Player Matchup

Thanatos
Thanatos
DestinyHeroES
Thanatos
Level 28
God Stats
1W - 2L
1,308 SR
Queue Stats
93W - 112L
1,413 Elo+
Solo
Agni
Agni
GABY5143
Agni
Level 17
God Stats
1W - 3L
1,482 SR
Queue Stats
22W - 28L
1,444 Elo+
Solo
Ares
Ares
LorDrac
Ares
Level 16
God Stats
7W - 10L
1,419 SR
Queue Stats
7W - 10L
1,339 Elo+
Solo
Izanami
Izanami
Pligna
Izanami
Level 26
God Stats
0W - 2L
1,168 SR
Queue Stats
81W - 96L
1,359 Elo+
Solo
Hercules
Hercules
penma
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,381 Elo+
Solo
Team Averages
Level 20
1,375 SR
1,387 Elo+

VS

Team Averages
Level 37
1,664 SR
1,730 Elo+
Ra
Ra
Demonstalker03
Ra
Level 107
God Stats
20W - 11L
1,578 SR
Queue Stats
413W - 421L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
Gabyukih
Gilgamesh
Level 17
God Stats
4W - 2L
1,879 SR
Queue Stats
49W - 18L
1,872 Elo+
Party 1
Medusa
Medusa
Kissila
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,817 Elo+
Party 1
Kali
Kali
Kissilah
Kali
Level 23
God Stats
4W - 1L
1,648 SR
Queue Stats
71W - 42L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
Ouat
Aphrodite
Level 31
God Stats
34W - 17L
1,713 SR
Queue Stats
67W - 37L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DestinyHeroES
Thanatos
12
1 / 4 / 1
7,350
459
3,324
10,003
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
11
0 / 3 / 0
6,920
433
3,335
5,314
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
LorDrac
Ares
9
0 / 7 / 0
6,015
376
3,186
10,908
9,025
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
Pligna
Izanami
8
0 / 5 / 0
5,583
349
1,344
6,770
2,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
penma
Hercules
11
1 / 5 / 0
7,297
456
3,284
13,215
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,329
583
6,004
7,838
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Gabyukih
Gilgamesh
14
8 / 1 / 4
9,132
571
8,451
11,841
9,673
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Kissila
Medusa
13
4 / 1 / 8
8,638
540
7,199
8,309
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
13
3 / 1 / 7
8,475
530
3,632
13,656
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Ouat
Aphrodite
13
2 / 0 / 11
8,800
550
5,691
6,843
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
2
Kills
24
24
Deaths
4
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Thanatos
DestinyHeroES
Thanatos
1
4
1
0.38
L
Agni
0
3
0
0
W
Gilgamesh
Gabyukih
Gilgamesh
8
1
4
10
W
Medusa
Kissila
Medusa
4
1
8
8
W
Kali
3
1
7
6.5
L
Ares
LorDrac
Ares
0
7
0
0
W
Aphrodite
Ouat
Aphrodite
2
0
11
7.5
L
Izanami
Pligna
Izanami
0
5
0
0
L
Hercules
penma
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,473
Damage
30,977
46,210
Taken
48,487
24,483
Mitigated
28,391
11,447
Healing
24,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,004
799
1,080
4,237
7,838
2,891
1,826
2,136
5,622
59,284
0
L
Thanatos
DestinyHeroES
Thanatos
3,324
950
0
6,405
10,003
3,556
59
2,293
7,608
0
34,691
L
Agni
3,335
125
0
510
5,314
1,524
249
441
4,833
39,281
0
W
Gilgamesh
Gabyukih
Gilgamesh
8,451
2,499
0
4,275
11,841
9,673
902
2,783
9,034
0
42,508
W
Medusa
Kissila
Medusa
7,199
3,682
0
1,811
8,309
3,472
1,579
2,055
6,254
0
41,291
W
Kali
3,632
1,493
0
4,745
13,656
5,901
0
3,659
9,901
0
53,558
L
Ares
LorDrac
Ares
3,186
88
0
0
10,908
9,025
498
1,970
8,850
19,461
0
W
Aphrodite
Ouat
Aphrodite
5,691
614
3,259
4,862
6,843
6,454
1,266
1,487
5,338
26,774
0
L
Izanami
Pligna
Izanami
1,344
714
0
730
6,770
2,578
95
1,254
5,516
0
18,914
L
Hercules
penma
Hercules
3,284
406
0
3,802
13,215
7,800
673
5,417
7,708
3,121
19,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
44,374
276
Minions Killed
365
0
Camps Cleared
0
1,202,850
Distance Traveled
1,504,073
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,329
583
95
6
0
326,755
1
L
Thanatos
7,350
459
81
5
0
273,170
0
L
Agni
6,920
433
85
5
0
185,120
1
W
Gilgamesh
9,132
571
74
5
0
282,178
4
W
Medusa
8,638
540
64
4
0
283,537
0
W
Kali
8,475
530
89
6
0
305,213
2
L
Ares
6,015
376
35
2
0
220,282
0
W
Aphrodite
8,800
550
43
3
0
306,390
2
L
Izanami
5,583
349
42
3
0
239,084
2
L
Hercules
7,297
456
33
2
0
285,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role