Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CerebralXuvium
Rama
Level 147
God Stats
5W - 1L
1,851 SR
Queue Stats
131W - 124L
1,624 Elo+
Party 3
Pele
Pele
DDoSViaMicrowave
Pele
Level 119
God Stats
12W - 8L
1,637 SR
Queue Stats
311W - 292L
1,557 Elo+
Party 2
Ra
Ra
ObtainingFreedom
Ra
Level 126
God Stats
5W - 6L
1,457 SR
Queue Stats
117W - 96L
1,570 Elo+
Party 3
Tyr
Tyr
vCalxmity
Tyr
Level 159
God Stats
11W - 7L
1,660 SR
Queue Stats
366W - 210L
1,579 Elo+
Party 2
Team Averages
Level 142
1,621 SR
1,566 Elo+

VS

Team Averages
Level 129
1,426 SR
1,526 Elo+
Danzaburou
Danzaburou
Coach_Cricket
Danzaburou
Level 156
God Stats
22W - 11L
1,598 SR
Queue Stats
355W - 307L
1,630 Elo+
Solo
Aphrodite
Aphrodite
Giselita018
Aphrodite
Level 83
God Stats
3W - 7L
1,413 SR
Queue Stats
51W - 63L
1,449 Elo+
Party 1
Janus
Janus
Karpador_Chiko
Janus
Level 155
God Stats
0W - 1L
1,287 SR
Queue Stats
132W - 103L
1,630 Elo+
Solo
Hercules
Hercules
MLG DINOSAUR
Hercules
Level 140
God Stats
10W - 6L
1,728 SR
Queue Stats
354W - 394L
1,584 Elo+
Solo
Arachne
Arachne
luxoo_77
Arachne
Level 110
God Stats
3W - 6L
1,104 SR
Queue Stats
41W - 55L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 2 / 13
11,935
459
13,320
15,090
15,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 5 / 2
16,103
619
17,794
26,502
11,247
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 6
14,089
542
11,485
18,692
8,183
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 13
13,350
513
17,231
15,292
7,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 0 / 13
15,348
590
30,899
37,524
50,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coach_Cricket
Danzaburou
20
4 / 6 / 2
14,609
562
20,607
28,653
13,603
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Giselita018
Aphrodite
14
0 / 8 / 3
9,437
363
3,050
18,832
16,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 4 / 4
11,132
428
12,410
14,472
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
MLG DINOSAUR
Hercules
17
5 / 2 / 2
11,816
454
15,981
29,548
29,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
luxoo_77
Arachne
14
1 / 15 / 3
9,910
381
7,521
26,508
9,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
35
Kills
13
13
Deaths
35
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
13
4.75
W
8
5
2
1.8
L
Danzaburou
Coach_Cricket
Danzaburou
4
6
2
0.83
W
5
2
6
4
L
Aphrodite
Giselita018
Aphrodite
0
8
3
0.19
L
3
4
4
1.25
L
Hercules
MLG DINOSAUR
Hercules
5
2
2
3
W
3
4
13
2.38
L
Arachne
luxoo_77
Arachne
1
15
3
0.17
W
16
0
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,729
Damage
59,569
113,100
Taken
118,013
92,526
Mitigated
75,661
66,826
Healing
46,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,320
1,237
2,977
6,862
15,090
15,338
531
3,214
11,690
50,161
0
W
17,794
15,896
0
15,321
26,502
11,247
6,252
2,628
23,752
0
155,459
L
Danzaburou
Coach_Cricket
Danzaburou
20,607
10,655
0
12,556
28,653
13,603
1,112
5,406
22,523
0
128,516
W
11,485
2,335
0
9,389
18,692
8,183
1,327
2,082
16,610
0
121,509
L
Aphrodite
Giselita018
Aphrodite
3,050
145
4,387
7,373
18,832
16,842
0
6,085
12,124
31,451
0
L
12,410
440
419
1,944
14,472
5,735
0
2,449
11,913
59,083
0
L
Hercules
MLG DINOSAUR
Hercules
15,981
4,857
0
13,690
29,548
29,934
0
8,999
18,998
0
70,625
W
17,231
1,771
3,731
6,903
15,292
7,168
1,094
3,354
11,714
99,745
0
L
Arachne
luxoo_77
Arachne
7,521
4,791
0
6,104
26,508
9,547
0
5,358
20,752
0
58,520
W
30,899
4,436
0
21,643
37,524
50,590
1,652
7,801
28,921
0
101,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,825
Gold Earned
56,904
825
Minions Killed
558
0
Camps Cleared
0
2,563,132
Distance Traveled
2,217,939
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,935
459
77
3
0
479,910
12
W
Rama
16,103
619
236
9
0
426,465
4
L
Danzaburou
14,609
562
197
8
0
427,380
11
W
Pele
14,089
542
194
7
0
516,181
9
L
Aphrodite
9,437
363
60
2
0
434,647
1
L
Janus
11,132
428
87
3
0
448,822
1
L
Hercules
11,816
454
134
5
0
521,743
4
W
Ra
13,350
513
176
7
0
519,472
2
L
Arachne
9,910
381
80
3
0
385,347
0
W
Tyr
15,348
590
142
5
0
621,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role