Player Matchup

Vamana
Vamana
BLEYDERS22
Vamana
Level 17
God Stats
3W - 10L
1,011 SR
Queue Stats
4W - 11L
1,040 Elo+
Solo
Yemoja
Yemoja
BlueBabie
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Haswell978
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LayeredToaster1
Ao Kuang
Level 18
God Stats
7W - 6L
1,475 SR
Queue Stats
202W - 228L
1,282 Elo+
Solo
Ra
Ra
Missionary11
Ra
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo
Team Averages
Level 14
1,397 SR
1,364 Elo+

VS

Team Averages
Level 24
1,421 SR
1,267 Elo+
Gilgamesh
Gilgamesh
Assassin R3D550
Gilgamesh
Level 24
God Stats
14W - 19L
1,130 SR
Queue Stats
172W - 206L
1,245 Elo+
Party 1
Hel
Hel
Curdledymyy
Hel
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
375W - 381L
1,249 Elo+
Party 1
Merlin
Merlin
SUPERMANB3N
Merlin
Level 20
God Stats
13W - 8L
1,662 SR
Queue Stats
21W - 18L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TyreenGodQueen
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,285 Elo+
Solo
Loki
Loki
pedro261wwe
Loki
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BLEYDERS22
Vamana
17
10 / 4 / 0
12,193
508
12,868
23,163
21,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
BlueBabie
Yemoja
14
1 / 11 / 6
9,939
414
4,004
22,030
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 0 / 0
5,985
249
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
12
0 / 6 / 2
8,352
348
4,125
16,117
4,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 3
8,803
367
9,380
13,429
4,817
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assassin R3D550
Gilgamesh
17
10 / 1 / 6
11,553
481
15,407
14,203
10,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 1 / 10
9,213
384
4,446
6,747
5,868
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
18
10 / 3 / 6
12,197
508
23,642
14,129
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TyreenGodQueen
Ah Muzen Cab
17
7 / 3 / 5
11,967
499
15,462
13,764
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 1
7,274
303
767
2,982
554
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
12
Kills
27
27
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Assassin R3D550
Gilgamesh
10
1
6
13
L
Vamana
BLEYDERS22
Vamana
10
4
0
2.5
L
Yemoja
BlueBabie
Yemoja
1
11
6
0.36
W
0
1
10
5
L
0
0
0
0
L
Ao Kuang
0
6
2
0.17
L
1
6
3
0.42
W
Merlin
10
3
6
4.33
W
Ah Muzen Cab
TyreenGodQueen
Ah Muzen Cab
7
3
5
3.17
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,377
Damage
59,724
74,739
Taken
51,825
49,312
Mitigated
29,467
15,655
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Assassin R3D550
Gilgamesh
15,407
6,045
0
1,095
14,203
10,492
3,100
6,321
7,882
6,009
52,050
L
Vamana
BLEYDERS22
Vamana
12,868
5,823
321
4,728
23,163
21,290
1,250
10,163
13,000
0
67,467
L
Yemoja
BlueBabie
Yemoja
4,004
854
1,406
905
22,030
18,461
0
11,338
10,692
21,939
0
W
4,446
325
2,538
1,869
6,747
5,868
957
2,156
4,591
26,920
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
4,125
1,153
0
3,686
16,117
4,744
435
3,372
12,745
35,103
0
L
9,380
878
1,860
2,749
13,429
4,817
90
4,586
8,843
48,269
0
W
Merlin
23,642
2,304
0
2,452
14,129
5,905
2,038
5,291
8,769
78,935
0
W
Ah Muzen Cab
TyreenGodQueen
Ah Muzen Cab
15,462
6,284
0
3,167
13,764
6,648
4,688
3,612
10,152
0
84,605
W
767
298
0
0
2,982
554
0
60
2,922
0
4,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
52,204
280
Minions Killed
372
0
Camps Cleared
0
1,508,194
Distance Traveled
1,784,839
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,553
481
90
4
0
462,927
2
L
Vamana
12,193
508
109
5
0
436,594
1
L
Yemoja
9,939
414
49
2
0
317,665
6
W
Hel
9,213
384
29
1
0
339,225
1
L
Loki
5,985
249
0
0
0
8,854
0
L
Ao Kuang
8,352
348
64
3
0
396,990
0
L
Ra
8,803
367
58
2
0
348,091
0
W
Merlin
12,197
508
107
4
0
402,305
0
W
Ah Muzen Cab
11,967
499
130
5
0
414,337
3
W
Loki
7,274
303
16
1
0
166,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role