Player Matchup

Medusa
Medusa
BalsamicGlobe21
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,943 Elo+
Party 1
Geb
Geb
Kyjor
Geb
Level 29
God Stats
1W - 0L
1,661 SR
Queue Stats
16W - 9L
1,798 Elo+
Party 1
Raijin
Raijin
ambehtion
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,798 Elo+
Party 1
Ravana
Ravana
imUltingMid
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,943 Elo+
Party 1
Hel
Hel
wickwire3591
Hel
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,640 Elo+
Solo
Team Averages
Level 10
1,532 SR
1,824 Elo+

VS

Team Averages
Level 21
1,522 SR
1,540 Elo+
Thoth
Thoth
DeviantOtaku7
Thoth
Level 17
God Stats
22W - 21L
1,557 SR
Queue Stats
84W - 91L
1,478 Elo+
Solo
Thor
Thor
Gambler1991
Thor
Level 19
God Stats
9W - 8L
1,567 SR
Queue Stats
153W - 165L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
RightTwixBandit
Gilgamesh
Level 18
God Stats
1W - 4L
1,695 SR
Queue Stats
170W - 201L
1,536 Elo+
Solo
Heimdallr
Heimdallr
dounut679
Heimdallr
Level 26
God Stats
4W - 6L
1,574 SR
Queue Stats
176W - 229L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
ogGOOF
Baron Samedi
Level 27
God Stats
1W - 5L
1,219 SR
Queue Stats
233W - 211L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,039
671
3,785
4,908
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
Kyjor
Geb
8
1 / 0 / 3
5,282
587
1,502
4,408
1,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
ambehtion
Raijin
10
2 / 1 / 2
5,909
657
3,282
5,215
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
7 / 2 / 4
6,548
728
6,245
5,594
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 1 / 2
5,847
650
3,185
3,938
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,500
500
2,712
4,587
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 0
5,356
595
3,590
6,037
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
RightTwixBandit
Gilgamesh
7
0 / 3 / 0
4,172
464
1,395
5,088
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
dounut679
Heimdallr
8
1 / 3 / 0
4,713
524
3,385
5,756
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
ogGOOF
Baron Samedi
9
1 / 1 / 3
5,049
561
3,668
5,994
1,928
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
4
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
0
5
2
0.2
L
2
2
0
1
W
Geb
Kyjor
Geb
1
0
3
2.5
L
Gilgamesh
RightTwixBandit
Gilgamesh
0
3
0
0
W
Raijin
ambehtion
Raijin
2
1
2
3
L
Heimdallr
dounut679
Heimdallr
1
3
0
0.33
W
Ravana
7
2
4
4.5
L
Baron Samedi
ogGOOF
Baron Samedi
1
1
3
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
14,750
24,063
Taken
27,462
8,012
Mitigated
8,252
8,761
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,785
1,868
0
1,850
4,908
1,215
508
519
4,389
0
35,142
L
2,712
44
0
510
4,587
885
0
1,344
3,243
17,303
0
L
3,590
1,049
0
935
6,037
1,724
0
2,600
3,437
0
22,136
W
Geb
Kyjor
Geb
1,502
295
0
1,020
4,408
1,563
0
1,388
3,020
7,379
0
L
Gilgamesh
RightTwixBandit
Gilgamesh
1,395
341
0
934
5,088
2,219
0
1,696
3,392
0
13,929
W
Raijin
ambehtion
Raijin
3,282
393
0
1,790
5,215
1,611
840
1,772
3,227
33,027
0
L
Heimdallr
dounut679
Heimdallr
3,385
2,104
0
1,474
5,756
1,496
0
369
5,387
0
20,992
W
Ravana
6,245
2,056
0
1,660
5,594
2,020
0
1,159
4,363
0
26,141
L
Baron Samedi
ogGOOF
Baron Samedi
3,668
752
378
2,843
5,994
1,928
27
1,960
4,034
20,308
0
W
3,185
235
0
2,441
3,938
1,603
370
1,206
2,684
29,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
23,790
257
Minions Killed
179
0
Camps Cleared
0
861,435
Distance Traveled
758,260
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,039
671
72
8
0
166,111
2
L
Thoth
4,500
500
37
4
0
152,412
0
L
Thor
5,356
595
48
5
0
185,151
1
W
Geb
5,282
587
12
1
0
186,021
1
L
Gilgamesh
4,172
464
27
3
0
97,170
0
W
Raijin
5,909
657
59
7
0
159,090
2
L
Heimdallr
4,713
524
43
5
0
156,700
3
W
Ravana
6,548
728
45
5
0
194,113
1
L
Baron Samedi
5,049
561
24
3
0
166,827
3
W
Hel
5,847
650
69
8
0
156,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role