Player Matchup

Skadi
Skadi
Alastorx1900
Skadi
Level 32
God Stats
6W - 5L
1,509 SR
Queue Stats
18W - 24L
1,401 Elo+
Party 1
Anubis
Anubis
Hairychinwarmer
Anubis
Level 88
God Stats
10W - 4L
1,822 SR
Queue Stats
331W - 299L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
KeepCalmNdab
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 150L
1,542 Elo+
Party 1
Team Averages
Level 61
1,610 SR
1,491 Elo+

VS

Team Averages
Level 120
1,572 SR
1,627 Elo+
Achilles
Achilles
KidCrimson627
Achilles
Level 102
God Stats
4W - 1L
1,766 SR
Queue Stats
134W - 109L
1,579 Elo+
Party 2
Sol
Sol
RichHomieBron
Sol
Level 103
God Stats
8W - 3L
1,500 SR
Queue Stats
280W - 212L
1,647 Elo+
Party 2
Terra
Terra
Thugga Mane
Terra
Level 156
God Stats
10W - 12L
1,451 SR
Queue Stats
604W - 487L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 6 / 3
8,108
676
11,589
8,552
2,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 6 / 5
9,415
785
9,026
11,663
5,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
KeepCalmNdab
Ah Puch
11
1 / 9 / 7
7,988
666
6,346
9,039
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KidCrimson627
Achilles
13
6 / 5 / 13
10,174
848
6,123
13,871
12,516
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
12 / 3 / 9
10,944
912
13,305
8,775
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 17
9,103
759
6,044
13,291
9,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
21
21
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
5
6
5
1.25
L
Ah Puch
KeepCalmNdab
Ah Puch
1
9
7
0.5
W
Achilles
KidCrimson627
Achilles
6
5
13
2.5
W
12
3
9
5.5
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
25,472
29,254
Taken
35,937
11,671
Mitigated
25,053
5,091
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,589
7,169
0
0
8,552
2,886
0
6,339
2,213
0
18,324
L
9,026
244
0
4,677
11,663
5,809
43
7,987
3,676
56,433
0
L
Ah Puch
KeepCalmNdab
Ah Puch
6,346
369
0
414
9,039
2,976
156
5,011
4,028
15,776
0
W
Achilles
KidCrimson627
Achilles
6,123
1,054
0
1,446
13,871
12,516
161
6,299
7,572
2,670
18,776
W
13,305
4,195
0
2,091
8,775
3,091
3,060
3,679
5,096
38,300
1,450
W
6,044
672
2,266
5,181
13,291
9,446
220
5,402
7,889
18,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
30,221
127
Minions Killed
146
0
Camps Cleared
0
565,797
Distance Traveled
605,959
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,108
676
25
2
0
182,117
0
L
Anubis
9,415
785
79
7
0
195,702
0
L
Ah Puch
7,988
666
23
2
0
187,978
0
W
Achilles
10,174
848
40
3
0
196,726
2
W
Sol
10,944
912
93
8
0
204,339
0
W
Terra
9,103
759
13
1
0
204,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role