Player Matchup

Artemis
Artemis
MikeDaMartianG
Artemis
Level 127
God Stats
45W - 40L
1,400 SR
Queue Stats
696W - 713L
1,443 Elo+
Party 3
Sobek
Sobek
NinjusuPenguin
Sobek
Level 45
God Stats
7W - 11L
1,411 SR
Queue Stats
96W - 78L
1,487 Elo+
Party 3
Loki
Loki
Vibe Phox
Loki
Level 8
God Stats
4W - 7L
1,691 SR
Queue Stats
6W - 8L
1,712 Elo+
Party 2
Hercules
Hercules
xgod unknown
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,385 Elo+
Party 2
Ra
Ra
zXShadowXz
Ra
Level 64
God Stats
21W - 18L
1,536 SR
Queue Stats
213W - 219L
1,430 Elo+
Party 2
Team Averages
Level 62
1,508 SR
1,491 Elo+

VS

Team Averages
Level 67
1,622 SR
1,427 Elo+
Janus
Janus
Acs_StarryKnight
Janus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,322 Elo+
Party 4
King Arthur
King Arthur
Goat3d_Since_6
King Arthur
Level 33
God Stats
20W - 18L
1,463 SR
Queue Stats
51W - 43L
1,486 Elo+
Party 1
Cupid
Cupid
JustJoshing90
Cupid
Level 102
God Stats
14W - 3L
1,729 SR
Queue Stats
135W - 130L
1,444 Elo+
Party 4
Set
Set
SwaggerxJacker21
Set
Level 42
God Stats
14W - 12L
1,535 SR
Queue Stats
48W - 44L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TRMangoSmash
Kumbhakarna
Level 109
God Stats
17W - 7L
1,882 SR
Queue Stats
124W - 119L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,640
464
2,096
5,172
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,796
480
1,845
7,540
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
8
0 / 4 / 1
4,644
464
873
5,501
2,090
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
xgod unknown
Hercules
9
1 / 4 / 0
5,143
514
2,592
8,747
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 0
6,027
603
2,340
6,258
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,024
502
2,041
3,678
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Goat3d_Since_6
King Arthur
12
7 / 0 / 2
7,103
710
9,044
4,550
4,172
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 0 / 1
6,106
611
5,194
5,017
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 2
6,343
634
3,596
4,812
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
TRMangoSmash
Kumbhakarna
9
0 / 0 / 5
5,823
582
1,264
5,096
2,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
17
17
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
King Arthur
Goat3d_Since_6
King Arthur
7
0
2
8
W
6
0
1
6.5
L
0
3
0
0
L
0
3
0
0
W
4
1
2
5
W
Kumbhakarna
TRMangoSmash
Kumbhakarna
0
0
5
2.5
L
Loki
0
4
1
0.13
L
Hercules
xgod unknown
Hercules
1
4
0
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,746
Damage
21,139
33,218
Taken
23,153
13,592
Mitigated
11,015
8,928
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,041
213
0
0
3,678
957
0
1,296
2,228
24,333
0
W
King Arthur
Goat3d_Since_6
King Arthur
9,044
1,124
0
125
4,550
4,172
273
0
4,286
0
36,266
W
5,194
3,128
422
2,287
5,017
1,392
33
1,111
3,898
0
27,891
L
2,096
851
320
1,293
5,172
1,224
0
662
4,510
0
20,190
L
1,845
199
89
2,493
7,540
3,196
0
602
6,938
13,238
0
W
3,596
1,958
0
1,334
4,812
2,002
0
778
3,986
0
31,683
W
Kumbhakarna
TRMangoSmash
Kumbhakarna
1,264
240
0
930
5,096
2,492
0
812
4,276
14,141
0
L
Loki
873
113
0
145
5,501
2,090
0
252
5,249
0
12,925
L
Hercules
xgod unknown
Hercules
2,592
663
0
3,020
8,747
4,760
110
52
8,695
0
25,432
L
2,340
418
48
1,520
6,258
2,322
317
1,737
4,521
37,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
30,399
233
Minions Killed
269
0
Camps Cleared
0
903,735
Distance Traveled
985,603
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,024
502
48
5
0
178,566
1
W
King Arthur
7,103
710
76
8
0
195,801
4
W
Cupid
6,106
611
52
5
0
194,720
1
L
Artemis
4,640
464
38
4
0
145,973
0
L
Sobek
4,796
480
25
3
0
190,235
1
W
Set
6,343
634
62
6
0
218,497
2
W
Kumbhakarna
5,823
582
31
3
0
198,019
2
L
Loki
4,644
464
42
4
0
197,961
0
L
Hercules
5,143
514
54
5
0
193,250
2
L
Ra
6,027
603
74
7
0
176,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role