Player Matchup

Cu Chulainn
Cu Chulainn
Hxllspwn
Cu Chulainn
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 235L
1,543 Elo+
Solo
Jormungandr
Jormungandr
IRagnor
Jormungandr
Level 18
God Stats
8W - 4L
1,827 SR
Queue Stats
32W - 12L
1,585 Elo+
Party 2
Medusa
Medusa
Rickdabalada
Medusa
Level 12
God Stats
7W - 3L
1,682 SR
Queue Stats
28W - 14L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Shieme
Aphrodite
Level 15
God Stats
36W - 19L
1,779 SR
Queue Stats
51W - 26L
1,644 Elo+
Party 2
Zeus
Zeus
Zereflaw
Zeus
Level 16
God Stats
4W - 2L
1,840 SR
Queue Stats
34W - 13L
1,595 Elo+
Party 2
Team Averages
Level 18
1,726 SR
1,574 Elo+

VS

Team Averages
Level 21
1,458 SR
1,508 Elo+
Hercules
Hercules
BlueInk27
Hercules
Level 19
God Stats
42W - 35L
1,507 SR
Queue Stats
161W - 193L
1,512 Elo+
Party 1
Chang'e
Chang'e
Mantle907
Chang'e
Level 27
God Stats
16W - 12L
1,497 SR
Queue Stats
226W - 252L
1,408 Elo+
Party 1
Skadi
Skadi
OriginDragon
Skadi
Level 15
God Stats
0W - 2L
1,252 SR
Queue Stats
107W - 112L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
Rweper
Cthulhu
Level 2
God Stats
6W - 13L
1,704 SR
Queue Stats
134W - 118L
1,660 Elo+
Party 3
Hachiman
Hachiman
s0met1mes
Hachiman
Level 41
God Stats
1W - 2L
1,330 SR
Queue Stats
213W - 247L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hxllspwn
Cu Chulainn
20
4 / 2 / 33
12,727
1,061
19,406
33,063
31,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
IRagnor
Jormungandr
20
6 / 6 / 31
13,214
1,101
18,195
24,251
27,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
19
8 / 6 / 25
13,431
1,119
22,916
15,806
7,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Shieme
Aphrodite
20
7 / 1 / 31
13,796
1,150
19,751
11,645
10,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
20
22 / 3 / 21
16,588
1,382
47,465
10,260
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueInk27
Hercules
18
4 / 7 / 10
12,224
1,019
11,729
38,723
36,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Mantle907
Chang'e
19
5 / 12 / 9
12,772
1,064
22,356
26,360
10,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
6 / 8 / 8
13,265
1,105
22,309
19,673
7,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rweper
Cthulhu
19
1 / 9 / 13
11,754
980
12,385
33,574
27,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
s0met1mes
Hachiman
18
2 / 11 / 9
11,674
973
19,184
18,844
6,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
67
47
Kills
18
18
Deaths
47
141
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlueInk27
Hercules
4
7
10
1.29
W
Cu Chulainn
Hxllspwn
Cu Chulainn
4
2
33
10.25
W
Jormungandr
IRagnor
Jormungandr
6
6
31
3.58
L
Chang'e
Mantle907
Chang'e
5
12
9
0.79
L
6
8
8
1.25
W
Medusa
8
6
25
3.42
L
Cthulhu
Rweper
Cthulhu
1
9
13
0.83
W
Aphrodite
Shieme
Aphrodite
7
1
31
22.5
W
Zeus
22
3
21
10.83
L
Hachiman
s0met1mes
Hachiman
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,733
Damage
87,963
95,025
Taken
137,174
80,519
Mitigated
88,613
31,006
Healing
33,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlueInk27
Hercules
11,729
4,080
1,044
13,868
38,723
36,608
0
24,406
14,317
0
20,067
W
Cu Chulainn
Hxllspwn
Cu Chulainn
19,406
4,289
0
7,691
33,063
31,218
0
10,148
21,791
1,662
28,256
W
Jormungandr
IRagnor
Jormungandr
18,195
3,113
118
1,380
24,251
27,265
0
9,111
13,916
33,358
0
L
Chang'e
Mantle907
Chang'e
22,356
2,839
5,350
4,734
26,360
10,012
0
17,098
9,262
43,047
0
L
22,309
10,386
0
1,867
19,673
7,615
0
11,119
8,554
0
66,751
W
Medusa
22,916
14,013
1,136
3,018
15,806
7,056
0
5,497
9,795
0
37,500
L
Cthulhu
Rweper
Cthulhu
12,385
2,308
188
6,505
33,574
27,600
0
21,648
11,926
26,221
0
W
Aphrodite
Shieme
Aphrodite
19,751
2,281
9,541
7,972
11,645
10,907
0
4,727
6,560
39,049
0
W
Zeus
47,465
6,111
0
150
10,260
4,073
0
3,064
6,974
79,458
0
L
Hachiman
s0met1mes
Hachiman
19,184
14,593
0
0
18,844
6,778
0
12,673
6,171
0
37,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,756
Gold Earned
61,689
220
Minions Killed
216
3
Camps Cleared
7
1,093,811
Distance Traveled
1,054,887
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,224
1,019
18
2
2
226,930
1
W
Cu Chulainn
12,727
1,061
20
2
1
275,315
0
W
Jormungandr
13,214
1,101
26
2
0
196,696
0
L
Chang'e
12,772
1,064
57
5
2
208,036
0
L
Skadi
13,265
1,105
65
5
3
207,478
3
W
Medusa
13,431
1,119
36
3
1
184,451
0
L
Cthulhu
11,754
980
39
3
0
230,453
0
W
Aphrodite
13,796
1,150
62
5
1
235,293
0
W
Zeus
16,588
1,382
76
6
0
202,056
0
L
Hachiman
11,674
973
37
3
0
181,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role