Player Matchup

Terra
Terra
DexterMen
Terra
Level 68
God Stats
5W - 2L
1,268 SR
Queue Stats
79W - 63L
1,455 Elo+
Party 2
Ra
Ra
JAlamelafuerte
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Manuloma
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
XsinocoX
Kukulkan
Level 16
God Stats
2W - 0L
1,423 SR
Queue Stats
5W - 9L
1,420 Elo+
Party 2
Set
Set
sera999
Set
Level 80
God Stats
10W - 6L
1,516 SR
Queue Stats
62W - 34L
1,587 Elo+
Party 2
Team Averages
Level 54
1,441 SR
1,500 Elo+

VS

Team Averages
Level 59
1,501 SR
1,433 Elo+
Danzaburou
Danzaburou
Bagna
Danzaburou
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
132W - 180L
1,375 Elo+
Party 1
Cerberus
Cerberus
KyomeLizzy
Cerberus
Level 87
God Stats
4W - 3L
1,519 SR
Queue Stats
357W - 361L
1,394 Elo+
Solo
Kali
Kali
OsDexX
Kali
Level 78
God Stats
5W - 2L
1,477 SR
Queue Stats
56W - 56L
1,490 Elo+
Solo
Merlin
Merlin
bbxen3rgie
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,439 Elo+
Party 1
Anubis
Anubis
iDMQ8
Anubis
Level 32
God Stats
51W - 67L
1,511 SR
Queue Stats
281W - 310L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DexterMen
Terra
18
5 / 2 / 15
11,887
540
9,028
19,184
17,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
3 / 9 / 8
11,675
531
12,826
16,346
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Manuloma
Danzaburou
20
7 / 1 / 4
12,780
581
14,938
12,793
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
XsinocoX
Kukulkan
18
5 / 4 / 10
12,183
554
15,166
13,308
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
18
7 / 6 / 2
11,564
526
13,494
19,340
9,716
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bagna
Danzaburou
15
0 / 5 / 1
9,584
436
3,235
12,835
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KyomeLizzy
Cerberus
15
0 / 4 / 2
8,504
387
5,352
19,780
16,673
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
OsDexX
Kali
17
7 / 6 / 5
11,176
508
13,964
20,098
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
bbxen3rgie
Merlin
17
5 / 4 / 5
10,781
490
17,544
15,010
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
iDMQ8
Anubis
17
10 / 8 / 4
11,508
523
17,996
21,773
12,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
27
Kills
22
22
Deaths
27
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bagna
Danzaburou
0
5
1
0.1
W
Terra
DexterMen
Terra
5
2
15
6.25
W
3
9
8
0.78
L
Cerberus
KyomeLizzy
Cerberus
0
4
2
0.25
W
Danzaburou
Manuloma
Danzaburou
7
1
4
9
L
Kali
OsDexX
Kali
7
6
5
1.58
W
Kukulkan
XsinocoX
Kukulkan
5
4
10
2.5
L
Merlin
bbxen3rgie
Merlin
5
4
5
1.88
L
Anubis
iDMQ8
Anubis
10
8
4
1.5
W
Set
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,452
Damage
58,091
80,971
Taken
89,496
41,822
Mitigated
50,641
25,669
Healing
29,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bagna
Danzaburou
3,235
1,039
0
4,051
12,835
4,787
1,082
2,586
10,217
0
63,169
W
Terra
DexterMen
Terra
9,028
921
2,478
7,443
19,184
17,911
0
12,983
6,201
38,444
0
W
12,826
1,710
2,353
4,034
16,346
5,273
2,893
9,043
7,303
68,142
0
L
Cerberus
KyomeLizzy
Cerberus
5,352
417
346
4,877
19,780
16,673
0
9,041
10,475
37,975
0
W
Danzaburou
Manuloma
Danzaburou
14,938
7,218
0
5,781
12,793
4,966
722
4,442
8,351
0
96,785
L
Kali
OsDexX
Kali
13,964
8,287
0
7,859
20,098
11,153
7
5,742
14,164
0
72,205
W
Kukulkan
XsinocoX
Kukulkan
15,166
1,491
0
250
13,308
3,956
71
8,437
4,871
63,891
0
L
Merlin
bbxen3rgie
Merlin
17,544
613
0
3,100
15,010
5,682
100
6,771
7,957
76,158
0
L
Anubis
iDMQ8
Anubis
17,996
1,057
0
8,918
21,773
12,346
810
11,616
9,663
65,648
0
W
Set
13,494
6,884
0
3,330
19,340
9,716
1,252
5,987
13,353
0
82,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,089
Gold Earned
51,553
620
Minions Killed
550
0
Camps Cleared
0
2,003,739
Distance Traveled
1,901,014
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,584
436
125
6
0
362,488
1
W
Terra
11,887
540
59
3
0
470,975
4
W
Ra
11,675
531
141
6
0
333,318
2
L
Cerberus
8,504
387
67
3
0
385,635
5
W
Danzaburou
12,780
581
167
8
0
397,511
4
L
Kali
11,176
508
105
5
0
428,163
0
W
Kukulkan
12,183
554
131
6
0
401,658
4
L
Merlin
10,781
490
122
6
0
408,829
3
L
Anubis
11,508
523
131
6
0
315,899
1
W
Set
11,564
526
122
6
0
400,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role