Player Matchup

Ra
Ra
BadAngIes
Ra
Level 2
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
DaMak0
Sun Wukong
Level 18
God Stats
2W - 3L
1,446 SR
Queue Stats
17W - 16L
1,363 Elo+
Party 2
Ares
Ares
MegaBattleBurger
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Tiekwolf
Yemoja
Level 21
God Stats
2W - 1L
1,690 SR
Queue Stats
14W - 16L
1,547 Elo+
Solo
Neith
Neith
bighead590590
Neith
Level 8
God Stats
4W - 7L
1,387 SR
Queue Stats
5W - 8L
1,372 Elo+
Party 2
Team Averages
Level 13
1,458 SR
1,440 Elo+

VS

Team Averages
Level 22
1,605 SR
1,486 Elo+
Zeus
Zeus
ChuckLee1108
Zeus
Level 21
God Stats
73W - 60L
1,556 SR
Queue Stats
154W - 166L
1,489 Elo+
Solo
Ares
Ares
MJGlegacy
Ares
Level 27
God Stats
14W - 3L
1,937 SR
Queue Stats
220W - 222L
1,537 Elo+
Party 1
Awilix
Awilix
NBA_Glizzy4KT
Awilix
Level 28
God Stats
5W - 3L
1,592 SR
Queue Stats
138W - 116L
1,521 Elo+
Party 1
Thanatos
Thanatos
RDchicoo809
Thanatos
Level 29
God Stats
13W - 18L
1,500 SR
Queue Stats
49W - 53L
1,520 Elo+
Party 1
Neith
Neith
dizzying-pail5
Neith
Level 5
God Stats
8W - 12L
1,442 SR
Queue Stats
8W - 13L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
9,451
945
7,251
12,666
5,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
DaMak0
Sun Wukong
16
4 / 3 / 4
10,310
1,031
9,255
13,949
15,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 9 / 6
10,854
1,085
6,967
20,583
20,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Tiekwolf
Yemoja
15
0 / 3 / 6
9,856
986
2,354
7,329
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 7 / 6
9,859
986
9,935
17,184
6,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

124

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 14
12,474
1,247
30,242
10,265
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
2 / 1 / 16
10,023
1,002
4,282
6,510
5,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 2 / 16
11,327
1,133
15,504
9,251
4,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
RDchicoo809
Thanatos
18
10 / 4 / 11
12,317
1,232
13,895
9,005
4,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 10
9,740
974
4,599
4,678
2,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
11
Kills
31
31
Deaths
11
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
12
3
14
6.33
L
Sun Wukong
DaMak0
Sun Wukong
4
3
4
2
W
Ares
2
1
16
10
L
4
9
6
0.78
W
7
2
16
7.5
W
Thanatos
RDchicoo809
Thanatos
10
4
11
3.88
L
Yemoja
Tiekwolf
Yemoja
0
3
6
1
L
1
7
6
0.57
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
68,522
71,711
Taken
39,709
53,248
Mitigated
19,463
12,221
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,251
1,040
323
880
12,666
5,068
0
7,369
5,297
13,335
0
W
30,242
2,340
266
3,377
10,265
3,574
0
6,052
4,213
62,589
0
L
Sun Wukong
DaMak0
Sun Wukong
9,255
2,679
0
49
13,949
15,082
0
6,478
7,471
0
16,903
W
Ares
4,282
23
0
0
6,510
5,238
0
3,735
2,775
8,299
0
L
6,967
870
0
2,135
20,583
20,167
0
10,382
10,201
18,245
0
W
15,504
4,767
0
0
9,251
4,311
0
3,149
6,102
0
25,085
W
Thanatos
RDchicoo809
Thanatos
13,895
5,666
0
4,206
9,005
4,232
0
2,022
6,983
0
23,663
L
Yemoja
Tiekwolf
Yemoja
2,354
327
6,301
1,214
7,329
6,638
0
4,065
3,264
11,631
0
L
9,935
6,728
0
1,319
17,184
6,293
0
6,230
10,954
0
51,430
W
4,599
1,957
0
672
4,678
2,108
0
1,614
3,064
0
29,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
55,881
185
Minions Killed
174
3
Camps Cleared
6
866,790
Distance Traveled
903,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,451
945
11
1
0
143,957
0
W
Zeus
12,474
1,247
74
7
0
155,764
0
L
Sun Wukong
10,310
1,031
11
1
0
200,229
0
W
Ares
10,023
1,002
9
1
2
201,107
0
L
Ares
10,854
1,085
14
1
1
171,236
0
W
Awilix
11,327
1,133
19
2
1
220,327
0
W
Thanatos
12,317
1,232
16
2
2
180,255
0
L
Yemoja
9,856
986
22
2
2
185,256
0
L
Neith
9,859
986
127
13
0
166,112
0
W
Neith
9,740
974
56
6
1
146,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role