Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Black_Governor
Heimdallr
Level 27
God Stats
1W - 2L
1,673 SR
Queue Stats
433W - 462L
1,334 Elo+
Solo
Thor
Thor
Jake15515
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Yariatzi33
Nu Wa
Level 25
God Stats
59W - 60L
1,435 SR
Queue Stats
157W - 213L
1,319 Elo+
Solo
Cupid
Cupid
thebigNXD
Cupid
Level 11
God Stats
3W - 5L
1,697 SR
Queue Stats
33W - 32L
1,304 Elo+
Solo
Team Averages
Level 34
1,561 SR
1,391 Elo+

VS

Team Averages
Level 21
1,537 SR
1,432 Elo+
Anubis
Anubis
DarkNinja_343
Anubis
Level 29
God Stats
21W - 16L
1,500 SR
Queue Stats
206W - 251L
1,489 Elo+
Party 1
Set
Set
Gnarbeats
Set
Level 28
God Stats
56W - 67L
1,432 SR
Queue Stats
257W - 277L
1,332 Elo+
Solo
Raijin
Raijin
RafaeruJN
Raijin
Level 28
God Stats
3W - 1L
1,750 SR
Queue Stats
163W - 210L
1,353 Elo+
Solo
Hera
Hera
cheery-dribbleUW
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,488 Elo+
Party 1
Ares
Ares
sergioelfona
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 9 / 2
9,144
538
10,619
19,838
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Black_Governor
Heimdallr
13
2 / 5 / 3
8,067
475
5,788
13,229
4,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
12
2 / 12 / 1
6,895
406
4,230
14,018
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
13
1 / 5 / 1
7,577
446
7,507
9,409
4,658
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
thebigNXD
Cupid
13
5 / 7 / 1
8,637
508
6,662
11,634
3,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 6
9,893
582
13,669
12,095
6,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
15 / 3 / 1
10,835
637
10,397
12,754
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
RafaeruJN
Raijin
17
2 / 3 / 6
9,576
563
7,984
10,573
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
8 / 3 / 10
9,801
577
12,963
12,784
8,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
1 / 5 / 4
8,167
480
4,680
9,894
7,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
14
Kills
38
38
Deaths
16
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
9
2
0.56
L
Heimdallr
Black_Governor
Heimdallr
2
5
3
0.7
W
12
2
6
7.5
W
15
3
1
5.17
L
Thor
2
12
1
0.21
W
Raijin
RafaeruJN
Raijin
2
3
6
1.67
L
Nu Wa
1
5
1
0.3
W
8
3
10
4.33
W
1
5
4
0.6
L
Cupid
thebigNXD
Cupid
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
49,693
68,128
Taken
58,100
26,416
Mitigated
33,798
13,454
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,619
2,442
0
4,987
19,838
10,729
0
13,360
6,478
38,098
0
L
Heimdallr
Black_Governor
Heimdallr
5,788
3,941
0
3,498
13,229
4,331
44
6,877
6,352
0
33,327
W
13,669
1,487
0
6,211
12,095
6,411
1,257
5,968
6,127
39,216
0
W
10,397
5,288
0
4,581
12,754
5,389
1,377
3,154
9,600
0
62,320
L
Thor
4,230
1,314
0
334
14,018
3,203
320
9,185
4,833
0
23,433
W
Raijin
RafaeruJN
Raijin
7,984
656
0
3,350
10,573
5,986
347
3,029
7,544
75,010
0
L
Nu Wa
7,507
2,362
117
2,568
9,409
4,658
63
3,570
5,839
46,753
0
W
12,963
5,257
771
4,383
12,784
8,517
1,232
5,196
7,588
58,561
0
W
4,680
414
0
180
9,894
7,495
789
779
9,115
31,512
0
L
Cupid
thebigNXD
Cupid
6,662
4,462
258
1,692
11,634
3,495
980
6,304
5,330
0
35,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
48,272
305
Minions Killed
447
0
Camps Cleared
0
1,380,277
Distance Traveled
1,609,035
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,144
538
41
2
0
277,937
3
L
Heimdallr
8,067
475
80
5
0
263,321
0
W
Anubis
9,893
582
56
3
0
308,417
1
W
Set
10,835
637
104
6
0
382,207
4
L
Thor
6,895
406
48
3
0
297,131
0
W
Raijin
9,576
563
135
8
0
304,369
0
L
Nu Wa
7,577
446
65
4
0
241,872
1
W
Hera
9,801
577
100
6
0
290,753
1
W
Ares
8,167
480
52
3
0
323,289
0
L
Cupid
8,637
508
71
4
0
300,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role