Player Matchup

Anhur
Anhur
Diamond III
CnChocante
Anhur
Diamond III
Level 146
God Stats
2W - 4L
1,371 SR
Queue Stats
302W - 312L
2,128 MMR
Solo
Poseidon
Poseidon
Masters
DMlost
Poseidon
Masters
Level 160
God Stats
8W - 5L
1,835 SR
Queue Stats
577W - 338L
2,988 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
LipeGuto
Xing Tian
Diamond V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
2,163 MMR
Solo
Hercules
Hercules
Diamond IV
MuitoBoliviano
Hercules
Diamond IV
Level 49
God Stats
2W - 4L
1,508 SR
Queue Stats
153W - 158L
2,219 MMR
Solo
Da Ji
Da Ji
Masters
Xhitoman
Da Ji
Masters
Level 160
God Stats
13W - 13L
1,526 SR
Queue Stats
480W - 376L
2,858 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,548 SR
2,471 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,603 SR
2,358 MMR
Erlang Shen
Erlang Shen
Diamond II
Gavìota
Erlang Shen
Diamond II
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 16L
2,362 MMR
Party 2
Chiron
Chiron
Platinum I
IIErickSMII
Chiron
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond II
Lucasº
Ra
Diamond II
Level 151
God Stats
9W - 11L
1,597 SR
Queue Stats
138W - 118L
2,488 MMR
Party 2
Olorun
Olorun
Masters
Specdad
Olorun
Masters
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 180L
2,569 MMR
Solo
Tyr
Tyr
Masters
kkalebe
Tyr
Masters
Level 108
God Stats
2W - 2L
1,916 SR
Queue Stats
219W - 85L
2,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 8 / 2
8,315
489
3,799
12,516
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
DMlost
Poseidon
15
6 / 6 / 0
9,110
536
13,579
11,953
3,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
LipeGuto
Xing Tian
11
1 / 7 / 2
6,983
411
3,749
15,554
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
11
0 / 7 / 3
6,596
388
4,415
17,068
13,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Xhitoman
Da Ji
15
1 / 7 / 5
9,014
530
9,606
15,630
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebSobekAthenaGilgameshApollo

VS

Bans
SetJing WeiGaneshaHou YiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gavìota
Erlang Shen
17
4 / 2 / 10
10,035
590
9,718
12,981
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
17
11 / 2 / 5
11,091
652
8,945
7,911
2,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 2 / 2
11,278
663
8,290
10,224
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Specdad
Olorun
17
4 / 3 / 7
10,621
625
17,934
16,020
6,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
16
8 / 1 / 14
11,186
658
13,029
15,890
10,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
9
Kills
35
35
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
8
2
0.25
L
Poseidon
DMlost
Poseidon
6
6
0
1
W
Erlang Shen
Gavìota
Erlang Shen
4
2
10
4.5
W
Chiron
11
2
5
6.75
L
Xing Tian
LipeGuto
Xing Tian
1
7
2
0.29
W
8
2
2
4.5
L
Hercules
0
7
3
0.21
W
Olorun
Specdad
Olorun
4
3
7
2.5
L
Da Ji
Xhitoman
Da Ji
1
7
5
0.5
W
Tyr
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,148
Damage
57,916
72,721
Taken
63,026
35,598
Mitigated
28,824
14,821
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,799
1,851
0
1,884
12,516
3,600
62
1,244
11,272
0
48,242
L
Poseidon
DMlost
Poseidon
13,579
2,808
0
2,280
11,953
3,242
0
5,887
5,838
60,054
0
W
Erlang Shen
Gavìota
Erlang Shen
9,718
4,349
0
2,120
12,981
6,022
0
3,623
9,204
0
75,266
W
Chiron
8,945
3,975
825
2,400
7,911
2,322
534
2,028
5,815
0
72,900
L
Xing Tian
LipeGuto
Xing Tian
3,749
499
0
1,942
15,554
9,365
0
5,116
10,360
16,376
0
W
8,290
1,287
1,486
5,555
10,224
3,539
0
5,028
4,874
84,042
0
L
Hercules
4,415
758
0
4,647
17,068
13,262
0
9,695
7,327
0
27,798
W
Olorun
Specdad
Olorun
17,934
9,316
394
8,985
16,020
6,160
2,379
4,047
11,844
79,872
0
L
Da Ji
Xhitoman
Da Ji
9,606
2,469
0
4,068
15,630
6,129
0
3,824
11,700
0
63,965
W
Tyr
13,029
1,909
0
5,576
15,890
10,781
414
2,264
13,600
0
44,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
54,211
395
Minions Killed
584
0
Camps Cleared
0
1,578,164
Distance Traveled
1,711,290
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,315
489
103
6
0
268,641
3
L
Poseidon
9,110
536
102
6
0
299,652
2
W
Erlang Shen
10,035
590
109
6
0
384,110
4
W
Chiron
11,091
652
129
8
0
306,666
5
L
Xing Tian
6,983
411
26
2
0
335,075
7
W
Ra
11,278
663
171
10
0
351,408
8
L
Hercules
6,596
388
48
3
0
353,636
7
W
Olorun
10,621
625
129
8
0
291,537
1
L
Da Ji
9,014
530
116
7
0
321,160
5
W
Tyr
11,186
658
46
3
0
377,569
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role