Player Matchup

Janus
Janus
BeNasr_
Janus
Level 101
God Stats
65W - 66L
1,502 SR
Queue Stats
751W - 793L
1,454 Elo+
Party 3
Chaac
Chaac
Faris-Qnasa744
Chaac
Level 106
God Stats
16W - 11L
1,708 SR
Queue Stats
702W - 711L
1,445 Elo+
Party 3
Geb
Geb
MrAkiff____xx
Geb
Level 66
God Stats
14W - 13L
1,626 SR
Queue Stats
500W - 520L
1,404 Elo+
Party 3
Apollo
Apollo
l0o0o0ol_1212121
Apollo
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
145W - 62L
1,446 Elo+
Party 3
Thanatos
Thanatos
medoel3ntel
Thanatos
Level 68
God Stats
10W - 17L
1,354 SR
Queue Stats
360W - 403L
1,400 Elo+
Party 3
Team Averages
Level 70
1,538 SR
1,430 Elo+

VS

Team Averages
Level 77
1,388 SR
1,298 Elo+
Guan Yu
Guan Yu
FavizyDSukehiro
Guan Yu
Level 103
God Stats
2W - 2L
1,326 SR
Queue Stats
22W - 35L
1,274 Elo+
Party 2
Hades
Hades
Judas_treason
Hades
Level 86
God Stats
97W - 50L
1,543 SR
Queue Stats
474W - 544L
1,361 Elo+
Party 1
Ra
Ra
Musaissa15
Ra
Level 89
God Stats
1W - 2L
1,235 SR
Queue Stats
25W - 41L
1,198 Elo+
Party 2
Anubis
Anubis
ReVo_HUNTER_93
Anubis
Level 84
God Stats
17W - 8L
1,422 SR
Queue Stats
158W - 215L
1,335 Elo+
Party 1
Chaac
Chaac
gravure_memoriel
Chaac
Level 25
God Stats
26W - 29L
1,414 SR
Queue Stats
48W - 59L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeNasr_
Janus
12
1 / 1 / 5
7,411
529
10,324
4,657
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 3
8,031
574
8,477
10,331
6,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 5
7,083
506
3,021
9,479
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 2
7,700
550
6,096
6,877
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
medoel3ntel
Thanatos
13
5 / 3 / 2
7,710
551
2,887
8,615
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,095
507
5,112
10,416
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 3
6,521
466
8,404
8,963
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 2
6,489
464
2,256
6,647
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 3
6,124
437
3,275
7,742
3,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 0
6,095
435
3,340
10,016
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
9
9
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
BeNasr_
Janus
1
1
5
3.5
W
1
1
3
2.5
L
4
4
1
1.13
L
2
1
3
3.5
W
1
2
5
1.75
L
2
2
2
1.5
L
1
4
3
0.63
L
0
2
0
0
W
5
2
2
3
W
Thanatos
medoel3ntel
Thanatos
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
22,387
39,959
Taken
43,784
17,350
Mitigated
19,265
20,624
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BeNasr_
Janus
10,324
306
0
1,233
4,657
1,226
166
1,372
3,175
41,606
0
W
8,477
2,888
0
6,271
10,331
6,856
0
1,628
8,265
0
51,268
L
5,112
785
530
3,684
10,416
4,080
0
2,301
7,959
0
33,204
L
8,404
408
883
5,027
8,963
3,764
26
2,889
6,010
32,480
0
W
3,021
157
0
2,822
9,479
4,835
496
6,023
3,456
18,944
0
L
2,256
345
121
1,063
6,647
2,239
518
2,929
3,444
23,717
0
L
3,275
334
282
2,281
7,742
3,183
54
3,217
4,419
30,552
0
L
3,340
318
0
4,427
10,016
5,999
477
1,303
8,607
0
30,421
W
6,096
3,135
0
2,740
6,877
2,082
3,279
3,561
3,316
0
45,615
W
Thanatos
medoel3ntel
Thanatos
2,887
306
0
7,558
8,615
2,351
0
1,153
7,392
0
32,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
32,324
375
Minions Killed
279
0
Camps Cleared
0
1,347,734
Distance Traveled
1,278,150
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,411
529
84
6
0
258,051
2
W
Chaac
8,031
574
109
8
0
275,786
5
L
Guan Yu
7,095
507
70
5
0
286,847
2
L
Hades
6,521
466
57
4
0
249,090
2
W
Geb
7,083
506
26
2
0
255,647
0
L
Ra
6,489
464
45
3
0
253,864
5
L
Anubis
6,124
437
43
3
0
231,071
1
L
Chaac
6,095
435
64
5
0
257,278
0
W
Apollo
7,700
550
83
6
0
257,635
1
W
Thanatos
7,710
551
73
5
0
300,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role