Player Matchup

Cerberus
Cerberus
Canonx
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Neith
Neith
Hazlam
Neith
Level 24
God Stats
0W - 3L
1,232 SR
Queue Stats
10W - 17L
1,063 Elo+
Solo
Bellona
Bellona
NINELIVES2516
Bellona
Level 16
God Stats
8W - 9L
1,489 SR
Queue Stats
125W - 128L
1,459 Elo+
Solo
Chaac
Chaac
danyrojo5
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
ozruxo
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,338 Elo+
Solo
Team Averages
Level 13
1,444 SR
1,372 Elo+

VS

Team Averages
Level 25
1,449 SR
1,418 Elo+
Izanami
Izanami
LIZANYAA
Izanami
Level 27
God Stats
91W - 105L
1,438 SR
Queue Stats
127W - 144L
1,409 Elo+
Solo
Neith
Neith
TrashCrabRave
Neith
Level 7
God Stats
9W - 15L
1,355 SR
Queue Stats
10W - 15L
1,331 Elo+
Party 1
Freya
Freya
ValueBox
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
foink420
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
lilsongbird813
Baron Samedi
Level 27
God Stats
19W - 21L
1,452 SR
Queue Stats
111W - 122L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Canonx
Cerberus
16
0 / 9 / 3
9,996
833
326
17,836
8,636
Neith
Hazlam
Neith
16
2 / 4 / 4
11,035
920
14,686
14,007
6,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
17
2 / 7 / 4
11,793
983
11,578
23,903
37,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
danyrojo5
Chaac
15
0 / 8 / 2
9,845
820
4,768
16,363
16,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
ozruxo
Thor
17
2 / 9 / 3
11,213
934
5,725
17,867
8,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

22

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LIZANYAA
Izanami
20
13 / 0 / 15
13,461
1,122
19,882
9,443
4,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 0 / 21
11,801
983
7,006
3,501
1,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
ValueBox
Freya
20
9 / 2 / 20
13,008
1,084
24,146
11,097
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
foink420
Bellona
18
6 / 4 / 14
11,695
975
10,270
15,658
12,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
lilsongbird813
Baron Samedi
19
6 / 0 / 17
12,695
1,058
14,568
2,759
1,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
6
Kills
36
37
Deaths
6
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Canonx
Cerberus
0
9
3
0.17
L
Neith
Hazlam
Neith
2
4
4
1
W
Izanami
LIZANYAA
Izanami
13
0
15
20.5
L
Bellona
2
7
4
0.57
W
2
0
21
12.5
W
Freya
ValueBox
Freya
9
2
20
9.5
L
Chaac
danyrojo5
Chaac
0
8
2
0.13
W
Bellona
foink420
Bellona
6
4
14
3.25
W
Baron Samedi
lilsongbird813
Baron Samedi
6
0
17
14.5
L
Thor
ozruxo
Thor
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,083
Damage
75,872
89,976
Taken
42,458
77,161
Mitigated
24,828
9,067
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Canonx
Cerberus
326
200
0
1,786
17,836
8,636
0
8,816
9,020
9,314
0
L
Neith
Hazlam
Neith
14,686
7,723
895
2,878
14,007
6,107
0
7,420
6,587
0
41,938
W
Izanami
LIZANYAA
Izanami
19,882
15,585
0
2,704
9,443
4,419
0
42
9,401
0
45,017
L
Bellona
11,578
4,985
0
1,584
23,903
37,737
0
8,040
15,863
0
32,364
W
7,006
3,310
0
557
3,501
1,697
0
0
3,501
0
23,759
W
Freya
ValueBox
Freya
24,146
8,105
0
5,035
11,097
5,089
0
200
10,897
48,676
0
L
Chaac
danyrojo5
Chaac
4,768
123
0
1,924
16,363
16,530
0
6,573
9,790
0
22,209
W
Bellona
foink420
Bellona
10,270
3,670
0
819
15,658
12,048
0
0
15,658
0
15,400
W
Baron Samedi
lilsongbird813
Baron Samedi
14,568
1,116
3,275
1,230
2,759
1,575
0
84
2,675
37,787
0
L
Thor
ozruxo
Thor
5,725
1,402
0
0
17,867
8,151
0
7,865
10,002
0
31,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,882
Gold Earned
62,660
219
Minions Killed
231
5
Camps Cleared
4
842,998
Distance Traveled
1,064,428
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,996
833
15
1
2
170,546
0
L
Neith
11,035
920
62
5
0
169,310
0
W
Izanami
13,461
1,122
56
5
0
219,115
0
L
Bellona
11,793
983
25
2
0
184,104
0
W
Neith
11,801
983
43
4
0
204,447
2
W
Freya
13,008
1,084
49
4
1
195,578
0
L
Chaac
9,845
820
40
3
1
118,050
0
W
Bellona
11,695
975
22
2
1
211,279
1
W
Baron Samedi
12,695
1,058
61
5
2
234,009
1
L
Thor
11,213
934
77
6
2
200,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role