Player Matchup

Olorun
Olorun
Boy-game1
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
963 Elo+
Solo
Bellona
Bellona
Rxindrop_II
Bellona
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Fenrir
Fenrir
Zephrym-
Fenrir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,285 Elo+
Solo
Sobek
Sobek
rapid_pastime3
Sobek
Level 24
God Stats
0W - 2L
1,188 SR
Queue Stats
33W - 62L
1,275 Elo+
Solo
Medusa
Medusa
xXbutterguyxX777
Medusa
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,202 Elo+
Solo
Team Averages
Level 11
1,438 SR
1,245 Elo+

VS

Team Averages
Level 27
1,478 SR
1,276 Elo+
Olorun
Olorun
Bad_Bonez_
Olorun
Level 23
God Stats
42W - 55L
1,353 SR
Queue Stats
42W - 56L
1,230 Elo+
Solo
Thanatos
Thanatos
Double-Doberman
Thanatos
Level 28
God Stats
30W - 25L
1,552 SR
Queue Stats
86W - 99L
1,346 Elo+
Solo
Skadi
Skadi
MancillaBW
Skadi
Level 29
God Stats
4W - 2L
1,692 SR
Queue Stats
280W - 315L
1,291 Elo+
Solo
Hades
Hades
XDankeSchoenX
Hades
Level 29
God Stats
25W - 25L
1,416 SR
Queue Stats
50W - 57L
1,298 Elo+
Solo
Pele
Pele
zeltrax_russo
Pele
Level 24
God Stats
24W - 23L
1,378 SR
Queue Stats
69W - 90L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Boy-game1
Olorun
4
0 / 6 / 0
5,135
302
312
3,864
803
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Rxindrop_II
Bellona
14
3 / 6 / 1
8,987
529
10,892
13,907
6,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Zephrym-
Fenrir
12
2 / 9 / 1
7,567
445
8,397
14,850
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
6,479
381
2,302
10,660
8,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 1
6,984
411
3,360
4,515
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bad_Bonez_
Olorun
14
2 / 1 / 7
8,858
521
4,604
8,659
4,656
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
17
13 / 0 / 4
11,364
668
11,566
14,152
7,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
15
1 / 4 / 3
9,397
553
4,260
8,575
2,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 0 / 3
8,690
511
4,158
8,451
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 2 / 2
10,267
604
7,972
11,002
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
27
29
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bad_Bonez_
Olorun
2
1
7
5.5
L
Olorun
Boy-game1
Olorun
0
6
0
0
W
Thanatos
13
0
4
15
W
Skadi
1
4
3
0.63
L
Bellona
Rxindrop_II
Bellona
3
6
1
0.58
W
3
0
3
4.5
L
Fenrir
Zephrym-
Fenrir
2
9
1
0.28
L
0
5
1
0.1
L
1
3
1
0.5
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,263
Damage
32,560
47,796
Taken
50,839
22,206
Mitigated
23,209
4,517
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bad_Bonez_
Olorun
4,604
2,483
1,025
2,031
8,659
4,656
1,714
81
8,578
43,302
0
L
Olorun
Boy-game1
Olorun
312
207
0
56
3,864
803
151
0
3,744
2,105
0
W
Thanatos
11,566
6,673
84
11,495
14,152
7,616
2,794
1,263
12,889
0
62,511
W
Skadi
4,260
2,119
0
0
8,575
2,813
6,132
693
7,882
0
59,877
L
Bellona
Rxindrop_II
Bellona
10,892
3,530
0
1,498
13,907
6,853
831
4,310
9,419
0
58,189
W
4,158
857
42
3,983
8,451
3,700
1,237
0
8,451
38,384
0
L
Fenrir
Zephrym-
Fenrir
8,397
2,411
0
790
14,850
4,334
0
1,391
13,167
0
37,430
L
2,302
430
0
2,173
10,660
8,843
33
1,624
8,916
17,306
0
L
3,360
1,461
0
0
4,515
1,373
252
1,179
3,210
0
25,490
W
7,972
3,171
0
2,324
11,002
4,424
930
577
10,425
0
60,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
48,576
244
Minions Killed
488
0
Camps Cleared
0
1,054,332
Distance Traveled
1,483,059
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,858
521
85
5
0
319,386
1
L
Olorun
5,135
302
3
0
0
80,205
2
W
Thanatos
11,364
668
114
7
0
312,577
0
W
Skadi
9,397
553
112
7
0
285,285
0
L
Bellona
8,987
529
101
6
0
266,984
0
W
Hades
8,690
511
71
4
0
295,029
0
L
Fenrir
7,567
445
61
4
0
291,620
0
L
Sobek
6,479
381
26
2
0
206,551
0
L
Medusa
6,984
411
53
3
0
208,972
0
W
Pele
10,267
604
106
6
0
270,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role