Player Matchup

Sol
Sol
Daimon_Masaru
Sol
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 148L
1,623 Elo+
Party 1
Bellona
Bellona
IrishSweeney
Bellona
Level 142
God Stats
3W - 7L
1,524 SR
Queue Stats
170W - 198L
1,590 Elo+
Party 1
Loki
Loki
Rowdyman09
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Skadarchik
Ymir
Level 127
God Stats
9W - 4L
1,755 SR
Queue Stats
98W - 92L
1,533 Elo+
Solo
Scylla
Scylla
yourejustbad
Scylla
Level 63
God Stats
1W - 3L
1,166 SR
Queue Stats
8W - 6L
1,519 Elo+
Solo
Team Averages
Level 123
1,489 SR
1,553 Elo+

VS

Team Averages
Level 146
1,574 SR
1,597 Elo+
Cu Chulainn
Cu Chulainn
Gigolas
Cu Chulainn
Level 160
God Stats
20W - 22L
1,813 SR
Queue Stats
207W - 198L
1,627 Elo+
Solo
Merlin
Merlin
Rōly
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
daroga29
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,584 Elo+
Solo
Chronos
Chronos
mamike
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
t0xicMuthaFaka
Loki
Level 122
God Stats
1W - 2L
1,557 SR
Queue Stats
22W - 25L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
8,701
622
5,658
7,058
2,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
IrishSweeney
Bellona
16
3 / 0 / 2
9,105
650
12,061
9,833
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 0 / 1
7,972
569
4,541
6,479
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 5
7,349
525
3,806
9,696
7,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
12
1 / 2 / 3
7,028
502
3,674
5,371
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gigolas
Cu Chulainn
8
0 / 4 / 0
5,136
367
4,513
10,212
5,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Rōly
Merlin
13
0 / 1 / 0
6,831
488
6,978
3,256
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
daroga29
King Arthur
12
1 / 3 / 0
6,784
485
5,484
14,573
8,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
mamike
Chronos
13
0 / 4 / 0
7,007
501
3,312
7,453
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,986
428
1,333
8,204
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
15
Kills
1
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Cu Chulainn
Gigolas
Cu Chulainn
0
4
0
0
W
Bellona
IrishSweeney
Bellona
3
0
2
4
W
7
0
1
7.5
L
Merlin
Rōly
Merlin
0
1
0
0
W
1
0
5
3.5
L
King Arthur
daroga29
King Arthur
1
3
0
0.33
L
Chronos
mamike
Chronos
0
4
0
0
L
0
3
0
0
W
Scylla
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,740
Damage
21,620
38,437
Taken
43,698
22,998
Mitigated
18,958
19,333
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,658
1,648
0
5,744
7,058
2,635
890
2,652
4,406
63,788
0
L
Cu Chulainn
Gigolas
Cu Chulainn
4,513
1,511
281
504
10,212
5,501
0
5,430
4,696
0
20,932
W
Bellona
IrishSweeney
Bellona
12,061
4,192
0
6,286
9,833
9,276
0
0
9,833
13,879
52,965
W
4,541
1,079
0
4,080
6,479
2,157
0
1,178
5,301
0
42,848
L
Merlin
Rōly
Merlin
6,978
612
0
865
3,256
1,035
0
1,499
1,675
51,836
0
W
3,806
1,374
270
2,197
9,696
7,237
0
4,501
5,195
18,796
0
L
King Arthur
daroga29
King Arthur
5,484
522
0
3,568
14,573
8,399
0
2,744
11,786
0
38,381
L
Chronos
mamike
Chronos
3,312
841
0
1,283
7,453
1,738
0
4,549
2,872
42,052
0
L
1,333
229
0
3,503
8,204
2,285
0
1,331
6,833
0
36,770
W
Scylla
3,674
780
0
756
5,371
1,693
0
1,959
3,412
44,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
31,744
480
Minions Killed
410
0
Camps Cleared
0
1,373,260
Distance Traveled
1,341,307
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,701
622
118
8
0
242,194
7
L
Cu Chulainn
5,136
367
26
2
0
277,435
2
W
Bellona
9,105
650
150
11
0
279,165
3
W
Loki
7,972
569
89
6
0
338,503
3
L
Merlin
6,831
488
106
8
0
240,537
5
W
Ymir
7,349
525
24
2
0
247,365
5
L
King Arthur
6,784
485
88
6
0
277,441
3
L
Chronos
7,007
501
114
8
0
235,135
6
L
Loki
5,986
428
76
5
0
310,759
2
W
Scylla
7,028
502
99
7
0
266,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role