Player Matchup

Pele
Pele
Freshaman8
Pele
Level 81
God Stats
10W - 15L
1,578 SR
Queue Stats
100W - 108L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
WaSp Pr3dator
Sun Wukong
Level 65
God Stats
106W - 162L
1,440 SR
Queue Stats
265W - 404L
1,374 Elo+
Solo
Kukulkan
Kukulkan
XxSuperM4n420xX4
Kukulkan
Level 117
God Stats
5W - 8L
1,155 SR
Queue Stats
191W - 211L
1,389 Elo+
Party 2
Team Averages
Level 88
1,391 SR
1,423 Elo+

VS

Team Averages
Level 89
1,398 SR
1,346 Elo+
Ares
Ares
DILGEWHIP
Ares
Level 113
God Stats
18W - 23L
1,311 SR
Queue Stats
204W - 261L
1,462 Elo+
Party 1
Merlin
Merlin
Elevatefm
Merlin
Level 50
God Stats
12W - 21L
1,193 SR
Queue Stats
17W - 30L
1,202 Elo+
Solo
Cupid
Cupid
xR0OTx
Cupid
Level 104
God Stats
5W - 3L
1,691 SR
Queue Stats
151W - 183L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 4
15,290
637
17,032
21,374
8,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
WaSp Pr3dator
Sun Wukong
17
3 / 6 / 7
13,738
572
15,450
22,180
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 6 / 9
14,642
610
24,193
12,781
4,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
8 / 6 / 10
17,906
746
13,447
38,025
45,736
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Elevatefm
Merlin
20
4 / 3 / 13
15,374
641
17,376
16,008
6,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
xR0OTx
Cupid
19
8 / 5 / 8
15,806
659
13,121
18,543
8,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
14
Kills
20
20
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
8
6
10
2.17
W
Merlin
Elevatefm
Merlin
4
3
13
3.5
L
9
8
4
1.38
L
Sun Wukong
WaSp Pr3dator
Sun Wukong
3
6
7
1.08
L
2
6
9
1.08
W
Cupid
xR0OTx
Cupid
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,675
Damage
43,944
56,335
Taken
72,576
31,303
Mitigated
60,868
7,743
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,447
1,127
0
11,005
38,025
45,736
1,236
13,449
23,190
55,250
0
W
Merlin
Elevatefm
Merlin
17,376
368
1,050
3,986
16,008
6,959
1,218
3,607
11,885
89,098
0
L
17,032
4,560
0
2,540
21,374
8,342
84
11,992
9,382
0
52,998
L
Sun Wukong
WaSp Pr3dator
Sun Wukong
15,450
4,045
0
3,522
22,180
18,217
673
12,003
10,177
0
52,983
L
24,193
1,225
0
1,681
12,781
4,744
650
7,108
5,673
110,505
0
W
Cupid
xR0OTx
Cupid
13,121
7,305
596
4,333
18,543
8,173
1,286
6,273
11,708
0
77,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
49,086
254
Minions Killed
260
0
Camps Cleared
0
1,196,229
Distance Traveled
1,213,693
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,906
746
65
3
0
393,664
0
W
Merlin
15,374
641
104
4
0
421,532
4
L
Pele
15,290
637
42
2
0
389,073
1
L
Sun Wukong
13,738
572
38
2
0
408,914
0
L
Kukulkan
14,642
610
174
7
0
398,242
0
W
Cupid
15,806
659
91
4
0
398,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role