Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DarkWolf1912
Izanami
Level 120
God Stats
12W - 6L
1,540 SR
Queue Stats
152W - 152L
1,581 Elo+
Party 2
Nike
Nike
JMHovey
Nike
Level 159
God Stats
1W - 5L
1,102 SR
Queue Stats
635W - 592L
1,560 Elo+
Party 2
Hades
Hades
Mythalen
Hades
Level 141
God Stats
15W - 12L
1,624 SR
Queue Stats
351W - 341L
1,529 Elo+
Party 2
Fenrir
Fenrir
Pepe granjero12
Fenrir
Level 128
God Stats
3W - 3L
1,489 SR
Queue Stats
240W - 238L
1,553 Elo+
Party 2
Team Averages
Level 135
1,451 SR
1,545 Elo+

VS

Team Averages
Level 102
1,475 SR
1,587 Elo+
Cthulhu
Cthulhu
Anthopsia
Cthulhu
Level 67
God Stats
7W - 3L
1,815 SR
Queue Stats
297W - 247L
1,611 Elo+
Solo
Apollo
Apollo
Dreem Bibo
Apollo
Level 109
God Stats
1W - 1L
1,313 SR
Queue Stats
16W - 25L
1,350 Elo+
Solo
Fafnir
Fafnir
Zwansky
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 243L
1,590 Elo+
Party 1
Susano
Susano
ltsMews
Susano
Level 143
God Stats
0W - 2L
1,172 SR
Queue Stats
133W - 113L
1,627 Elo+
Solo
Persephone
Persephone
uhHighroller
Persephone
Level 101
God Stats
0W - 1L
1,573 SR
Queue Stats
137W - 88L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 4 / 10
10,077
504
6,150
16,146
14,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
DarkWolf1912
Izanami
18
5 / 2 / 5
11,362
568
16,453
13,533
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
JMHovey
Nike
19
4 / 1 / 9
12,012
601
11,872
16,155
12,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Mythalen
Hades
15
7 / 4 / 9
10,143
507
13,029
16,696
9,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 13
10,864
543
12,598
15,515
9,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anthopsia
Cthulhu
15
3 / 3 / 2
9,323
466
13,495
17,806
19,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Dreem Bibo
Apollo
17
4 / 3 / 5
10,831
542
7,464
14,023
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Zwansky
Fafnir
12
4 / 6 / 4
9,402
470
6,295
17,081
10,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
ltsMews
Susano
15
4 / 5 / 7
9,750
488
10,679
15,282
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
uhHighroller
Persephone
13
1 / 8 / 5
9,041
452
10,995
11,615
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
25
Kills
16
16
Deaths
25
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
4
10
1.75
L
Cthulhu
Anthopsia
Cthulhu
3
3
2
1.33
W
Izanami
DarkWolf1912
Izanami
5
2
5
3.75
L
Apollo
Dreem Bibo
Apollo
4
3
5
2.17
W
Nike
JMHovey
Nike
4
1
9
8.5
W
Hades
Mythalen
Hades
7
4
9
2.88
W
7
5
13
2.7
L
Fafnir
Zwansky
Fafnir
4
6
4
1
L
Susano
ltsMews
Susano
4
5
7
1.5
L
Persephone
uhHighroller
Persephone
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,102
Damage
48,928
78,045
Taken
75,807
51,034
Mitigated
42,535
24,831
Healing
19,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,150
1,022
0
1,125
16,146
14,070
0
6,051
9,983
29,288
0
L
Cthulhu
Anthopsia
Cthulhu
13,495
436
0
5,036
17,806
19,435
0
2,372
15,216
57,844
0
W
Izanami
DarkWolf1912
Izanami
16,453
10,350
0
6,880
13,533
5,194
1,760
4,839
8,576
0
99,247
L
Apollo
Dreem Bibo
Apollo
7,464
5,008
0
5,984
14,023
4,830
0
1,469
12,554
0
74,363
W
Nike
JMHovey
Nike
11,872
2,540
0
4,233
16,155
12,928
0
6,518
8,981
0
81,464
W
Hades
Mythalen
Hades
13,029
1,275
1,335
6,124
16,696
9,705
0
7,333
9,213
58,700
0
W
12,598
3,036
0
5,134
15,515
9,137
0
4,978
10,507
0
68,730
L
Fafnir
Zwansky
Fafnir
6,295
1,391
0
4,308
17,081
10,267
0
6,294
10,787
20,605
0
L
Susano
ltsMews
Susano
10,679
1,654
0
3,195
15,282
4,515
0
4,627
10,655
0
48,000
L
Persephone
uhHighroller
Persephone
10,995
270
0
818
11,615
3,488
0
4,412
7,195
57,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
48,347
564
Minions Killed
440
0
Camps Cleared
0
1,901,166
Distance Traveled
1,860,133
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,077
504
39
2
0
374,113
7
L
Cthulhu
9,323
466
104
5
0
369,372
4
W
Izanami
11,362
568
172
9
0
354,498
5
L
Apollo
10,831
542
147
7
0
356,598
4
W
Nike
12,012
601
164
8
0
401,495
1
W
Hades
10,143
507
88
4
0
356,418
4
W
Fenrir
10,864
543
101
5
0
414,642
3
L
Fafnir
9,402
470
19
1
0
355,223
9
L
Susano
9,750
488
73
4
0
400,794
1
L
Persephone
9,041
452
97
5
0
378,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role