Player Matchup

Athena
Athena
Aytlenze1014
Athena
Level 17
God Stats
19W - 18L
1,555 SR
Queue Stats
45W - 82L
1,282 Elo+
Solo
Thanatos
Thanatos
DringDrong
Thanatos
Level 20
God Stats
10W - 8L
1,470 SR
Queue Stats
35W - 32L
1,494 Elo+
Party 1
Izanami
Izanami
Rooybear
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,439 Elo+
Party 1
Raijin
Raijin
WizKhaliFFa
Raijin
Level 6
God Stats
2W - 0L
1,312 SR
Queue Stats
5W - 4L
1,653 Elo+
Solo
Anubis
Anubis
xxLeaguePlayerxx
Anubis
Level 25
God Stats
34W - 34L
1,499 SR
Queue Stats
59W - 55L
1,499 Elo+
Party 1
Team Averages
Level 19
1,467 SR
1,473 Elo+

VS

Team Averages
Level 22
1,591 SR
1,554 Elo+
Hades
Hades
GrabnarTheStoic
Hades
Level 40
God Stats
0W - 3L
1,454 SR
Queue Stats
5W - 3L
1,604 Elo+
Party 2
Rama
Rama
Pooksy55
Rama
Level 14
God Stats
3W - 2L
1,697 SR
Queue Stats
38W - 20L
1,831 Elo+
Solo
Bellona
Bellona
XogycPR
Bellona
Level 28
God Stats
6W - 12L
1,469 SR
Queue Stats
143W - 163L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
happicakes
Baron Samedi
Level 13
God Stats
9W - 5L
1,705 SR
Queue Stats
13W - 8L
1,631 Elo+
Solo
Hel
Hel
leatch42
Hel
Level 17
God Stats
0W - 2L
1,632 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 2 / 11
8,322
520
4,482
10,204
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
DringDrong
Thanatos
14
9 / 6 / 5
9,278
580
8,133
14,752
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Rooybear
Izanami
16
4 / 4 / 1
9,160
573
7,892
8,779
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
6 / 4 / 6
8,344
522
12,361
9,289
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 3 / 7
9,734
608
14,806
13,002
8,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
6,299
394
4,767
12,086
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
5 / 3 / 6
9,279
580
10,463
10,120
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
XogycPR
Bellona
14
3 / 7 / 4
8,323
520
7,357
15,288
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
happicakes
Baron Samedi
14
9 / 5 / 6
9,484
593
11,200
13,446
8,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 7 / 6
6,984
437
5,663
9,437
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
28
Kills
19
19
Deaths
28
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
11
3.75
W
Thanatos
DringDrong
Thanatos
9
6
5
1.92
L
0
6
5
0.42
L
Rama
5
3
6
2.67
W
Izanami
Rooybear
Izanami
4
4
1
1.13
W
Raijin
6
4
6
2.25
L
Bellona
XogycPR
Bellona
3
7
4
0.71
L
Baron Samedi
happicakes
Baron Samedi
9
5
6
2.4
L
2
7
6
0.71
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,674
Damage
39,450
56,026
Taken
60,377
27,872
Mitigated
26,513
22,400
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,482
660
0
637
10,204
6,875
0
5,597
4,238
16,399
0
W
Thanatos
DringDrong
Thanatos
8,133
2,626
0
11,745
14,752
5,810
222
4,183
10,279
0
52,360
L
4,767
645
155
1,308
12,086
4,014
0
7,520
4,245
23,431
0
L
Rama
10,463
8,104
0
3,755
10,120
2,520
288
1,754
8,286
0
63,301
W
Izanami
Rooybear
Izanami
7,892
4,717
0
2,482
8,779
3,374
1,893
2,733
5,727
0
57,092
W
Raijin
12,361
1,122
0
382
9,289
3,418
240
4,061
4,924
34,888
0
L
Bellona
XogycPR
Bellona
7,357
3,571
0
3,503
15,288
8,325
1,120
9,592
5,608
0
35,770
L
Baron Samedi
happicakes
Baron Samedi
11,200
1,307
1,399
3,380
13,446
8,862
128
5,955
7,353
37,482
0
L
5,663
768
2,523
2,439
9,437
2,792
0
5,870
3,236
15,657
0
W
14,806
1,193
0
7,154
13,002
8,395
2,115
3,573
9,228
61,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
40,369
391
Minions Killed
319
0
Camps Cleared
0
1,490,779
Distance Traveled
1,453,561
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,322
520
28
2
0
335,993
0
W
Thanatos
9,278
580
91
6
0
306,463
1
L
Hades
6,299
394
34
2
0
284,900
0
L
Rama
9,279
580
123
8
0
283,238
2
W
Izanami
9,160
573
109
7
0
327,936
1
W
Raijin
8,344
522
61
4
0
266,832
0
L
Bellona
8,323
520
66
4
0
300,543
3
L
Baron Samedi
9,484
593
66
4
0
297,750
2
L
Hel
6,984
437
30
2
0
287,130
0
W
Anubis
9,734
608
102
6
0
253,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role