Player Matchup

Cthulhu
Cthulhu
DrummRoll
Cthulhu
Level 28
God Stats
36W - 38L
1,457 SR
Queue Stats
157W - 168L
1,383 Elo+
Solo
Agni
Agni
RogueMinion
Agni
Level 25
God Stats
76W - 87L
1,385 SR
Queue Stats
105W - 125L
1,335 Elo+
Solo
Zeus
Zeus
WolfgangNick
Zeus
Level 13
God Stats
16W - 10L
1,588 SR
Queue Stats
20W - 14L
1,462 Elo+
Solo
Pele
Pele
babyanalcarrot
Pele
Level 13
God Stats
13W - 16L
1,415 SR
Queue Stats
13W - 16L
1,387 Elo+
Party 2
Susano
Susano
wokenmonk
Susano
Level 45
God Stats
3W - 3L
1,223 SR
Queue Stats
3W - 3L
1,294 Elo+
Party 2
Team Averages
Level 25
1,414 SR
1,372 Elo+

VS

Team Averages
Level 20
1,431 SR
1,463 Elo+
Cthulhu
Cthulhu
ThatGUYyouKNOWz
Cthulhu
Level 45
God Stats
3W - 4L
1,559 SR
Queue Stats
153W - 165L
1,488 Elo+
Party 3
Neith
Neith
ThreeBoehmBoys
Neith
Level 13
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 1L
1,817 Elo+
Solo
Izanami
Izanami
VexerHD
Izanami
Level 11
God Stats
3W - 5L
1,541 SR
Queue Stats
5W - 9L
1,440 Elo+
Party 3
Thor
Thor
ajbbaseball
Thor
Level 4
God Stats
0W - 3L
1,179 SR
Queue Stats
4W - 9L
1,228 Elo+
Party 1
Nu Wa
Nu Wa
wHiteGelato
Nu Wa
Level 27
God Stats
5W - 3L
1,610 SR
Queue Stats
130W - 148L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrummRoll
Cthulhu
20
6 / 1 / 23
13,996
1,000
18,414
15,256
20,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
1 / 1 / 15
12,584
899
8,767
10,513
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 3 / 13
14,033
1,002
13,798
12,260
5,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 6 / 14
15,301
1,093
23,255
22,042
7,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
wokenmonk
Susano
19
9 / 2 / 9
13,537
967
14,311
15,132
6,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
14,835
1,060
18,626
20,178
19,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 2 / 0
10,216
730
315
2,217
651
Izanami
VexerHD
Izanami
19
3 / 12 / 6
13,176
941
8,746
22,313
7,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 13 / 4
12,033
860
11,355
20,307
7,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 10 / 5
13,798
986
29,991
21,941
6,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
37
Kills
13
13
Deaths
38
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrummRoll
Cthulhu
6
1
23
17.5
W
1
1
15
8.5
L
3
1
6
6
L
0
2
0
0
L
Izanami
VexerHD
Izanami
3
12
6
0.5
W
8
3
13
4.83
L
2
13
4
0.31
W
13
6
14
3.33
L
5
10
5
0.75
W
Susano
wokenmonk
Susano
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,545
Damage
69,033
75,203
Taken
86,956
43,793
Mitigated
42,122
11,722
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrummRoll
Cthulhu
18,414
796
303
2,311
15,256
20,045
0
8,756
6,500
50,045
0
W
8,767
45
0
873
10,513
4,003
0
6,656
3,857
48,299
0
L
18,626
1,180
937
4,158
20,178
19,463
0
11,169
9,009
51,857
0
L
315
125
0
21
2,217
651
0
911
1,306
0
3,132
L
Izanami
VexerHD
Izanami
8,746
6,532
0
960
22,313
7,283
0
9,822
12,491
0
32,014
W
13,798
2,569
195
1,807
12,260
5,344
0
9,777
2,483
37,087
0
L
11,355
2,176
0
0
20,307
7,727
0
8,890
11,417
0
24,530
W
23,255
4,322
0
5,152
22,042
7,829
0
14,988
6,886
0
45,060
L
29,991
8,664
102
2,430
21,941
6,998
0
10,187
11,754
51,144
0
W
Susano
wokenmonk
Susano
14,311
4,855
0
1,081
15,132
6,572
0
8,440
6,692
0
29,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,451
Gold Earned
64,058
279
Minions Killed
203
8
Camps Cleared
4
1,250,994
Distance Traveled
939,930
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,996
1,000
54
4
0
281,908
2
W
Agni
12,584
899
94
7
3
249,363
2
L
Cthulhu
14,835
1,060
74
5
0
260,306
0
L
Neith
10,216
730
5
0
0
57,439
0
L
Izanami
13,176
941
56
4
3
180,783
0
W
Zeus
14,033
1,002
53
4
0
211,123
2
L
Thor
12,033
860
27
2
0
221,397
3
W
Pele
15,301
1,093
41
3
3
241,800
0
L
Nu Wa
13,798
986
41
3
1
220,005
0
W
Susano
13,537
967
37
3
2
266,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role