Player Matchup

Sun Wukong
Sun Wukong
BxHOKEY
Sun Wukong
Level 107
God Stats
10W - 12L
1,518 SR
Queue Stats
45W - 35L
1,494 Elo+
Party 3
Chang'e
Chang'e
CaptalnDelrlous
Chang'e
Level 44
God Stats
4W - 7L
1,639 SR
Queue Stats
10W - 17L
1,687 Elo+
Party 1
Osiris
Osiris
Warazoid
Osiris
Level 55
God Stats
0W - 1L
1,366 SR
Queue Stats
8W - 10L
1,651 Elo+
Party 1
Kuzenbo
Kuzenbo
murrber69
Kuzenbo
Level 40
God Stats
4W - 2L
1,867 SR
Queue Stats
88W - 111L
1,478 Elo+
Solo
Mercury
Mercury
xHOKEYx
Mercury
Level 126
God Stats
1W - 3L
1,491 SR
Queue Stats
100W - 73L
1,553 Elo+
Party 3
Team Averages
Level 74
1,576 SR
1,572 Elo+

VS

Team Averages
Level 110
1,713 SR
1,581 Elo+
Athena
Athena
FreeKil1
Athena
Level 25
God Stats
24W - 5L
1,921 SR
Queue Stats
508W - 213L
1,669 Elo+
Party 2
Hades
Hades
GetClappedScrub
Hades
Level 111
God Stats
5W - 2L
1,859 SR
Queue Stats
28W - 22L
1,513 Elo+
Solo
Fenrir
Fenrir
OIFONE
Fenrir
Level 160
God Stats
88W - 83L
1,526 SR
Queue Stats
616W - 665L
1,569 Elo+
Solo
Danzaburou
Danzaburou
Snipingn00b
Danzaburou
Level 145
God Stats
5W - 1L
1,721 SR
Queue Stats
7W - 2L
1,491 Elo+
Solo
Vulcan
Vulcan
StraightDogWater
Vulcan
Level 111
God Stats
7W - 4L
1,538 SR
Queue Stats
732W - 345L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BxHOKEY
Sun Wukong
16
2 / 4 / 4
10,138
922
9,910
18,794
14,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 3
10,294
936
14,411
15,345
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
Warazoid
Osiris
16
2 / 8 / 3
10,332
939
8,433
22,253
20,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
murrber69
Kuzenbo
16
1 / 6 / 4
9,843
895
14,550
23,502
32,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
xHOKEYx
Mercury
16
2 / 6 / 3
9,968
906
8,964
12,664
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

128

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FreeKil1
Athena
18
4 / 0 / 23
11,342
1,031
11,678
16,502
16,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 4 / 20
11,662
1,060
18,447
16,005
13,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
OIFONE
Fenrir
18
9 / 1 / 13
11,581
1,053
14,894
8,316
3,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Snipingn00b
Danzaburou
18
5 / 3 / 18
12,238
1,113
15,032
12,091
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 0 / 14
11,916
1,083
24,472
6,132
3,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
117
8
Kills
29
29
Deaths
8
17
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BxHOKEY
Sun Wukong
2
4
4
1
L
1
5
3
0.5
W
Athena
FreeKil1
Athena
4
0
23
15.5
W
5
4
20
3.75
W
Fenrir
OIFONE
Fenrir
9
1
13
15.5
W
Danzaburou
Snipingn00b
Danzaburou
5
3
18
4.67
W
6
0
14
13
L
Osiris
Warazoid
Osiris
2
8
3
0.44
L
Kuzenbo
murrber69
Kuzenbo
1
6
4
0.5
L
Mercury
xHOKEYx
Mercury
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,268
Damage
84,523
92,558
Taken
59,046
78,807
Mitigated
42,247
18,498
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BxHOKEY
Sun Wukong
9,910
1,529
1,216
1,799
18,794
14,394
0
11,499
7,295
0
24,284
L
14,411
703
6,419
5,508
15,345
5,690
0
8,275
7,070
49,089
0
W
Athena
FreeKil1
Athena
11,678
3,021
1,054
1,196
16,502
16,820
0
9,574
6,928
20,337
0
W
18,447
467
1,314
4,287
16,005
13,164
0
7,853
8,152
30,750
0
W
Fenrir
OIFONE
Fenrir
14,894
2,941
0
1,788
8,316
3,974
0
4,003
4,313
0
24,414
W
Danzaburou
Snipingn00b
Danzaburou
15,032
6,813
0
2,677
12,091
5,278
0
5,399
6,692
0
41,331
W
24,472
5,810
0
744
6,132
3,011
0
2,132
4,000
62,450
0
L
Osiris
Warazoid
Osiris
8,433
2,941
0
3,556
22,253
20,364
0
13,804
8,449
0
30,328
L
Kuzenbo
murrber69
Kuzenbo
14,550
3,450
0
0
23,502
32,935
0
12,222
11,280
34,187
0
L
Mercury
xHOKEYx
Mercury
8,964
3,055
0
0
12,664
5,424
0
8,797
3,867
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
58,739
233
Minions Killed
218
7
Camps Cleared
10
1,150,135
Distance Traveled
1,100,522
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,138
922
41
4
1
243,946
0
L
Chang'e
10,294
936
79
7
5
209,373
0
W
Athena
11,342
1,031
18
2
0
217,804
0
W
Hades
11,662
1,060
30
3
1
211,234
0
W
Fenrir
11,581
1,053
18
2
4
232,120
0
W
Danzaburou
12,238
1,113
63
6
4
188,601
0
W
Vulcan
11,916
1,083
89
8
1
250,763
1
L
Osiris
10,332
939
43
4
1
229,079
0
L
Kuzenbo
9,843
895
37
3
0
214,107
0
L
Mercury
9,968
906
33
3
0
253,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role