Player Matchup

Chaac
Chaac
Alegolas13
Chaac
Level 46
God Stats
4W - 2L
1,636 SR
Queue Stats
8W - 7L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Anti_Jume
Kukulkan
Level 24
God Stats
0W - 2L
1,291 SR
Queue Stats
75W - 82L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
Rivers1263
Heimdallr
Level 47
God Stats
2W - 6L
1,381 SR
Queue Stats
137W - 134L
1,464 Elo+
Party 1
Olorun
Olorun
exonine
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 141L
1,363 Elo+
Party 1
Mercury
Mercury
o1ovans
Mercury
Level 40
God Stats
1W - 3L
1,629 SR
Queue Stats
28W - 45L
1,330 Elo+
Solo
Team Averages
Level 37
1,488 SR
1,407 Elo+

VS

Team Averages
Level 73
1,433 SR
1,413 Elo+
Janus
Janus
MaxLarew5
Janus
Level 128
God Stats
2W - 10L
1,471 SR
Queue Stats
184W - 214L
1,432 Elo+
Party 3
Chaac
Chaac
Turbeau
Chaac
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
82W - 100L
1,393 Elo+
Party 3
Apollo
Apollo
VibinNut
Apollo
Level 38
God Stats
1W - 1L
1,489 SR
Queue Stats
12W - 16L
1,319 Elo+
Party 2
Bacchus
Bacchus
ohdis
Bacchus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
worldly-croak4
Mercury
Level 129
God Stats
21W - 20L
1,415 SR
Queue Stats
226W - 251L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 3
8,221
514
7,102
14,856
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Anti_Jume
Kukulkan
9
0 / 5 / 0
6,131
383
2,601
6,080
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Rivers1263
Heimdallr
12
0 / 4 / 3
7,149
447
5,187
9,141
3,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
exonine
Olorun
9
0 / 11 / 1
6,184
387
3,525
13,364
4,218
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
o1ovans
Mercury
15
6 / 6 / 2
9,138
571
5,275
13,591
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MaxLarew5
Janus
16
8 / 2 / 9
10,342
646
14,113
7,207
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Turbeau
Chaac
14
6 / 3 / 9
8,710
544
9,236
11,801
8,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
VibinNut
Apollo
13
5 / 1 / 5
7,975
498
6,637
7,776
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
ohdis
Bacchus
12
4 / 2 / 11
8,278
517
5,006
8,433
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 1 / 10
9,803
613
5,960
10,508
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
8
Kills
29
29
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
3
1.17
L
Kukulkan
Anti_Jume
Kukulkan
0
5
0
0
W
Janus
MaxLarew5
Janus
8
2
9
6.25
L
Heimdallr
Rivers1263
Heimdallr
0
4
3
0.38
W
Chaac
Turbeau
Chaac
6
3
9
3.5
W
Apollo
VibinNut
Apollo
5
1
5
7.5
L
Olorun
exonine
Olorun
0
11
1
0.05
L
Mercury
o1ovans
Mercury
6
6
2
1.17
W
Bacchus
ohdis
Bacchus
4
2
11
4.75
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,690
Damage
40,952
57,032
Taken
45,725
26,722
Mitigated
26,581
10,634
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,102
347
0
4,074
14,856
12,766
672
4,044
10,812
0
37,240
L
Kukulkan
Anti_Jume
Kukulkan
2,601
417
0
558
6,080
1,817
0
2,448
3,632
19,036
0
W
Janus
MaxLarew5
Janus
14,113
1,915
0
1,671
7,207
2,415
1,624
1,554
5,593
64,508
0
L
Heimdallr
Rivers1263
Heimdallr
5,187
1,901
0
2,214
9,141
3,246
0
1,518
7,623
0
40,012
W
Chaac
Turbeau
Chaac
9,236
2,100
0
3,930
11,801
8,390
519
1,391
9,912
0
40,488
W
Apollo
VibinNut
Apollo
6,637
3,113
0
2,806
7,776
2,209
1,453
561
6,987
0
40,521
L
Olorun
exonine
Olorun
3,525
968
0
1,648
13,364
4,218
288
6,949
6,415
23,799
0
L
Mercury
o1ovans
Mercury
5,275
3,374
99
2,041
13,591
4,675
665
4,160
9,431
0
56,045
W
Bacchus
ohdis
Bacchus
5,006
861
0
2,157
8,433
9,622
668
1,305
6,912
13,240
0
W
5,960
2,052
0
445
10,508
3,945
111
909
9,559
0
67,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
45,108
354
Minions Killed
348
0
Camps Cleared
0
1,441,206
Distance Traveled
1,677,913
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,221
514
72
5
0
297,663
0
L
Kukulkan
6,131
383
57
4
0
281,499
1
W
Janus
10,342
646
107
7
0
295,390
4
L
Heimdallr
7,149
447
69
4
0
294,931
0
W
Chaac
8,710
544
60
4
0
335,567
6
W
Apollo
7,975
498
46
3
0
319,220
2
L
Olorun
6,184
387
40
3
0
263,709
0
L
Mercury
9,138
571
116
7
0
303,404
3
W
Bacchus
8,278
517
18
1
0
328,172
5
W
Mercury
9,803
613
117
7
0
399,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role