Player Matchup

Geb
Geb
Boulvejak
Geb
Level 89
God Stats
16W - 13L
1,550 SR
Queue Stats
66W - 72L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Mal139
Gilgamesh
Level 96
God Stats
5W - 3L
1,685 SR
Queue Stats
191W - 180L
1,527 Elo+
Party 1
Serqet
Serqet
Stone52
Serqet
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 114L
1,526 Elo+
Party 1
Anubis
Anubis
ZombieWombat
Anubis
Level 84
God Stats
3W - 0L
1,792 SR
Queue Stats
5W - 4L
1,522 Elo+
Party 1
Chiron
Chiron
cornedfrog
Chiron
Level 87
God Stats
22W - 13L
1,604 SR
Queue Stats
272W - 288L
1,526 Elo+
Party 1
Team Averages
Level 98
1,626 SR
1,519 Elo+

VS

Team Averages
Level 94
1,386 SR
1,407 Elo+
Nox
Nox
Han28
Nox
Level 127
God Stats
28W - 43L
1,550 SR
Queue Stats
539W - 601L
1,429 Elo+
Solo
Athena
Athena
JedahDohma
Athena
Level 112
God Stats
12W - 10L
1,582 SR
Queue Stats
124W - 130L
1,397 Elo+
Solo
Cupid
Cupid
MentaMenta
Cupid
Level 58
God Stats
2W - 9L
1,028 SR
Queue Stats
72W - 88L
1,430 Elo+
Solo
Serqet
Serqet
Theabyssalgames
Serqet
Level 108
God Stats
15W - 20L
1,415 SR
Queue Stats
414W - 463L
1,483 Elo+
Solo
Vulcan
Vulcan
wardrumsjr
Vulcan
Level 67
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 4L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,371
537
2,399
5,870
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
Mal139
Gilgamesh
11
0 / 1 / 1
5,857
586
1,673
5,188
2,384
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
Stone52
Serqet
10
3 / 1 / 4
6,025
603
2,859
5,021
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
7 / 0 / 1
7,138
714
4,790
4,046
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
cornedfrog
Chiron
11
2 / 1 / 2
5,871
587
3,520
4,042
1,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Han28
Nox
9
1 / 1 / 0
5,410
541
1,407
3,278
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
JedahDohma
Athena
8
2 / 1 / 1
5,396
540
2,401
5,632
1,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
7
0 / 4 / 1
4,613
461
1,326
5,950
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 1 / 0
3,643
364
48
1,270
288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
wardrumsjr
Vulcan
7
0 / 6 / 0
4,181
418
1,012
6,513
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Nox
Han28
Nox
1
1
0
1
L
Athena
JedahDohma
Athena
2
1
1
2.5
W
Gilgamesh
Mal139
Gilgamesh
0
1
1
0.5
L
Cupid
0
4
1
0.13
W
Serqet
Stone52
Serqet
3
1
4
5
L
0
1
0
0
W
Anubis
7
0
1
7.5
W
Chiron
cornedfrog
Chiron
2
1
2
3
L
Vulcan
wardrumsjr
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,241
Damage
6,194
24,167
Taken
22,643
9,210
Mitigated
5,475
10,189
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,399
388
0
1,418
5,870
2,293
0
1,523
4,347
11,946
0
L
Nox
Han28
Nox
1,407
148
0
322
3,278
1,111
0
98
3,180
20,226
0
L
Athena
JedahDohma
Athena
2,401
701
0
1,025
5,632
1,499
0
2,054
3,410
11,050
0
W
Gilgamesh
Mal139
Gilgamesh
1,673
400
0
1,593
5,188
2,384
25
954
4,234
0
26,896
L
Cupid
1,326
934
55
1,687
5,950
1,358
0
1,283
4,499
0
22,653
W
Serqet
Stone52
Serqet
2,859
366
0
2,822
5,021
1,653
0
644
4,359
0
26,845
L
48
0
0
90
1,270
288
0
666
604
0
3,261
W
Anubis
4,790
101
0
2,336
4,046
1,658
2,060
1,355
2,617
44,139
0
W
Chiron
cornedfrog
Chiron
3,520
1,023
739
1,281
4,042
1,222
0
252
3,790
0
35,725
L
Vulcan
wardrumsjr
Vulcan
1,012
546
0
608
6,513
1,219
0
3,088
3,425
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
23,243
319
Minions Killed
165
0
Camps Cleared
0
873,084
Distance Traveled
706,411
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,371
537
24
2
0
171,767
3
L
Nox
5,410
541
55
6
0
137,955
2
L
Athena
5,396
540
17
2
0
195,848
2
W
Gilgamesh
5,857
586
64
6
0
177,319
2
L
Cupid
4,613
461
57
6
0
158,349
3
W
Serqet
6,025
603
61
6
0
208,674
2
L
Serqet
3,643
364
10
1
0
45,888
1
W
Anubis
7,138
714
101
10
0
143,810
0
W
Chiron
5,871
587
69
7
0
171,514
2
L
Vulcan
4,181
418
26
3
0
168,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role