Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DragonsXBL
Loki
Level 55
God Stats
2W - 3L
1,564 SR
Queue Stats
16W - 15L
1,516 Elo+
Party 1
Athena
Athena
Gaviinator
Athena
Level 145
God Stats
3W - 0L
2,015 SR
Queue Stats
22W - 21L
1,534 Elo+
Solo
Cernunnos
Cernunnos
Rhonihn
Cernunnos
Level 118
God Stats
27W - 14L
1,826 SR
Queue Stats
34W - 22L
1,638 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shh2000
Cu Chulainn
Level 139
God Stats
6W - 2L
1,617 SR
Queue Stats
129W - 116L
1,602 Elo+
Party 1
Team Averages
Level 109
1,704 SR
1,558 Elo+

VS

Team Averages
Level 135
1,755 SR
1,582 Elo+
Gilgamesh
Gilgamesh
Feratue
Gilgamesh
Level 131
God Stats
2W - 2L
1,773 SR
Queue Stats
46W - 39L
1,588 Elo+
Party 2
Yemoja
Yemoja
IzanagiSKS
Yemoja
Level 136
God Stats
17W - 9L
1,975 SR
Queue Stats
205W - 216L
1,610 Elo+
Party 3
Ra
Ra
Jorh
Ra
Level 154
God Stats
6W - 7L
1,503 SR
Queue Stats
201W - 179L
1,586 Elo+
Party 3
Arachne
Arachne
Mcfffins
Arachne
Level 103
God Stats
2W - 1L
2,023 SR
Queue Stats
50W - 39L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
jamzey05
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 2 / 3
9,257
545
10,101
5,667
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 7
8,977
528
5,262
10,783
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
Gaviinator
Athena
13
1 / 3 / 8
7,969
469
6,216
16,093
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Rhonihn
Cernunnos
14
0 / 1 / 2
8,216
483
4,421
6,292
2,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Shh2000
Cu Chulainn
19
12 / 0 / 4
11,479
675
16,629
13,271
12,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Feratue
Gilgamesh
15
3 / 4 / 2
8,642
508
8,995
13,276
6,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
IzanagiSKS
Yemoja
12
0 / 3 / 4
8,254
486
4,055
12,120
8,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
Jorh
Ra
15
2 / 5 / 5
9,248
544
5,801
12,122
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Mcfffins
Arachne
14
3 / 7 / 3
8,598
506
5,549
14,261
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
jamzey05
Danzaburou
14
0 / 2 / 2
8,730
514
5,619
9,994
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
21
Kills
8
8
Deaths
21
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
3
3.25
W
3
2
7
3.25
L
Gilgamesh
Feratue
Gilgamesh
3
4
2
1
W
Athena
Gaviinator
Athena
1
3
8
1.67
L
Yemoja
IzanagiSKS
Yemoja
0
3
4
0.67
L
Ra
Jorh
Ra
2
5
5
0.9
L
Arachne
Mcfffins
Arachne
3
7
3
0.64
W
Cernunnos
Rhonihn
Cernunnos
0
1
2
1
W
Cu Chulainn
Shh2000
Cu Chulainn
12
0
4
14
L
Danzaburou
jamzey05
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,629
Damage
30,019
52,106
Taken
61,773
33,084
Mitigated
30,606
13,729
Healing
19,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,101
293
0
1,496
5,667
2,096
248
1,900
3,767
62,276
0
W
5,262
1,259
0
3,818
10,783
4,009
449
568
10,215
0
60,615
L
Gilgamesh
Feratue
Gilgamesh
8,995
2,368
0
3,715
13,276
6,430
0
2,828
10,448
0
46,717
W
Athena
Gaviinator
Athena
6,216
1,850
0
2,240
16,093
12,711
105
3,995
12,098
26,869
0
L
Yemoja
IzanagiSKS
Yemoja
4,055
1,358
1,337
2,701
12,120
8,740
0
5,706
6,414
31,044
0
L
Ra
Jorh
Ra
5,801
370
1,009
3,571
12,122
5,149
0
5,730
6,392
72,230
0
L
Arachne
Mcfffins
Arachne
5,549
3,973
0
3,254
14,261
7,056
0
1,882
12,379
0
52,749
W
Cernunnos
Rhonihn
Cernunnos
4,421
1,467
0
2,722
6,292
2,035
45
1,846
4,446
0
57,685
W
Cu Chulainn
Shh2000
Cu Chulainn
16,629
2,607
0
3,453
13,271
12,233
0
1,547
11,724
7,533
71,050
L
Danzaburou
jamzey05
Danzaburou
5,619
2,489
0
3,571
9,994
3,231
0
2,247
7,747
0
60,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
43,472
533
Minions Killed
511
0
Camps Cleared
0
1,672,041
Distance Traveled
1,589,405
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,257
545
126
7
0
272,002
4
W
Loki
8,977
528
90
5
0
361,018
7
L
Gilgamesh
8,642
508
88
5
0
312,830
8
W
Athena
7,969
469
30
2
0
341,054
3
L
Yemoja
8,254
486
55
3
0
305,652
5
L
Ra
9,248
544
154
9
0
320,722
0
L
Arachne
8,598
506
95
6
0
361,932
5
W
Cernunnos
8,216
483
123
7
0
322,969
4
W
Cu Chulainn
11,479
675
164
10
0
374,998
3
L
Danzaburou
8,730
514
119
7
0
288,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role