Player Matchup

Arachne
Arachne
BigGreenFTW
Arachne
Level 127
God Stats
7W - 3L
1,493 SR
Queue Stats
184W - 176L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
ChupIrish
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 82L
1,441 Elo+
Party 2
Hades
Hades
Legion R110
Hades
Level 123
God Stats
4W - 3L
1,803 SR
Queue Stats
135W - 133L
1,503 Elo+
Party 2
Medusa
Medusa
SmitedKitten
Medusa
Level 104
God Stats
5W - 1L
1,666 SR
Queue Stats
150W - 139L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
THEBRADANTOR
Gilgamesh
Level 120
God Stats
9W - 8L
1,513 SR
Queue Stats
169W - 164L
1,437 Elo+
Party 2
Team Averages
Level 100
1,595 SR
1,490 Elo+

VS

Team Averages
Level 81
1,584 SR
1,473 Elo+
Hera
Hera
AlexAxe999
Hera
Level 94
God Stats
21W - 15L
1,669 SR
Queue Stats
243W - 235L
1,509 Elo+
Party 1
Neith
Neith
FresasYPeras16
Neith
Level 23
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 2L
1,730 Elo+
Party 1
Jormungandr
Jormungandr
Pelonp792
Jormungandr
Level 86
God Stats
2W - 3L
1,432 SR
Queue Stats
207W - 218L
1,290 Elo+
Party 3
Tsukuyomi
Tsukuyomi
eli5on-h
Tsukuyomi
Level 77
God Stats
42W - 39L
1,426 SR
Queue Stats
332W - 370L
1,387 Elo+
Party 3
Vamana
Vamana
poison_73
Vamana
Level 125
God Stats
2W - 1L
1,699 SR
Queue Stats
99W - 116L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigGreenFTW
Arachne
20
11 / 4 / 6
17,124
612
15,269
26,109
13,518
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ChupIrish
Jormungandr
20
7 / 5 / 16
17,055
609
18,651
26,484
17,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 7 / 10
17,134
612
27,549
33,014
26,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
10 / 6 / 7
15,888
567
17,710
23,097
11,173
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
THEBRADANTOR
Gilgamesh
19
2 / 6 / 10
14,283
510
10,966
21,833
20,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 7
14,349
512
13,859
18,039
6,228
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 9 / 6
15,387
550
31,236
22,789
9,106
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Pelonp792
Jormungandr
13
0 / 6 / 8
9,739
348
6,465
17,603
12,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
eli5on-h
Tsukuyomi
13
5 / 12 / 4
10,590
378
9,514
20,500
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
poison_73
Vamana
20
8 / 5 / 9
16,012
572
14,474
34,652
35,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
62
42
Kills
28
28
Deaths
42
49
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
10
7
0.95
W
Arachne
BigGreenFTW
Arachne
11
4
6
3.5
W
Jormungandr
ChupIrish
Jormungandr
7
5
16
3
L
9
9
6
1.33
W
12
7
10
2.43
L
Jormungandr
Pelonp792
Jormungandr
0
6
8
0.67
W
Medusa
10
6
7
2.25
W
Gilgamesh
THEBRADANTOR
Gilgamesh
2
6
10
1.17
L
Tsukuyomi
eli5on-h
Tsukuyomi
5
12
4
0.58
L
Vamana
poison_73
Vamana
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,145
Damage
75,548
130,537
Taken
113,583
89,097
Mitigated
70,100
39,267
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,859
3,318
0
2,031
18,039
6,228
0
7,922
10,117
79,111
0
W
Arachne
BigGreenFTW
Arachne
15,269
12,017
0
11,260
26,109
13,518
2,088
5,047
19,141
0
152,037
W
Jormungandr
ChupIrish
Jormungandr
18,651
3,602
0
1,894
26,484
17,224
1,743
4,056
22,342
77,922
0
L
31,236
19,524
0
3,972
22,789
9,106
132
9,078
13,711
0
100,294
W
27,549
1,248
733
13,354
33,014
26,954
1,697
5,053
27,562
105,766
0
L
Jormungandr
Pelonp792
Jormungandr
6,465
1,816
600
975
17,603
12,414
20
4,943
12,660
31,624
0
W
Medusa
17,710
8,540
0
6,865
23,097
11,173
6,811
4,237
18,832
0
89,029
W
Gilgamesh
THEBRADANTOR
Gilgamesh
10,966
1,864
0
5,161
21,833
20,228
1,420
4,652
17,077
0
67,434
L
Tsukuyomi
eli5on-h
Tsukuyomi
9,514
2,997
0
2,372
20,500
7,290
0
8,777
11,723
0
46,968
L
Vamana
poison_73
Vamana
14,474
5,926
0
10,783
34,652
35,062
1,506
15,507
19,145
0
105,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,484
Gold Earned
66,077
614
Minions Killed
640
0
Camps Cleared
0
2,490,005
Distance Traveled
2,134,560
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,349
512
135
5
0
474,648
1
W
Arachne
17,124
612
166
6
0
568,788
4
W
Jormungandr
17,055
609
92
3
0
511,327
0
L
Neith
15,387
550
149
5
0
427,026
2
W
Hades
17,134
612
151
5
0
481,976
8
L
Jormungandr
9,739
348
41
1
0
344,701
1
W
Medusa
15,888
567
115
4
0
494,098
1
W
Gilgamesh
14,283
510
90
3
0
433,816
6
L
Tsukuyomi
10,590
378
87
3
0
359,397
0
L
Vamana
16,012
572
228
8
0
528,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role