Player Matchup

Terra
Terra
ILordTimur
Terra
Level 26
God Stats
16W - 10L
1,731 SR
Queue Stats
36W - 21L
1,726 Elo+
Party 1
Thor
Thor
SolidExodus
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,243 Elo+
Solo
Discordia
Discordia
Xibaqua
Discordia
Level 13
God Stats
6W - 0L
1,731 SR
Queue Stats
25W - 14L
1,596 Elo+
Party 1
Team Averages
Level 14
1,654 SR
1,522 Elo+

VS

Team Averages
Level 21
1,576 SR
1,474 Elo+
Ne Zha
Ne Zha
RUN-wiso200246
Ne Zha
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 105L
1,411 Elo+
Party 2
Sol
Sol
Twisted Oddball
Sol
Level 4
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
luis12ldj
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
7 / 0 / 15
18,106
696
20,972
28,039
51,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 2 / 1
11,661
449
417
2,031
534
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Xibaqua
Discordia
20
15 / 3 / 5
17,946
690
48,024
21,273
13,888
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 3
14,266
549
9,607
24,011
9,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 9 / 3
11,976
461
2,086
10,138
3,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
luis12ldj
Chaac
20
4 / 2 / 1
16,561
637
28,324
54,999
51,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
5
5
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
7
0
15
14.5
L
1
12
3
0.21
W
0
2
1
0.25
L
0
9
3
0.17
W
Discordia
Xibaqua
Discordia
15
3
5
5.83
L
Chaac
luis12ldj
Chaac
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,413
Damage
40,017
51,343
Taken
89,148
66,208
Mitigated
63,763
16,438
Healing
42,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
20,972
4,916
4,031
8,719
28,039
51,786
819
1,008
26,223
46,851
0
L
9,607
2,324
0
2,354
24,011
9,528
547
18,069
5,353
0
51,845
W
417
68
0
0
2,031
534
0
439
1,472
0
2,618
L
2,086
1,116
0
965
10,138
3,126
765
6,989
2,777
7,858
0
W
Discordia
Xibaqua
Discordia
48,024
3,879
1,509
2,179
21,273
13,888
2,278
656
20,231
134,593
0
L
Chaac
luis12ldj
Chaac
28,324
7,309
660
38,942
54,999
51,109
193
41,834
11,912
0
146,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,713
Gold Earned
42,803
207
Minions Killed
251
0
Camps Cleared
0
1,042,617
Distance Traveled
1,053,977
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
18,106
696
43
2
0
520,746
2
L
Ne Zha
14,266
549
59
2
0
394,739
0
W
Thor
11,661
449
5
0
0
48,534
0
L
Sol
11,976
461
11
0
0
153,902
1
W
Discordia
17,946
690
159
6
0
473,337
0
L
Chaac
16,561
637
181
7
0
505,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role