Player Matchup

Bacchus
Bacchus
DracoKurac
Bacchus
Level 61
God Stats
9W - 21L
1,128 SR
Queue Stats
115W - 155L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
The Fade Runner
Gilgamesh
Level 112
God Stats
0W - 1L
1,478 SR
Queue Stats
14W - 15L
1,503 Elo+
Party 1
Skadi
Skadi
iVampiiric
Skadi
Level 60
God Stats
1W - 4L
1,437 SR
Queue Stats
4W - 21L
1,134 Elo+
Solo
Scylla
Scylla
satchel99
Scylla
Level 24
God Stats
0W - 1L
1,529 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Susano
Susano
xFallenxAn9elx
Susano
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,658 Elo+
Party 1
Team Averages
Level 64
1,414 SR
1,429 Elo+

VS

Team Averages
Level 82
1,468 SR
1,355 Elo+
Bellona
Bellona
BlackCat357
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ertsem77
Agni
Level 46
God Stats
107W - 177L
1,363 SR
Queue Stats
159W - 237L
1,246 Elo+
Party 2
Medusa
Medusa
ItsVanna4329
Medusa
Level 107
God Stats
16W - 8L
1,516 SR
Queue Stats
110W - 138L
1,363 Elo+
Solo
Bakasura
Bakasura
LHR XxMURDERxX
Bakasura
Level 122
God Stats
14W - 10L
1,612 SR
Queue Stats
286W - 289L
1,419 Elo+
Solo
Kukulkan
Kukulkan
brandapin
Kukulkan
Level 29
God Stats
139W - 203L
1,347 SR
Queue Stats
146W - 215L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DracoKurac
Bacchus
19
5 / 2 / 5
11,989
705
10,433
11,189
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
The Fade Runner
Gilgamesh
18
3 / 2 / 7
11,014
648
14,588
14,734
12,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
18
0 / 3 / 4
10,913
642
8,425
9,606
3,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
satchel99
Scylla
16
0 / 3 / 5
9,886
582
7,472
7,196
2,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 3
11,258
662
8,486
9,820
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackCat357
Bellona
17
1 / 3 / 6
10,506
618
5,280
13,979
11,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
18
2 / 1 / 2
11,185
658
10,079
7,030
3,409
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
2 / 2 / 4
11,098
653
5,267
13,196
6,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
20
6 / 2 / 3
12,937
761
10,265
14,695
7,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
brandapin
Kukulkan
17
1 / 5 / 8
10,781
634
7,667
14,675
7,661
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
13
Kills
12
12
Deaths
13
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlackCat357
Bellona
1
3
6
1.33
L
Bacchus
DracoKurac
Bacchus
5
2
5
3.75
W
Agni
2
1
2
3
W
Medusa
2
2
4
2
W
Bakasura
6
2
3
3.75
L
Gilgamesh
The Fade Runner
Gilgamesh
3
2
7
3.25
W
Kukulkan
brandapin
Kukulkan
1
5
8
1
L
Skadi
0
3
4
0.67
L
Scylla
satchel99
Scylla
0
3
5
0.83
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,404
Damage
38,558
52,545
Taken
63,575
33,738
Mitigated
35,942
7,842
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlackCat357
Bellona
5,280
1,034
0
4,119
13,979
11,587
1,201
4,098
9,761
0
22,313
L
Bacchus
DracoKurac
Bacchus
10,433
726
0
2,651
11,189
8,397
1
5,093
6,016
45,179
0
W
Agni
10,079
522
1,492
1,053
7,030
3,409
895
3,035
3,965
47,474
0
W
Medusa
5,267
2,781
529
5,529
13,196
6,069
1,689
3,699
9,467
0
35,240
W
Bakasura
10,265
6,818
0
3,329
14,695
7,216
402
2,228
12,317
0
32,171
L
Gilgamesh
The Fade Runner
Gilgamesh
14,588
3,502
0
1,307
14,734
12,667
279
4,130
10,304
0
36,968
W
Kukulkan
brandapin
Kukulkan
7,667
486
243
1,183
14,675
7,661
369
5,726
8,799
28,107
0
L
Skadi
8,425
3,258
0
1,255
9,606
3,980
876
2,028
6,991
0
43,538
L
Scylla
satchel99
Scylla
7,472
554
0
0
7,196
2,877
0
3,069
4,071
33,736
0
L
8,486
528
589
2,040
9,820
5,817
237
3,566
5,762
0
24,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,060
Gold Earned
56,507
323
Minions Killed
319
9
Camps Cleared
6
1,508,287
Distance Traveled
1,606,383
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,506
618
36
2
1
297,559
0
L
Bacchus
11,989
705
79
5
3
337,643
1
W
Agni
11,185
658
68
4
2
341,213
3
W
Medusa
11,098
653
82
5
1
317,722
6
W
Bakasura
12,937
761
73
4
2
360,376
1
L
Gilgamesh
11,014
648
42
2
2
322,911
0
W
Kukulkan
10,781
634
60
4
0
289,513
0
L
Skadi
10,913
642
85
5
1
264,139
1
L
Scylla
9,886
582
69
4
1
301,665
0
L
Susano
11,258
662
48
3
2
281,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role