Player Matchup

Danzaburou
Danzaburou
MeatyOkra
Danzaburou
Level 29
God Stats
9W - 5L
1,835 SR
Queue Stats
141W - 61L
1,781 Elo+
Party 2
Hercules
Hercules
Papi_Queso_
Hercules
Level 89
God Stats
17W - 5L
1,904 SR
Queue Stats
137W - 53L
1,777 Elo+
Party 2
Nox
Nox
ProjectBeatdown
Nox
Level 140
God Stats
10W - 4L
1,518 SR
Queue Stats
140W - 59L
1,783 Elo+
Party 2
Team Averages
Level 86
1,753 SR
1,780 Elo+

VS

Team Averages
Level 27
1,561 SR
1,493 Elo+
Merlin
Merlin
KurtDecksThem
Merlin
Level 18
God Stats
23W - 18L
1,553 SR
Queue Stats
105W - 63L
1,524 Elo+
Party 1
Chaac
Chaac
TSV816
Chaac
Level 55
God Stats
134W - 58L
1,630 SR
Queue Stats
310W - 213L
1,498 Elo+
Party 1
Olorun
Olorun
jmatj513
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 112L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MeatyOkra
Danzaburou
13
10 / 1 / 6
10,367
864
14,063
11,124
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Papi_Queso_
Hercules
12
4 / 1 / 9
9,455
788
8,105
14,098
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 4 / 13
8,825
735
7,996
8,730
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
8,384
699
6,622
9,546
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
TSV816
Chaac
11
3 / 6 / 3
8,142
679
11,626
15,835
10,774
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
jmatj513
Olorun
10
1 / 6 / 4
7,524
627
4,905
9,551
3,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
6
6
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Danzaburou
MeatyOkra
Danzaburou
10
1
6
13
W
Hercules
Papi_Queso_
Hercules
4
1
9
8.5
W
2
4
13
2.13
L
Chaac
TSV816
Chaac
3
6
3
0.75
L
Olorun
jmatj513
Olorun
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
23,153
33,952
Taken
34,932
17,369
Mitigated
17,276
13,297
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,622
502
834
2,548
9,546
3,077
0
742
8,726
29,664
0
W
Danzaburou
MeatyOkra
Danzaburou
14,063
7,106
1,053
4,009
11,124
4,204
2,295
3,293
7,831
0
49,399
W
Hercules
Papi_Queso_
Hercules
8,105
2,759
930
6,231
14,098
9,899
437
5,823
8,275
0
23,462
W
7,996
520
0
1,074
8,730
3,266
674
2,459
6,271
29,038
0
L
Chaac
TSV816
Chaac
11,626
1,513
770
3,557
15,835
10,774
0
3,319
12,336
0
36,295
L
Olorun
jmatj513
Olorun
4,905
3,215
1,109
1,613
9,551
3,425
0
3,341
5,824
8,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
24,050
145
Minions Killed
110
0
Camps Cleared
0
647,956
Distance Traveled
594,105
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,384
699
45
4
0
206,408
3
W
Danzaburou
10,367
864
67
6
0
196,796
1
W
Hercules
9,455
788
30
3
0
238,120
1
W
Nox
8,825
735
48
4
0
213,040
3
L
Chaac
8,142
679
48
4
0
218,908
1
L
Olorun
7,524
627
17
1
0
168,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role