Player Matchup

Erlang Shen
Erlang Shen
ElSesame
Erlang Shen
Level 28
God Stats
24W - 7L
1,859 SR
Queue Stats
217W - 241L
1,596 Elo+
Party 2
Achilles
Achilles
KasThaGreat
Achilles
Level 41
God Stats
7W - 4L
1,682 SR
Queue Stats
605W - 577L
1,549 Elo+
Party 2
Ganesha
Ganesha
PlayingRat
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,509 Elo+
Party 4
Agni
Agni
RykenSilver
Agni
Level 126
God Stats
3W - 0L
1,868 SR
Queue Stats
161W - 138L
1,645 Elo+
Party 4
Apollo
Apollo
SecretSnoodles
Apollo
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 19L
1,596 Elo+
Party 4
Team Averages
Level 48
1,682 SR
1,579 Elo+

VS

Team Averages
Level 42
1,402 SR
1,452 Elo+
Olorun
Olorun
Aflame7
Olorun
Level 17
God Stats
0W - 3L
1,198 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 3
Athena
Athena
DoansaI
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
HarMsz
Scylla
Level 12
God Stats
0W - 3L
1,312 SR
Queue Stats
54W - 53L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
MachtChete
Ne Zha
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
Remorsilla
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElSesame
Erlang Shen
19
5 / 3 / 7
12,752
607
10,644
19,642
12,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
KasThaGreat
Achilles
18
9 / 6 / 4
12,584
599
9,389
17,169
19,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
PlayingRat
Ganesha
15
1 / 4 / 18
11,140
530
9,487
14,685
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
14 / 4 / 10
13,222
630
32,327
12,450
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 5
13,353
636
4,593
9,975
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aflame7
Olorun
13
0 / 7 / 2
8,224
392
5,566
12,287
3,982
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
DoansaI
Athena
15
4 / 5 / 5
10,818
515
8,841
22,692
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
HarMsz
Scylla
14
1 / 10 / 4
8,608
410
7,120
12,851
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
MachtChete
Ne Zha
14
1 / 5 / 4
8,986
428
5,813
15,773
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Remorsilla
King Arthur
18
11 / 5 / 4
12,029
573
18,559
23,510
15,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
31
Kills
17
18
Deaths
32
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aflame7
Olorun
0
7
2
0.14
L
Athena
DoansaI
Athena
4
5
5
1.3
W
Erlang Shen
ElSesame
Erlang Shen
5
3
7
2.83
L
Scylla
HarMsz
Scylla
1
10
4
0.3
W
Achilles
KasThaGreat
Achilles
9
6
4
1.83
L
Ne Zha
MachtChete
Ne Zha
1
5
4
0.6
W
Ganesha
PlayingRat
Ganesha
1
4
18
2.5
L
King Arthur
Remorsilla
King Arthur
11
5
4
2.6
W
14
4
10
4.75
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,440
Damage
45,899
73,921
Taken
87,113
50,902
Mitigated
46,046
16,155
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aflame7
Olorun
5,566
2,309
535
3,290
12,287
3,982
0
3,314
8,837
49,448
0
L
Athena
DoansaI
Athena
8,841
1,842
0
4,603
22,692
17,236
68
12,468
9,769
33,340
0
W
Erlang Shen
ElSesame
Erlang Shen
10,644
4,587
0
2,974
19,642
12,222
690
3,972
15,626
0
90,623
L
Scylla
HarMsz
Scylla
7,120
480
0
814
12,851
3,596
0
10,136
2,267
27,268
0
W
Achilles
KasThaGreat
Achilles
9,389
1,982
0
5,634
17,169
19,996
1,824
3,696
13,134
0
48,710
L
Ne Zha
MachtChete
Ne Zha
5,813
1,325
0
4,329
15,773
5,240
0
5,912
9,703
0
49,670
W
Ganesha
PlayingRat
Ganesha
9,487
373
0
1,364
14,685
9,679
574
5,350
9,045
26,653
0
L
King Arthur
Remorsilla
King Arthur
18,559
3,183
0
4,298
23,510
15,992
16
8,599
14,723
0
68,623
W
32,327
2,684
0
2,611
12,450
5,337
1,758
4,996
7,280
89,614
0
W
4,593
2,299
0
3,572
9,975
3,668
12,782
2,654
7,309
0
97,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,051
Gold Earned
48,665
572
Minions Killed
401
0
Camps Cleared
0
1,973,704
Distance Traveled
1,787,663
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,224
392
95
5
0
318,844
0
L
Athena
10,818
515
56
3
0
416,173
9
W
Erlang Shen
12,752
607
131
6
0
440,291
3
L
Scylla
8,608
410
57
3
0
299,709
1
W
Achilles
12,584
599
76
4
0
381,125
1
L
Ne Zha
8,986
428
86
4
0
357,887
0
W
Ganesha
11,140
530
7
0
0
414,704
2
L
King Arthur
12,029
573
107
5
0
395,050
2
W
Agni
13,222
630
152
7
0
361,196
1
W
Apollo
13,353
636
206
10
0
376,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role