Player Matchup

Persephone
Persephone
DaddyCarlo19
Persephone
Level 5
God Stats
3W - 3L
1,354 SR
Queue Stats
16W - 30L
1,295 Elo+
Party 1
Bellona
Bellona
EvanGuerreraTV
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Neith
Neith
Killumbiana
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 1
Medusa
Medusa
Mr_Og_Mudbone_
Medusa
Level 111
God Stats
4W - 7L
1,331 SR
Queue Stats
13W - 16L
1,535 Elo+
Party 2
King Arthur
King Arthur
PRIMECVIII
King Arthur
Level 15
God Stats
80W - 100L
1,416 SR
Queue Stats
245W - 277L
1,328 Elo+
Solo
Team Averages
Level 27
1,420 SR
1,432 Elo+

VS

Team Averages
Level 16
1,482 SR
1,400 Elo+
Cthulhu
Cthulhu
Lepram
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
ShjunCaptain
Nu Wa
Level 15
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 3L
1,292 Elo+
Party 3
Susano
Susano
Spxyr-
Susano
Level 8
God Stats
6W - 6L
1,655 SR
Queue Stats
71W - 75L
1,466 Elo+
Party 4
Discordia
Discordia
Toxiic_Baddy
Discordia
Level 25
God Stats
8W - 5L
1,605 SR
Queue Stats
87W - 69L
1,420 Elo+
Party 4
Apollo
Apollo
VaniLLaBeaR22
Apollo
Level 29
God Stats
9W - 6L
1,482 SR
Queue Stats
233W - 290L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DaddyCarlo19
Persephone
20
0 / 10 / 17
12,690
976
8,164
15,192
5,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
4 / 3 / 24
14,235
1,095
8,216
20,435
15,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 13 / 16
12,774
983
11,031
20,836
8,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
38 / 2 / 7
21,133
1,626
68,529
16,501
8,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
PRIMECVIII
King Arthur
20
5 / 6 / 29
15,179
1,168
16,775
21,383
23,856
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lepram
Cthulhu
20
4 / 16 / 20
12,760
982
13,098
35,599
28,508
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
6 / 13 / 11
12,954
996
19,509
23,285
8,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Spxyr-
Susano
19
9 / 5 / 12
13,504
1,039
12,591
14,483
6,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Toxiic_Baddy
Discordia
20
4 / 8 / 16
12,950
996
11,747
23,231
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 9 / 15
15,566
1,197
27,888
23,587
11,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
108
49
Kills
34
34
Deaths
51
93
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Persephone
DaddyCarlo19
Persephone
0
10
17
0.85
W
4
3
24
5.33
W
2
13
16
0.77
L
Cthulhu
Lepram
Cthulhu
4
16
20
0.88
W
38
2
7
20.75
W
King Arthur
PRIMECVIII
King Arthur
5
6
29
3.25
L
6
13
11
0.88
L
Susano
Spxyr-
Susano
9
5
12
3
L
Discordia
Toxiic_Baddy
Discordia
4
8
16
1.5
L
11
9
15
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,715
Damage
84,833
94,347
Taken
120,185
62,139
Mitigated
63,317
15,779
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DaddyCarlo19
Persephone
8,164
2,742
279
1,388
15,192
5,278
0
8,471
6,711
24,160
0
W
8,216
2,077
0
655
20,435
15,566
0
9,294
11,141
0
15,107
W
11,031
8,595
0
1,632
20,836
8,708
0
9,617
11,219
0
34,908
L
Cthulhu
Lepram
Cthulhu
13,098
1,028
0
0
35,599
28,508
0
3,014
32,585
24,560
0
W
68,529
51,488
0
8,590
16,501
8,731
0
7,242
9,259
0
94,955
W
King Arthur
PRIMECVIII
King Arthur
16,775
1,400
0
3,235
21,383
23,856
0
9,727
11,656
10,170
34,328
L
19,509
5,829
0
353
23,285
8,290
0
2,463
20,822
31,749
0
L
Susano
Spxyr-
Susano
12,591
3,043
0
0
14,483
6,247
0
1,685
12,798
0
20,573
L
Discordia
Toxiic_Baddy
Discordia
11,747
304
0
315
23,231
8,657
0
2,249
20,982
26,295
0
L
27,888
21,553
0
2,757
23,587
11,615
0
1,769
21,818
0
66,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,011
Gold Earned
67,734
206
Minions Killed
164
2
Camps Cleared
2
1,177,910
Distance Traveled
1,134,332
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,690
976
42
3
0
192,810
2
W
Bellona
14,235
1,095
13
1
0
300,364
0
W
Neith
12,774
983
36
3
0
197,215
0
L
Cthulhu
12,760
982
29
2
0
235,746
8
W
Medusa
21,133
1,626
67
5
2
255,756
1
W
King Arthur
15,179
1,168
48
4
0
231,765
0
L
Nu Wa
12,954
996
18
1
1
204,020
0
L
Susano
13,504
1,039
21
2
0
203,393
0
L
Discordia
12,950
996
34
3
0
267,063
0
L
Apollo
15,566
1,197
62
5
1
224,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role