Player Matchup

Yemoja
Yemoja
AmusedN
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,072 Elo+
Solo
Medusa
Medusa
Eraby
Medusa
Level 17
God Stats
2W - 3L
1,285 SR
Queue Stats
15W - 8L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Slug sized
Gilgamesh
Level 11
God Stats
6W - 13L
1,361 SR
Queue Stats
19W - 27L
1,382 Elo+
Party 1
Bellona
Bellona
Th3 Blood Ang3l
Bellona
Level 83
God Stats
20W - 18L
1,561 SR
Queue Stats
165W - 175L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
wild-scorpion984
Nu Wa
Level 28
God Stats
9W - 7L
1,635 SR
Queue Stats
13W - 14L
1,389 Elo+
Solo
Team Averages
Level 29
1,468 SR
1,358 Elo+

VS

Team Averages
Level 22
1,452 SR
1,435 Elo+
Nemesis
Nemesis
Aloncrack
Nemesis
Level 14
God Stats
3W - 4L
1,467 SR
Queue Stats
43W - 52L
1,253 Elo+
Solo
Bellona
Bellona
Curtthecert
Bellona
Level 13
God Stats
45W - 50L
1,507 SR
Queue Stats
46W - 55L
1,370 Elo+
Solo
Neith
Neith
Idrip4Clout
Neith
Level 25
God Stats
13W - 27L
1,293 SR
Queue Stats
114W - 128L
1,368 Elo+
Solo
He Bo
He Bo
bad_decision_jul
He Bo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 25L
1,715 Elo+
Solo
Ullr
Ullr
iAmSylent
Ullr
Level 29
God Stats
21W - 25L
1,493 SR
Queue Stats
195W - 189L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AmusedN
Yemoja
16
1 / 2 / 5
11,379
813
1,404
3,781
1,422
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Eraby
Medusa
20
13 / 5 / 22
17,236
1,231
35,764
19,245
9,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Slug sized
Gilgamesh
20
2 / 11 / 18
13,067
933
15,623
22,105
15,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

20
16 / 2 / 19
18,715
1,337
27,980
21,984
15,896
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 6 / 25
14,903
1,065
20,920
17,540
12,852
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aloncrack
Nemesis
19
2 / 11 / 9
12,568
898
11,543
28,476
14,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Curtthecert
Bellona
16
0 / 4 / 8
11,319
809
6,783
8,536
4,866
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 4 / 11
13,995
1,000
13,047
16,632
7,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 13 / 9
16,016
1,144
25,953
27,596
12,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
20
11 / 5 / 12
15,572
1,112
20,391
25,421
19,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
75
37
Kills
26
26
Deaths
37
89
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aloncrack
Nemesis
2
11
9
0.59
W
Yemoja
AmusedN
Yemoja
1
2
5
1.75
L
Bellona
Curtthecert
Bellona
0
4
8
1
W
Medusa
Eraby
Medusa
13
5
22
4.8
L
4
4
11
2.38
W
Gilgamesh
Slug sized
Gilgamesh
2
11
18
1
W
16
2
19
12.75
L
9
13
9
1.04
L
Ullr
11
5
12
3.4
W
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,691
Damage
77,717
84,655
Taken
106,661
55,241
Mitigated
58,980
12,306
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aloncrack
Nemesis
11,543
5,975
0
2,518
28,476
14,670
0
6,075
22,401
0
25,460
W
Yemoja
AmusedN
Yemoja
1,404
552
426
38
3,781
1,422
0
1,027
2,754
3,617
0
L
Bellona
Curtthecert
Bellona
6,783
2,101
0
54
8,536
4,866
0
2,420
6,116
0
9,012
W
Medusa
Eraby
Medusa
35,764
16,286
0
4,938
19,245
9,744
0
6,940
12,305
0
68,214
L
13,047
7,521
0
2,783
16,632
7,995
0
3,348
13,284
0
56,938
W
Gilgamesh
Slug sized
Gilgamesh
15,623
4,260
0
733
22,105
15,327
0
6,355
15,750
147
26,578
W
27,980
12,784
0
3,254
21,984
15,896
0
7,240
13,819
0
80,912
L
25,953
2,747
0
0
27,596
12,031
0
5,059
22,537
75,268
0
L
Ullr
20,391
12,799
0
1,151
25,421
19,418
0
5,569
19,852
0
49,876
W
20,920
6,962
0
2,917
17,540
12,852
0
4,391
13,149
39,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,300
Gold Earned
69,470
268
Minions Killed
274
9
Camps Cleared
6
1,123,545
Distance Traveled
1,127,800
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,568
898
25
2
1
280,829
0
W
Yemoja
11,379
813
18
1
0
76,163
1
L
Bellona
11,319
809
5
0
0
112,433
0
W
Medusa
17,236
1,231
105
8
0
278,188
0
L
Neith
13,995
1,000
78
6
3
218,295
0
W
Gilgamesh
13,067
933
23
2
0
258,896
0
W
Bellona
18,715
1,337
97
7
7
301,756
0
L
He Bo
16,016
1,144
126
9
2
256,597
0
L
Ullr
15,572
1,112
40
3
0
259,646
0
W
Nu Wa
14,903
1,065
25
2
2
208,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role