Player Matchup

Janus
Janus
ChickenPluto
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,442 Elo+
Party 1
Ymir
Ymir
Energised03
Ymir
Level 10
God Stats
4W - 2L
1,761 SR
Queue Stats
22W - 14L
1,525 Elo+
Party 1
Artemis
Artemis
GOL0SO
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Gilgamesh
Gilgamesh
NBenavente
Gilgamesh
Level 29
God Stats
4W - 4L
1,343 SR
Queue Stats
9W - 6L
1,448 Elo+
Party 1
Ares
Ares
larcini
Ares
Level 14
God Stats
2W - 5L
1,205 SR
Queue Stats
10W - 17L
1,184 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,356 Elo+

VS

Team Averages
Level 23
1,506 SR
1,376 Elo+
Tiamat
Tiamat
Amnhnnxt
Tiamat
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pmc52
Gilgamesh
Level 36
God Stats
3W - 2L
1,602 SR
Queue Stats
28W - 32L
1,483 Elo+
Party 2
Ares
Ares
RocketGG
Ares
Level 20
God Stats
7W - 6L
1,472 SR
Queue Stats
28W - 27L
1,455 Elo+
Party 2
Anubis
Anubis
Tzawg
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,185 Elo+
Solo
Cupid
Cupid
kitsunepeachy
Cupid
Level 28
God Stats
15W - 15L
1,455 SR
Queue Stats
97W - 99L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,811
464
6,706
9,450
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 5 / 4
9,034
475
7,668
16,934
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
GOL0SO
Artemis
8
0 / 9 / 0
6,101
321
3,734
8,555
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
NBenavente
Gilgamesh
15
5 / 3 / 4
9,199
484
12,159
14,616
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
larcini
Ares
1
0 / 0 / 0
4,995
263
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amnhnnxt
Tiamat
14
3 / 2 / 8
9,063
477
4,833
7,711
3,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Pmc52
Gilgamesh
15
3 / 2 / 2
9,164
482
5,890
10,148
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
15
4 / 1 / 3
9,829
517
4,112
11,287
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Tzawg
Anubis
14
3 / 5 / 7
9,038
476
12,819
10,863
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 7
9,929
523
9,118
11,572
4,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
20
20
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Amnhnnxt
Tiamat
3
2
8
3.5
L
2
3
3
1.17
L
5
5
4
1.4
L
Artemis
GOL0SO
Artemis
0
9
0
0
L
Gilgamesh
NBenavente
Gilgamesh
5
3
4
2.33
W
Gilgamesh
Pmc52
Gilgamesh
3
2
2
2
W
Ares
4
1
3
5.5
W
Anubis
Tzawg
Anubis
3
5
7
1.3
W
7
2
7
5.25
L
Ares
larcini
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
36,772
49,555
Taken
51,581
24,417
Mitigated
32,009
4,977
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Amnhnnxt
Tiamat
4,833
710
0
2,733
7,711
3,094
377
3,647
3,932
36,058
0
L
6,706
1,527
0
1,780
9,450
2,650
0
4,372
5,078
54,802
0
L
7,668
976
0
1,596
16,934
13,265
0
7,534
9,370
36,062
0
L
Artemis
GOL0SO
Artemis
3,734
1,618
0
15
8,555
2,771
50
3,946
4,579
0
13,257
L
Gilgamesh
NBenavente
Gilgamesh
12,159
3,550
0
1,586
14,616
5,731
0
5,674
8,375
0
47,211
W
Gilgamesh
Pmc52
Gilgamesh
5,890
1,073
0
1,847
10,148
6,253
1,441
1,257
8,869
0
39,232
W
Ares
4,112
699
0
1,028
11,287
11,806
2,288
3,307
7,912
37,443
0
W
Anubis
Tzawg
Anubis
12,819
1,595
0
3,538
10,863
6,454
0
3,368
7,433
52,729
2,396
W
9,118
4,830
214
5,258
11,572
4,402
1,545
2,453
9,061
0
66,064
L
Ares
larcini
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
47,023
278
Minions Killed
419
0
Camps Cleared
0
1,276,755
Distance Traveled
1,631,325
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,063
477
80
4
0
288,459
2
L
Janus
8,811
464
123
6
0
312,261
2
L
Ymir
9,034
475
64
3
0
320,248
4
L
Artemis
6,101
321
19
1
0
240,641
0
L
Gilgamesh
9,199
484
72
4
0
398,102
3
W
Gilgamesh
9,164
482
78
4
0
355,527
3
W
Ares
9,829
517
74
4
0
361,170
1
W
Anubis
9,038
476
81
4
0
305,908
1
W
Cupid
9,929
523
106
6
0
320,261
4
L
Ares
4,995
263
0
0
0
5,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role