Player Matchup

Skadi
Skadi
 
Skadi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nacholujan99
Chaac
Level 73
God Stats
3W - 6L
1,623 SR
Queue Stats
115W - 95L
1,402 Elo+
Party 1
Ymir
Ymir
Xano2295
Ymir
Level 45
God Stats
21W - 21L
1,549 SR
Queue Stats
122W - 158L
1,341 Elo+
Party 1
Nemesis
Nemesis
aleeex_br19
Nemesis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,263 Elo+
Solo
Kukulkan
Kukulkan
carlossaez1328
Kukulkan
Level 86
God Stats
21W - 14L
1,419 SR
Queue Stats
201W - 240L
1,342 Elo+
Party 1
Team Averages
Level 59
1,518 SR
1,370 Elo+

VS

Team Averages
Level 65
1,490 SR
1,317 Elo+
Vulcan
Vulcan
ChinoMXM
Vulcan
Level 87
God Stats
1W - 4L
1,711 SR
Queue Stats
227W - 233L
1,390 Elo+
Solo
Cabrakan
Cabrakan
SgtBaconRashers
Cabrakan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Party 3
Ao Kuang
Ao Kuang
So_926
Ao Kuang
Level 47
God Stats
37W - 39L
1,438 SR
Queue Stats
228W - 276L
1,339 Elo+
Party 2
Merlin
Merlin
xVapeNationxx
Merlin
Level 48
God Stats
1W - 2L
1,312 SR
Queue Stats
413W - 452L
1,388 Elo+
Party 3
Cupid
Cupid
yousbax
Cupid
Level 48
God Stats
69W - 75L
1,491 SR
Queue Stats
221W - 284L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 1 / 3
6,003
600
4,040
4,941
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 1
7,252
725
6,239
6,659
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
9
3 / 0 / 3
5,958
596
3,648
8,387
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
aleeex_br19
Nemesis
10
3 / 1 / 0
6,079
608
3,193
5,172
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
11
1 / 1 / 2
6,276
628
3,069
3,013
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChinoMXM
Vulcan
8
0 / 6 / 0
4,832
483
2,720
6,446
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
7
1 / 3 / 0
4,904
490
3,008
6,722
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
So_926
Ao Kuang
10
2 / 2 / 1
5,854
585
4,069
6,918
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 2
5,539
554
2,384
4,839
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
yousbax
Cupid
7
0 / 2 / 1
4,164
416
4,224
5,168
1,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
15
Kills
3
3
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
3
3.5
L
Vulcan
ChinoMXM
Vulcan
0
6
0
0
W
6
0
1
6.5
L
Cabrakan
1
3
0
0.33
L
Ao Kuang
So_926
Ao Kuang
2
2
1
1.25
W
Ymir
3
0
3
4.5
W
Nemesis
aleeex_br19
Nemesis
3
1
0
3
W
Kukulkan
1
1
2
2
L
0
2
2
0.5
L
Cupid
yousbax
Cupid
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,189
Damage
16,405
28,172
Taken
30,093
13,828
Mitigated
10,087
8,361
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,040
1,795
0
625
4,941
1,312
450
1,587
3,354
0
32,066
L
Vulcan
ChinoMXM
Vulcan
2,720
1,025
0
913
6,446
2,075
0
266
5,762
22,503
0
W
6,239
1,675
0
3,848
6,659
4,864
305
3,579
3,080
0
44,569
L
Cabrakan
3,008
463
0
1,272
6,722
3,559
0
1,993
4,729
10,155
0
L
Ao Kuang
So_926
Ao Kuang
4,069
1,449
0
3,187
6,918
1,720
0
740
6,118
31,702
0
W
Ymir
3,648
948
0
3,162
8,387
4,281
0
3,158
5,229
15,227
0
W
Nemesis
aleeex_br19
Nemesis
3,193
1,267
0
654
5,172
2,407
0
1,783
3,345
0
30,371
W
Kukulkan
3,069
43
0
72
3,013
964
0
1,800
983
28,426
0
L
2,384
265
0
1,301
4,839
1,625
0
2,579
2,064
24,533
0
L
Cupid
yousbax
Cupid
4,224
2,106
27
1,162
5,168
1,108
0
915
4,253
0
15,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
25,293
319
Minions Killed
210
0
Camps Cleared
0
980,606
Distance Traveled
924,868
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,003
600
57
6
0
151,908
0
L
Vulcan
4,832
483
46
5
0
187,981
1
W
Chaac
7,252
725
86
9
0
212,795
4
L
Cabrakan
4,904
490
14
1
0
174,849
0
L
Ao Kuang
5,854
585
74
7
0
224,914
1
W
Ymir
5,958
596
27
3
0
198,692
2
W
Nemesis
6,079
608
66
7
0
220,312
2
W
Kukulkan
6,276
628
83
8
0
196,899
0
L
Merlin
5,539
554
56
6
0
179,429
0
L
Cupid
4,164
416
20
2
0
157,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role