Player Matchup

Neith
Neith
BLACK49GUY
Neith
Level 25
God Stats
10W - 15L
1,473 SR
Queue Stats
24W - 37L
1,241 Elo+
Party 2
Thor
Thor
DJ V1NnY
Thor
Level 6
God Stats
1W - 3L
1,336 SR
Queue Stats
8W - 20L
1,240 Elo+
Party 2
Ares
Ares
MxTDwayne
Ares
Level 26
God Stats
1W - 1L
1,714 SR
Queue Stats
32W - 41L
1,225 Elo+
Party 2
Merlin
Merlin
flambe-mike7
Merlin
Level 6
God Stats
9W - 13L
1,282 SR
Queue Stats
10W - 19L
1,096 Elo+
Solo
Sun Wukong
Sun Wukong
jack0ford
Sun Wukong
Level 27
God Stats
5W - 7L
1,460 SR
Queue Stats
51W - 48L
1,323 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,225 Elo+

VS

Team Averages
Level 13
1,564 SR
1,436 Elo+
Arachne
Arachne
Beesap
Arachne
Level 12
God Stats
10W - 8L
1,551 SR
Queue Stats
27W - 23L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
ChuteMie
Sun Wukong
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 25L
1,234 Elo+
Party 1
Apollo
Apollo
Fanaticster
Apollo
Level 17
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 2L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
Irohok
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,255 Elo+
Party 1
Xbalanque
Xbalanque
Zombiesnax
Xbalanque
Level 17
God Stats
22W - 16L
1,565 SR
Queue Stats
31W - 28L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 3 / 2
11,922
917
19,268
15,154
8,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
17
3 / 12 / 4
11,674
898
8,171
23,431
16,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
18
1 / 9 / 7
11,400
877
14,022
27,023
44,671
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
17
0 / 10 / 5
11,452
881
8,513
17,384
9,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
jack0ford
Sun Wukong
18
2 / 9 / 8
11,909
916
19,207
31,596
40,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beesap
Arachne
20
7 / 2 / 24
13,398
1,031
16,074
18,600
9,480
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
ChuteMie
Sun Wukong
20
6 / 3 / 28
13,500
1,038
14,742
12,945
17,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Apollo
20
11 / 1 / 19
13,531
1,041
22,761
14,003
6,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Irohok
Baron Samedi
20
8 / 1 / 26
13,927
1,071
25,299
14,657
8,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Zombiesnax
Xbalanque
20
11 / 3 / 23
13,754
1,058
30,328
14,297
6,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
163
10
Kills
43
43
Deaths
10
26
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Neith
4
3
2
1.67
W
Arachne
Beesap
Arachne
7
2
24
9.5
W
Sun Wukong
ChuteMie
Sun Wukong
6
3
28
6.67
L
Thor
3
12
4
0.42
W
Apollo
11
1
19
20.5
W
Baron Samedi
Irohok
Baron Samedi
8
1
26
21
L
Ares
1
9
7
0.5
W
Xbalanque
Zombiesnax
Xbalanque
11
3
23
7.5
L
Merlin
0
10
5
0.25
L
Sun Wukong
jack0ford
Sun Wukong
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,181
Damage
109,204
114,588
Taken
74,502
120,642
Mitigated
48,567
1,809
Healing
25,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
19,268
12,531
0
797
15,154
8,451
0
5,473
9,681
0
45,664
W
Arachne
Beesap
Arachne
16,074
11,816
0
7,450
18,600
9,480
0
6,339
12,261
0
23,432
W
Sun Wukong
ChuteMie
Sun Wukong
14,742
2,407
0
0
12,945
17,104
0
3,313
9,632
3,525
26,542
L
Thor
8,171
1,473
0
0
23,431
16,875
0
5,047
18,384
101
13,211
W
Apollo
22,761
12,964
0
1,750
14,003
6,832
0
6,049
7,954
0
62,066
W
Baron Samedi
Irohok
Baron Samedi
25,299
3,241
7,878
5,021
14,657
8,534
0
3,132
11,525
53,255
0
L
Ares
14,022
418
0
0
27,023
44,671
0
6,946
20,077
17,031
0
W
Xbalanque
Zombiesnax
Xbalanque
30,328
22,723
0
3,225
14,297
6,617
0
3,803
10,494
0
55,513
L
Merlin
8,513
1,328
0
0
17,384
9,678
0
3,058
14,326
65,284
0
L
Sun Wukong
jack0ford
Sun Wukong
19,207
2,169
0
1,012
31,596
40,967
0
6,581
25,015
0
38,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,357
Gold Earned
68,110
256
Minions Killed
244
0
Camps Cleared
13
1,075,848
Distance Traveled
1,204,939
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,922
917
46
4
0
225,031
1
W
Arachne
13,398
1,031
14
1
3
253,860
0
W
Sun Wukong
13,500
1,038
31
2
2
257,844
1
L
Thor
11,674
898
20
2
0
179,587
2
W
Apollo
13,531
1,041
74
6
2
262,042
1
W
Baron Samedi
13,927
1,071
71
5
1
212,689
0
L
Ares
11,400
877
4
0
0
199,499
0
W
Xbalanque
13,754
1,058
54
4
5
218,504
0
L
Merlin
11,452
881
136
10
0
202,262
0
L
Sun Wukong
11,909
916
50
4
0
269,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role