Player Matchup

Rama
Rama
MrCherryPL
Rama
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 141L
1,576 Elo+
Party 1
Ymir
Ymir
Pwaulie
Ymir
Level 30
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 2L
1,547 Elo+
Solo
Hercules
Hercules
SilentShy
Hercules
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 96L
1,577 Elo+
Party 1
Cupid
Cupid
UzdenPlast
Cupid
Level 160
God Stats
7W - 10L
1,418 SR
Queue Stats
478W - 498L
1,597 Elo+
Solo
Chaac
Chaac
firelord89066
Chaac
Level 146
God Stats
1W - 3L
1,478 SR
Queue Stats
333W - 366L
1,549 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,569 Elo+

VS

Team Averages
Level 144
1,601 SR
1,562 Elo+
Amaterasu
Amaterasu
Ketsunigami
Amaterasu
Level 135
God Stats
2W - 2L
1,266 SR
Queue Stats
142W - 148L
1,481 Elo+
Solo
Osiris
Osiris
LoboMonsta
Osiris
Level 160
God Stats
21W - 11L
1,743 SR
Queue Stats
508W - 490L
1,513 Elo+
Solo
Loki
Loki
Sleepybear91
Loki
Level 106
God Stats
17W - 17L
1,740 SR
Queue Stats
1,306W - 1,296L
1,612 Elo+
Solo
Medusa
Medusa
Spook507
Medusa
Level 158
God Stats
3W - 0L
1,669 SR
Queue Stats
124W - 113L
1,518 Elo+
Solo
Athena
Athena
TheYellowLynx
Athena
Level 160
God Stats
3W - 3L
1,585 SR
Queue Stats
857W - 763L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 7
8,746
875
10,171
12,541
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Pwaulie
Ymir
16
1 / 5 / 10
8,326
833
7,244
16,435
18,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
SilentShy
Hercules
12
1 / 5 / 5
8,005
801
6,889
18,612
10,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
16
7 / 5 / 3
10,794
1,079
8,533
13,631
6,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 10
8,212
821
8,989
14,358
16,698
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ketsunigami
Amaterasu
14
1 / 1 / 17
8,403
840
7,093
15,524
18,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
LoboMonsta
Osiris
16
4 / 3 / 19
9,966
997
7,355
12,701
15,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 2 / 19
9,795
980
10,458
9,882
4,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Spook507
Medusa
16
11 / 5 / 11
10,219
1,022
24,259
12,960
7,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 22
9,874
987
17,885
12,231
9,959
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
115
13
Kills
27
27
Deaths
14
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ketsunigami
Amaterasu
1
1
17
9.5
W
Osiris
LoboMonsta
Osiris
4
3
19
4.5
L
3
7
7
0.93
L
Ymir
Pwaulie
Ymir
1
5
10
1.2
L
Hercules
SilentShy
Hercules
1
5
5
0.7
W
6
2
19
7.75
W
Medusa
Spook507
Medusa
11
5
11
3.3
W
5
3
22
5.33
L
Cupid
7
5
3
1.7
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,826
Damage
67,050
75,577
Taken
63,298
58,005
Mitigated
55,500
21,471
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ketsunigami
Amaterasu
7,093
2,098
1,962
7,096
15,524
18,046
1,070
2,685
12,839
0
14,290
W
Osiris
LoboMonsta
Osiris
7,355
1,845
2,386
1,013
12,701
15,117
386
1,511
9,970
0
17,816
L
10,171
5,847
834
1,251
12,541
6,095
119
1,865
10,556
0
23,749
L
Ymir
Pwaulie
Ymir
7,244
916
1,337
1,928
16,435
18,316
30
4,239
11,698
13,692
0
L
Hercules
SilentShy
Hercules
6,889
1,932
1,059
5,284
18,612
10,621
132
3,979
14,278
0
10,049
W
10,458
1,283
3,094
1,595
9,882
4,905
1,213
286
9,596
0
19,446
W
Medusa
Spook507
Medusa
24,259
10,334
0
1,933
12,960
7,473
1,679
1,086
11,874
0
38,522
W
17,885
4,631
394
1,220
12,231
9,959
751
1,676
10,181
27,355
0
L
Cupid
8,533
4,641
2,363
2,506
13,631
6,275
1,101
2,975
10,506
0
20,416
L
8,989
1,998
905
4,004
14,358
16,698
230
4,046
9,921
0
16,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
48,257
95
Minions Killed
103
0
Camps Cleared
0
787,134
Distance Traveled
1,020,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,403
840
18
2
0
212,603
1
W
Osiris
9,966
997
15
2
0
201,307
1
L
Rama
8,746
875
34
3
0
131,523
1
L
Ymir
8,326
833
15
2
0
175,008
0
L
Hercules
8,005
801
4
0
0
183,858
5
W
Loki
9,795
980
24
2
0
220,176
0
W
Medusa
10,219
1,022
26
3
0
185,037
0
W
Athena
9,874
987
20
2
0
201,340
0
L
Cupid
10,794
1,079
28
3
0
156,536
0
L
Chaac
8,212
821
14
1
0
140,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role