Player Matchup

Hercules
Hercules
Dyauspitr
Hercules
Level 148
God Stats
0W - 1L
1,274 SR
Queue Stats
23W - 17L
1,553 Elo+
Party 1
Hades
Hades
Frailnoob
Hades
Level 104
God Stats
2W - 8L
1,157 SR
Queue Stats
397W - 412L
1,539 Elo+
Solo
Ullr
Ullr
ZingierLettuce3
Ullr
Level 128
God Stats
0W - 2L
1,250 SR
Queue Stats
19W - 18L
1,465 Elo+
Party 1
Neith
Neith
lucky_bucker
Neith
Level 157
God Stats
1W - 3L
1,683 SR
Queue Stats
114W - 131L
1,453 Elo+
Solo
Horus
Horus
rod04
Horus
Level 124
God Stats
13W - 14L
1,514 SR
Queue Stats
541W - 516L
1,537 Elo+
Solo
Team Averages
Level 132
1,376 SR
1,510 Elo+

VS

Team Averages
Level 115
1,639 SR
1,571 Elo+
Thoth
Thoth
AngieStyles
Thoth
Level 25
God Stats
1W - 0L
1,982 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Ibericus
Scylla
Level 121
God Stats
2W - 0L
1,297 SR
Queue Stats
156W - 139L
1,535 Elo+
Solo
Apollo
Apollo
StayPuff00
Apollo
Level 158
God Stats
2W - 1L
1,880 SR
Queue Stats
142W - 126L
1,522 Elo+
Solo
Horus
Horus
YoVillano92
Horus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,759 Elo+
Solo
Hercules
Hercules
senyour James
Hercules
Level 147
God Stats
25W - 21L
1,537 SR
Queue Stats
673W - 724L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dyauspitr
Hercules
18
2 / 3 / 7
9,788
699
7,016
19,838
14,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
Frailnoob
Hades
16
5 / 4 / 1
9,840
703
10,790
15,297
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 3 / 5
8,899
636
7,251
15,031
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 6
8,533
610
15,723
12,032
4,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
rod04
Horus
13
1 / 5 / 6
8,097
578
5,947
12,834
11,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 15
10,665
762
22,660
7,663
2,461
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Ibericus
Scylla
18
8 / 3 / 8
11,450
818
22,617
11,038
3,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
StayPuff00
Apollo
16
1 / 2 / 14
9,681
692
11,135
9,843
3,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 12
9,886
706
5,471
12,427
13,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
senyour James
Hercules
16
3 / 2 / 11
9,968
712
8,687
13,535
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
10
Kills
20
20
Deaths
10
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
L
Hercules
Dyauspitr
Hercules
2
3
7
1.83
L
Hades
Frailnoob
Hades
5
4
1
1.38
W
Scylla
Ibericus
Scylla
8
3
8
4
W
Apollo
StayPuff00
Apollo
1
2
14
4
W
3
2
12
4.5
L
1
3
5
1.17
L
1
5
6
0.8
L
Horus
rod04
Horus
1
5
6
0.8
W
Hercules
senyour James
Hercules
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,727
Damage
70,570
75,032
Taken
54,506
46,717
Mitigated
37,491
34,965
Healing
30,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,660
1,228
316
1,452
7,663
2,461
2,103
2,102
5,561
41,079
0
L
Hercules
Dyauspitr
Hercules
7,016
793
1,172
8,695
19,838
14,614
0
13,276
6,262
0
19,816
L
Hades
Frailnoob
Hades
10,790
494
1,216
4,007
15,297
11,035
0
9,892
5,288
19,808
0
W
Scylla
Ibericus
Scylla
22,617
1,156
1,114
656
11,038
3,660
683
619
10,419
43,284
0
W
Apollo
StayPuff00
Apollo
11,135
7,262
2,577
3,272
9,843
3,775
2,789
1,429
8,414
0
24,209
W
5,471
2,651
10,065
6,662
12,427
13,093
210
3,247
9,180
0
9,470
L
7,251
3,610
274
5,913
15,031
5,133
0
9,824
5,177
0
26,051
L
15,723
2,964
1,630
2,444
12,032
4,349
0
6,884
5,058
0
30,162
L
Horus
rod04
Horus
5,947
2,320
6,019
3,595
12,834
11,586
0
5,401
7,343
0
11,169
W
Hercules
senyour James
Hercules
8,687
660
358
3,717
13,535
14,502
0
3,393
10,142
0
15,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
51,650
137
Minions Killed
144
0
Camps Cleared
0
1,174,892
Distance Traveled
1,313,242
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,665
762
31
2
0
261,145
0
L
Hercules
9,788
699
27
2
0
252,737
4
L
Hades
9,840
703
27
2
0
214,797
2
W
Scylla
11,450
818
55
4
0
242,744
0
W
Apollo
9,681
692
32
2
0
255,499
1
W
Horus
9,886
706
12
1
0
283,066
1
L
Ullr
8,899
636
46
3
0
224,655
0
L
Neith
8,533
610
35
3
0
238,547
0
L
Horus
8,097
578
2
0
0
244,156
0
W
Hercules
9,968
712
14
1
0
270,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role