Player Matchup

Gilgamesh
Gilgamesh
AlwaysThat1
Gilgamesh
Level 17
God Stats
40W - 35L
1,604 SR
Queue Stats
73W - 97L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
Beaver558
Kukulkan
Level 8
God Stats
10W - 12L
1,540 SR
Queue Stats
40W - 44L
1,413 Elo+
Solo
Zeus
Zeus
ClownBabyJr
Zeus
Level 26
God Stats
117W - 90L
1,531 SR
Queue Stats
191W - 154L
1,425 Elo+
Solo
He Bo
He Bo
ROFLENT
He Bo
Level 12
God Stats
1W - 2L
1,208 SR
Queue Stats
17W - 18L
1,404 Elo+
Solo
Janus
Janus
happytreeOG
Janus
Level 29
God Stats
15W - 18L
1,427 SR
Queue Stats
360W - 429L
1,412 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,422 Elo+

VS

Team Averages
Level 36
1,467 SR
1,587 Elo+
Merlin
Merlin
Iagosdj
Merlin
Level 6
God Stats
2W - 6L
1,306 SR
Queue Stats
4W - 7L
1,271 Elo+
Solo
Ratatoskr
Ratatoskr
KiDcase1995
Ratatoskr
Level 29
God Stats
68W - 95L
1,503 SR
Queue Stats
264W - 295L
1,453 Elo+
Solo
Ares
Ares
SerchAgu
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,822 Elo+
Party 2
Danzaburou
Danzaburou
ZaDa_2016
Danzaburou
Level 109
God Stats
0W - 1L
1,505 SR
Queue Stats
3W - 3L
1,792 Elo+
Party 2
Hera
Hera
julianleyva14
Hera
Level 34
God Stats
7W - 6L
1,521 SR
Queue Stats
136W - 98L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlwaysThat1
Gilgamesh
15
2 / 3 / 5
9,293
929
6,878
6,150
2,364
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Beaver558
Kukulkan
17
5 / 3 / 8
11,047
1,105
11,578
10,589
4,169
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 7
10,134
1,013
16,270
7,100
2,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
ROFLENT
He Bo
16
3 / 2 / 6
10,229
1,023
6,964
8,088
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 2 / 3
11,480
1,148
11,080
4,777
1,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

260

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iagosdj
Merlin
16
1 / 5 / 5
9,733
973
8,825
11,748
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
KiDcase1995
Ratatoskr
15
6 / 8 / 2
10,547
1,055
7,570
14,728
5,635
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
14
2 / 3 / 2
8,856
886
1,337
7,095
3,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ZaDa_2016
Danzaburou
16
0 / 2 / 7
9,598
960
5,420
12,721
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 5
9,962
996
9,458
9,301
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
21
Kills
12
12
Deaths
21
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlwaysThat1
Gilgamesh
2
3
5
1.5
W
Kukulkan
Beaver558
Kukulkan
5
3
8
3
W
2
2
7
2.75
L
Merlin
Iagosdj
Merlin
1
5
5
0.7
L
Ratatoskr
KiDcase1995
Ratatoskr
6
8
2
0.88
W
He Bo
ROFLENT
He Bo
3
2
6
3
L
Ares
2
3
2
1
L
Danzaburou
ZaDa_2016
Danzaburou
0
2
7
1.75
W
9
2
3
5.25
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,770
Damage
32,610
36,704
Taken
55,593
13,440
Mitigated
20,778
860
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlwaysThat1
Gilgamesh
6,878
897
0
76
6,150
2,364
0
4,198
1,820
0
12,035
W
Kukulkan
Beaver558
Kukulkan
11,578
1,665
0
0
10,589
4,169
0
5,397
4,998
41,167
0
W
16,270
312
0
685
7,100
2,399
0
2,918
4,068
31,128
0
L
Merlin
Iagosdj
Merlin
8,825
287
0
0
11,748
4,119
0
8,673
3,075
23,941
0
L
Ratatoskr
KiDcase1995
Ratatoskr
7,570
2,350
929
1,044
14,728
5,635
0
12,519
2,209
0
14,507
W
He Bo
ROFLENT
He Bo
6,964
352
0
28
8,088
2,941
0
3,365
4,579
31,263
0
L
Ares
1,337
39
0
0
7,095
3,184
0
6,622
473
3,368
0
L
Danzaburou
ZaDa_2016
Danzaburou
5,420
1,804
0
1,555
12,721
4,591
0
10,552
2,169
0
31,700
W
11,080
542
0
71
4,777
1,567
0
3,078
1,619
17,025
0
L
9,458
1,285
200
499
9,301
3,249
0
7,526
1,775
24,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,183
Gold Earned
48,696
188
Minions Killed
140
5
Camps Cleared
4
873,579
Distance Traveled
796,368
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,293
929
12
1
0
163,830
0
W
Kukulkan
11,047
1,105
74
7
1
163,153
0
W
Zeus
10,134
1,013
25
3
0
171,497
0
L
Merlin
9,733
973
46
5
1
151,474
0
L
Ratatoskr
10,547
1,055
7
1
1
196,051
0
W
He Bo
10,229
1,023
66
7
1
188,059
1
L
Ares
8,856
886
3
0
1
106,238
0
L
Danzaburou
9,598
960
48
5
0
184,478
1
W
Janus
11,480
1,148
11
1
3
187,040
1
L
Hera
9,962
996
36
4
1
158,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role