Player Matchup

Guan Yu
Guan Yu
Natsu pyro
Guan Yu
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 96L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
ShinjiUzumaki
Cthulhu
Level 23
God Stats
3W - 1L
1,873 SR
Queue Stats
47W - 32L
1,672 Elo+
Party 1
Hel
Hel
peeDsliaB
Hel
Level 86
God Stats
12W - 8L
1,802 SR
Queue Stats
79W - 66L
1,648 Elo+
Party 1
Team Averages
Level 58
1,725 SR
1,643 Elo+

VS

Team Averages
Level 27
1,623 SR
1,541 Elo+
Hades
Hades
DatBoiStick6263
Hades
Level 26
God Stats
1W - 1L
1,773 SR
Queue Stats
50W - 44L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Hackeven
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 25L
1,681 Elo+
Solo
Neith
Neith
TheBeloved01
Neith
Level 29
God Stats
18W - 19L
1,596 SR
Queue Stats
388W - 327L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Natsu pyro
Guan Yu
15
7 / 4 / 7
12,499
694
10,617
27,854
23,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
16
7 / 2 / 12
13,303
739
19,809
30,010
43,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 5 / 13
12,928
718
21,525
17,415
7,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
10,969
609
15,423
24,184
8,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Hackeven
Sun Wukong
15
4 / 6 / 7
11,400
633
20,358
25,420
20,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 6 / 4
11,537
641
24,922
16,877
5,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
11
11
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Sun Wukong
Hackeven
Sun Wukong
4
6
7
1.25
W
Guan Yu
Natsu pyro
Guan Yu
7
4
7
2.63
W
Cthulhu
7
2
12
6.5
L
5
6
4
1.17
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,951
Damage
60,703
75,279
Taken
66,481
75,062
Mitigated
34,112
40,414
Healing
17,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,423
1,268
1,269
6,387
24,184
8,618
108
14,453
9,138
48,811
0
L
Sun Wukong
Hackeven
Sun Wukong
20,358
4,555
0
3,622
25,420
20,388
0
15,468
9,262
0
59,462
W
Guan Yu
Natsu pyro
Guan Yu
10,617
1,579
2,350
7,764
27,854
23,869
1,828
5,412
21,992
0
48,135
W
Cthulhu
19,809
2,661
997
5,385
30,010
43,995
92
8,069
21,315
46,715
0
L
24,922
9,565
831
5,363
16,877
5,106
1,818
9,893
6,594
0
65,545
W
21,525
2,584
13,804
10,114
17,415
7,198
1,398
1,954
15,131
72,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
33,906
194
Minions Killed
199
0
Camps Cleared
0
992,150
Distance Traveled
886,537
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,969
609
71
4
0
288,864
0
L
Sun Wukong
11,400
633
53
3
0
313,740
1
W
Guan Yu
12,499
694
61
3
0
372,256
7
W
Cthulhu
13,303
739
50
3
0
293,712
1
L
Neith
11,537
641
75
4
0
283,933
0
W
Hel
12,928
718
83
5
0
326,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role