Player Matchup

Yemoja
Yemoja
Adeo8a37
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 97L
1,517 Elo+
Solo
Nike
Nike
Devourer38
Nike
Level 28
God Stats
3W - 4L
1,291 SR
Queue Stats
25W - 32L
1,293 Elo+
Party 1
Da Ji
Da Ji
TheSwagTomato
Da Ji
Level 22
God Stats
1W - 1L
1,147 SR
Queue Stats
18W - 18L
1,265 Elo+
Party 1
Aphrodite
Aphrodite
Valk Lally3802
Aphrodite
Level 10
God Stats
62W - 51L
1,420 SR
Queue Stats
161W - 140L
1,329 Elo+
Solo
Neith
Neith
ZillaPandy1
Neith
Level 9
God Stats
9W - 3L
1,689 SR
Queue Stats
13W - 15L
1,378 Elo+
Solo
Team Averages
Level 19
1,410 SR
1,357 Elo+

VS

Team Averages
Level 21
1,404 SR
1,297 Elo+
Ymir
Ymir
King merum
Ymir
Level 3
God Stats
1W - 2L
1,466 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 2
Chernobog
Chernobog
Trace Tensei
Chernobog
Level 45
God Stats
1W - 2L
1,466 SR
Queue Stats
15W - 23L
1,320 Elo+
Party 2
Loki
Loki
Wazzzoouuski
Loki
Level 29
God Stats
3W - 6L
1,258 SR
Queue Stats
9W - 11L
1,169 Elo+
Solo
Cerberus
Cerberus
damalli_moon
Cerberus
Level 18
God Stats
6W - 11L
1,329 SR
Queue Stats
41W - 70L
1,332 Elo+
Solo
Chiron
Chiron
youngnate451
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 58L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adeo8a37
Yemoja
19
2 / 0 / 23
13,316
1,024
6,483
3,966
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 3 / 27
13,187
1,014
18,691
16,616
18,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
20 / 1 / 12
14,257
1,097
30,421
13,886
7,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Valk Lally3802
Aphrodite
20
10 / 0 / 22
14,614
1,124
29,756
13,604
7,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 7 / 21
11,676
898
12,434
12,354
5,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
11,648
896
10,999
24,755
29,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Trace Tensei
Chernobog
18
2 / 3 / 5
11,862
912
10,533
15,105
5,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 9 / 2
12,782
983
19,947
23,610
7,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
damalli_moon
Cerberus
17
0 / 8 / 4
11,580
891
3,719
22,769
8,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chiron
17
0 / 11 / 4
10,558
812
7,432
19,296
6,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
32
39
Kills
11
11
Deaths
39
105
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Adeo8a37
Yemoja
2
0
23
13.5
W
6
3
27
6.5
L
2
8
6
0.63
W
20
1
12
26
L
Chernobog
Trace Tensei
Chernobog
2
3
5
1.5
W
Aphrodite
Valk Lally3802
Aphrodite
10
0
22
21
L
7
9
2
0.89
W
1
7
21
1.64
L
Cerberus
damalli_moon
Cerberus
0
8
4
0.25
L
Chiron
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,785
Damage
52,630
60,426
Taken
105,535
42,349
Mitigated
56,952
23,177
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Adeo8a37
Yemoja
6,483
1,729
5,287
1,821
3,966
4,801
0
1,391
2,575
26,536
0
W
18,691
5,181
0
0
16,616
18,009
0
5,009
11,607
0
35,225
L
10,999
4,041
0
0
24,755
29,156
0
9,491
15,264
26,004
0
W
30,421
11,526
0
1,288
13,886
7,043
0
2,862
11,024
0
44,609
L
Chernobog
Trace Tensei
Chernobog
10,533
6,114
0
1,396
15,105
5,304
0
6,271
8,834
0
47,120
W
Aphrodite
Valk Lally3802
Aphrodite
29,756
2,094
5,230
8,415
13,604
7,386
0
2,091
11,513
61,515
0
L
19,947
5,761
0
1,551
23,610
7,843
0
8,495
15,115
0
41,515
W
12,434
5,853
0
1,136
12,354
5,110
0
3,365
8,989
0
25,393
L
Cerberus
damalli_moon
Cerberus
3,719
410
0
3,226
22,769
8,472
0
6,476
16,293
13,193
0
L
Chiron
7,432
3,298
380
1,063
19,296
6,177
0
5,506
13,768
0
20,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,050
Gold Earned
58,430
238
Minions Killed
215
5
Camps Cleared
9
1,076,654
Distance Traveled
912,157
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,316
1,024
37
3
0
199,229
0
W
Nike
13,187
1,014
32
2
1
224,573
0
L
Ymir
11,648
896
46
4
0
217,014
0
W
Da Ji
14,257
1,097
41
3
0
219,766
0
L
Chernobog
11,862
912
76
6
2
203,048
0
W
Aphrodite
14,614
1,124
69
5
4
252,309
1
L
Loki
12,782
983
39
3
6
210,280
0
W
Neith
11,676
898
59
5
0
180,777
0
L
Cerberus
11,580
891
28
2
1
133,978
2
L
Chiron
10,558
812
26
2
0
147,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role