Player Matchup

Skadi
Skadi
Benpachi94
Skadi
Level 23
God Stats
7W - 10L
1,304 SR
Queue Stats
72W - 69L
1,390 Elo+
Solo
Ullr
Ullr
DE4TH R3JECT
Ullr
Level 26
God Stats
1W - 2L
1,245 SR
Queue Stats
8W - 13L
1,024 Elo+
Solo
Fenrir
Fenrir
SplxzhGreens655
Fenrir
Level 26
God Stats
11W - 9L
1,522 SR
Queue Stats
41W - 41L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
Sprite7973
Kukulkan
Level 16
God Stats
21W - 15L
1,422 SR
Queue Stats
22W - 28L
1,277 Elo+
Party 1
Cupid
Cupid
ThreeBoehmBoys
Cupid
Level 13
God Stats
1W - 0L
1,333 SR
Queue Stats
3W - 1L
1,789 Elo+
Solo
Team Averages
Level 21
1,365 SR
1,359 Elo+

VS

Team Averages
Level 18
1,467 SR
1,272 Elo+
Cthulhu
Cthulhu
Atrayes
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Neith
Neith
DrummRoll
Neith
Level 28
God Stats
63W - 63L
1,515 SR
Queue Stats
157W - 168L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Ridiculous1853
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 3
Thor
Thor
ajbbaseball
Thor
Level 4
God Stats
0W - 3L
1,321 SR
Queue Stats
4W - 9L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
wHiteGelato
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 148L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
14 / 1 / 19
15,712
1,209
26,748
13,405
5,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 3 / 23
13,627
1,048
13,364
11,898
6,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 4 / 19
15,705
1,208
23,346
19,603
9,932
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Sprite7973
Kukulkan
20
13 / 5 / 22
15,402
1,185
32,734
16,227
7,366
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
0 / 5 / 18
11,602
892
3,419
10,144
4,321
Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atrayes
Cthulhu
19
1 / 14 / 9
12,298
946
8,320
27,393
14,281
Neith
DrummRoll
Neith
19
4 / 2 / 7
13,593
1,046
13,833
14,096
5,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
18
4 / 16 / 6
12,736
980
13,545
23,988
11,505
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 10 / 7
12,742
980
14,002
17,534
8,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
wHiteGelato
Sun Wukong
19
4 / 7 / 8
12,775
983
14,516
27,195
26,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
55
48
Kills
18
18
Deaths
49
101
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atrayes
Cthulhu
1
14
9
0.39
W
Skadi
14
1
19
23.5
W
5
3
23
5.5
L
Neith
DrummRoll
Neith
4
2
7
3.75
L
Kukulkan
4
16
6
0.44
W
16
4
19
6.38
W
Kukulkan
Sprite7973
Kukulkan
13
5
22
4.8
W
0
5
18
1.8
L
5
10
7
0.85
L
Sun Wukong
wHiteGelato
Sun Wukong
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,611
Damage
64,216
71,277
Taken
110,206
34,204
Mitigated
67,026
18,463
Healing
2,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atrayes
Cthulhu
8,320
151
0
0
27,393
14,281
0
10,065
16,962
34,831
0
W
Skadi
26,748
16,128
0
3,908
13,405
5,631
0
5,565
7,840
0
52,854
W
13,364
8,390
0
2,868
11,898
6,954
0
3,478
8,420
0
31,770
L
Neith
DrummRoll
Neith
13,833
7,361
0
1,398
14,096
5,782
0
8,234
5,450
0
53,539
L
Kukulkan
13,545
3,078
0
0
23,988
11,505
0
6,024
17,802
34,346
0
W
23,346
10,049
1,274
3,783
19,603
9,932
0
5,035
14,568
0
34,754
W
Kukulkan
Sprite7973
Kukulkan
32,734
2,545
1,386
3,368
16,227
7,366
0
5,896
10,331
62,812
0
W
3,419
1,039
1,191
685
10,144
4,321
0
2,293
7,851
0
9,702
L
14,002
2,686
0
0
17,534
8,717
0
2,407
15,045
0
21,508
L
Sun Wukong
wHiteGelato
Sun Wukong
14,516
4,184
0
772
27,195
26,741
0
4,706
22,213
564
24,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,048
Gold Earned
64,144
230
Minions Killed
223
5
Camps Cleared
2
1,078,561
Distance Traveled
1,096,528
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,298
946
56
4
0
208,473
0
W
Skadi
15,712
1,209
66
5
2
221,089
0
W
Ullr
13,627
1,048
39
3
0
216,578
1
L
Neith
13,593
1,046
96
7
0
241,791
1
L
Kukulkan
12,736
980
50
4
1
185,741
1
W
Fenrir
15,705
1,208
32
2
3
236,377
1
W
Kukulkan
15,402
1,185
82
6
0
216,530
0
W
Cupid
11,602
892
11
1
0
187,987
0
L
Thor
12,742
980
9
1
0
198,704
2
L
Sun Wukong
12,775
983
12
1
1
261,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role