Player Matchup

Nemesis
Nemesis
DillPickll
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
SHARKTALEtheDVD
Bacchus
Level 29
God Stats
31W - 16L
1,569 SR
Queue Stats
89W - 79L
1,469 Elo+
Party 1
Sol
Sol
depressionmancer
Sol
Level 47
God Stats
9W - 6L
1,833 SR
Queue Stats
118W - 112L
1,498 Elo+
Party 1
Team Averages
Level 27
1,634 SR
1,489 Elo+

VS

Team Averages
Level 80
1,565 SR
1,604 Elo+
Scylla
Scylla
BowserAttack
Scylla
Level 129
God Stats
6W - 3L
1,565 SR
Queue Stats
21W - 14L
1,694 Elo+
Party 2
Neith
Neith
ChickenFriedRy
Neith
Level 26
God Stats
26W - 16L
1,657 SR
Queue Stats
27W - 18L
1,625 Elo+
Party 2
Kuzenbo
Kuzenbo
Thenoiz64
Kuzenbo
Level 86
God Stats
2W - 0L
1,472 SR
Queue Stats
30W - 33L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DillPickll
Nemesis
8
0 / 8 / 0
5,789
579
3,742
7,742
2,354
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 1
6,666
667
2,995
8,652
5,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 2 / 0
6,572
657
7,079
6,421
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
7 / 0 / 3
7,756
776
6,130
4,673
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 5
7,583
758
6,252
5,989
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Thenoiz64
Kuzenbo
9
0 / 1 / 10
6,552
655
3,457
7,832
7,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
0
3
8.5
W
4
0
5
6.5
L
Nemesis
DillPickll
Nemesis
0
8
0
0
L
0
1
1
0.5
W
Kuzenbo
Thenoiz64
Kuzenbo
0
1
10
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
15,839
22,815
Taken
18,494
9,998
Mitigated
10,532
5,595
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,130
384
0
2,170
4,673
1,432
88
2,561
2,112
27,453
0
W
6,252
2,765
0
2,404
5,989
2,060
736
3,333
2,656
0
26,678
L
Nemesis
DillPickll
Nemesis
3,742
1,777
0
528
7,742
2,354
0
2,650
5,092
0
8,902
L
2,995
298
0
1,750
8,652
5,605
112
4,062
4,590
11,878
0
W
Kuzenbo
Thenoiz64
Kuzenbo
3,457
1,669
0
445
7,832
7,040
267
4,196
3,636
7,291
0
L
7,079
2,524
0
3,317
6,421
2,039
434
2,907
3,514
36,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,027
Gold Earned
21,891
109
Minions Killed
100
0
Camps Cleared
0
507,524
Distance Traveled
501,877
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,756
776
40
4
0
155,700
4
W
Neith
7,583
758
52
5
0
168,280
1
L
Nemesis
5,789
579
18
2
0
158,163
1
L
Bacchus
6,666
667
22
2
0
195,796
0
W
Kuzenbo
6,552
655
8
1
0
177,897
0
L
Sol
6,572
657
69
7
0
153,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role