchup

Chang'e
Chang'e
Barnsey13579
Chang'e
Level 63
God Stats
12W - 16L
1,466 SR
Queue Stats
167W - 210L
1,419 Elo+
Party 2
Da Ji
Da Ji
MZV_Dark
Da Ji
Level 69
God Stats
3W - 1L
1,521 SR
Queue Stats
631W - 764L
1,365 Elo+
Party 1
Neith
Neith
Renzaddy
Neith
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Cerberus
Cerberus
neo08X
Cerberus
Level 24
God Stats
13W - 18L
1,280 SR
Queue Stats
265W - 328L
1,289 Elo+
Party 1
Nu Wa
Nu Wa
theking_056
Nu Wa
Level 56
God Stats
51W - 30L
1,596 SR
Queue Stats
484W - 539L
1,416 Elo+
Party 1
Team Averages
Level 49
1,472 SR
1,398 Elo+

VS

Team Averages
Level 49
1,471 SR
1,374 Elo+
Pele
Pele
DoubleDRAGON8133
Pele
Level 54
God Stats
2W - 4L
1,595 SR
Queue Stats
33W - 45L
1,375 Elo+
Party 3
Kuzenbo
Kuzenbo
Super_Demyx_Kid
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 3
Set
Set
airtight-shock
Set
Level 43
God Stats
4W - 6L
1,375 SR
Queue Stats
163W - 175L
1,319 Elo+
Solo
Danzaburou
Danzaburou
monsterslayerzr1
Danzaburou
Level 62
God Stats
13W - 15L
1,464 SR
Queue Stats
32W - 44L
1,375 Elo+
Party 3
Scylla
Scylla
pompff
Scylla
Level 45
God Stats
12W - 21L
1,420 SR
Queue Stats
89W - 102L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Barnsey13579
Chang'e
13
1 / 1 / 3
7,466
533
3,279
7,353
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
MZV_Dark
Da Ji
13
6 / 1 / 3
7,841
560
6,274
7,904
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Renzaddy
Neith
11
3 / 2 / 3
7,143
510
5,668
4,575
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
neo08X
Cerberus
11
1 / 3 / 2
6,355
454
4,517
10,114
4,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 0 / 1
8,575
613
4,456
3,674
1,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,680
477
4,344
8,892
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 3 / 2
5,920
423
2,655
10,376
7,207
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 0
6,940
496
637
6,725
1,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
monsterslayerzr1
Danzaburou
10
1 / 3 / 2
6,044
432
5,537
7,129
1,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
pompff
Scylla
10
0 / 2 / 0
6,008
429
4,049
6,166
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
7
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Barnsey13579
Chang'e
1
1
3
2.5
L
3
5
1
0.7
W
Da Ji
MZV_Dark
Da Ji
6
1
3
7.5
W
Neith
Renzaddy
Neith
3
2
3
2.25
L
2
3
2
1
L
0
2
0
0
L
Danzaburou
monsterslayerzr1
Danzaburou
1
3
2
0.67
W
Cerberus
neo08X
Cerberus
1
3
2
0.67
L
Scylla
pompff
Scylla
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
17,222
33,620
Taken
39,288
12,123
Mitigated
16,172
12,591
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Barnsey13579
Chang'e
3,279
414
122
2,881
7,353
2,337
357
2,437
4,570
36,674
0
L
4,344
1,330
0
1,220
8,892
3,305
384
2,163
6,729
0
39,933
W
Da Ji
MZV_Dark
Da Ji
6,274
1,750
0
2,363
7,904
2,599
120
868
6,968
0
33,736
W
Neith
Renzaddy
Neith
5,668
2,797
0
881
4,575
1,342
714
103
4,472
0
25,979
L
2,655
1,393
335
676
10,376
7,207
192
2,709
7,667
16,999
0
L
637
58
0
1,835
6,725
1,830
0
2,985
3,740
0
42,326
L
Danzaburou
monsterslayerzr1
Danzaburou
5,537
1,227
272
1,394
7,129
1,982
767
1,601
5,528
0
27,941
W
Cerberus
neo08X
Cerberus
4,517
530
281
4,108
10,114
4,528
330
2,276
7,838
34,764
0
L
Scylla
pompff
Scylla
4,049
231
0
1,498
6,166
1,848
266
2,794
3,372
28,608
0
W
4,456
1,891
0
1,955
3,674
1,317
3,400
526
3,068
48,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
31,592
350
Minions Killed
306
0
Camps Cleared
0
1,185,320
Distance Traveled
1,217,202
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,466
533
65
5
0
218,887
3
L
Pele
6,680
477
73
5
0
270,040
3
W
Da Ji
7,841
560
60
4
0
288,762
0
W
Neith
7,143
510
63
5
0
206,560
0
L
Kuzenbo
5,920
423
23
2
0
254,582
1
L
Set
6,940
496
94
7
0
272,059
1
L
Danzaburou
6,044
432
57
4
0
219,252
3
W
Cerberus
6,355
454
64
5
0
252,469
3
L
Scylla
6,008
429
59
4
0
201,269
5
W
Nu Wa
8,575
613
98
7
0
218,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role